preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: Sep 24, 2018, 09:59:33 am
 Mount&Blade Repository
      
Registration is not required to download. However, it will allow you to vote, comment, and request upload access. Forgot your password?
User Name Group Member Since File Listings Comments
Albertus Magnus Uploader Feb 16, 2009, 10:09:39 am 10 8
File listings: newest first
# Title Added/Updated Downloads
Per Day
Total
Downloads
File Rating Views File Size Comments
1  OSP - Labyrinth-parts and Magnus-Hammer Jul 09, 2011 0.44 1,313 Unrated 2,362 1.93 MB 1
2  Age of Blades SP unfinished (passworded) Jul 05, 2011 0.09 235 Unrated 1,330 121.67 MB 0
3  Age of Blades SP Module_system (unfinished) Jul 05, 2011 0.07 191 Unrated 1,544 1.28 MB 0
4  Age of Blades 1.0 Module_system Jul 05, 2011 0.11 282 Unrated 1,386 1.31 MB 0
5  [M] Age of Blades - an Age of Empires II based mod Jul 01, 2011 5.49 14,519 4.0 / 5.0 37,615 86.23 MB 14
6  Age of Blades (closed Beta) Jun 17, 2011 0.15 412 4.8 / 5.0 2,552 87.84 MB 5
7  The Astorionar War Mod 1.1 Mar 29, 2010 3.12 10,021 4.7 / 5.0 29,390 62.23 MB 7
8  passworded sourcefiles of the AAM/AWM Dec 15, 2009 0.04 143 Unrated 709 5.09 MB 0
9  *The Astorionar Adventure Mod* Dec 09, 2009 6.97 22,453 4.4 / 5.0 50,559 53.27 MB 45
10  The Astorionar Adventure Mod - closed Beta Version Oct 18, 2009 0.22 715 Unrated 3,374 52.62 MB 2
Comments
IP: logged
 Re: Age of Blades (closed Beta) (v 0.3 beta)  » posted under Age of Blades (closed Beta) on Jun 18, 2011, 08:01:12 am
yourjusta wrote:
whats the password for it?

Guess why it's called "Closed" beta and why it's placed in the section "Protected Files"... :roll:
IP: logged
 Re: *The Astorionar Adventure Mod* (v 1.2)  » posted under *The Astorionar Adventure Mod* on Jul 07, 2010, 03:57:53 am
cheesy808 wrote:
B-)
what differne from this mod then the astorionar war mod i just want ti know about it beacuse it sounds good thx msg back

The Astorionar Adventure Mod has a unique linear storyline with special characters and scenes.
The Astorionar War Mod doesn't have. It changes the map, the factions, the troops, the equipment,
the town/castle/village-names, the Lords names to the ones you might know if you played the Adventure mod.
Suggestion: Play the Adventure Mod first!
IP: logged
 Re: *The Astorionar Adventure Mod* (v 1.2)  » posted under *The Astorionar Adventure Mod* on Apr 29, 2010, 06:15:11 am
zylhent23 wrote:
I NEED HELP AGAIN
Im in Altantis ive talked to the Lord and Now Looking for Marwe and The Brother Ive talked to the old man at the tavern in atlantis,
saw a woman at The harbour dat says *I have nothing to sell so Go away!*
I dont know wat to do? Help me Plz :shock:

And TALKED to the King of Atlantis

I Forgot to mention

Try to visit the tavern at the harbour!
IP: logged
 Re: *The Astorionar Adventure Mod* (v 1.1)  » posted under *The Astorionar Adventure Mod* on Dec 06, 2009, 11:21:47 am
Bastard wrote:
The Atlantic kingdom is nowhere.. And I can't walk there..
But I love the guests:D

You first have to enable Atlantis on the map with the quests.
Then it will appear! Right now it's just undiscovered and your
character doesn't know about it.
IP: logged
 Re: *The Astorionar Adventure Mod* (v 1.1)  » posted under *The Astorionar Adventure Mod* on Dec 04, 2009, 02:37:29 am
Prophet wrote:
This one is pretty cool, Hi all I'm new to the community first post. I'm wondering if there is anything I can do to help with modding, I got some great ideas is there a general discussion forum? I can't seam to find one

Thanks! Try here. You'll find everything! ;-)

http://forums.taleworlds.com/index.php
IP: logged
 *The Astorionar Adventure Mod* (v 1.0)  » posted under *The Astorionar Adventure Mod* on Dec 02, 2009, 02:48:23 pm
For your questions it's best to have a look at the forum!

http://forums.taleworlds.com/index.php/board,153.0.html
IP: logged
 Re: *The Astorionar Adventure Mod* (v 1.0)  » posted under *The Astorionar Adventure Mod* on Dec 01, 2009, 02:58:59 am
R.Knight wrote:
i dont know if its a bug or not but bringing the tea to castleguard in bendwin aint working

That's a bug many had. You have to get a bad relationship to Oughnar.
The dialog only works, if you sneak into town.
The main mistake behind this is, that there's no war between Zal. and Oug..
But that will all be changed with the patch!
hmmm... 25 downloads, although only 9 people should have the password :green:
...at least someone is interested in what I made ;-)
HomeSearchRankingsStatisticsAboutContact

Hosted by Hypernia.
Website © 2018 FenriSoft. The core site script is PHCDownload (© 2005-2018).