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 Mount&Blade Repository
      
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User Name Group Member Since File Listings Comments
Swyter Uploader Feb 07, 2009, 06:13:11 am 9 18
File listings: newest first
# Title Added/Updated Downloads
Per Day
Total
Downloads
File Rating Views File Size Comments
1  Mount&Blade Module System Manager Jul 29, 2011 2.97 8,770 5.0 / 5.0 37,335 4.67 MB 11
2  OpenBRF Fixed Executable for correct UV's of Ply Mar 06, 2011 0.11 290 Unrated 2,067 812.2 KB 0
3  Mount&Blade 1.011 / Fall 2009 Enhanced Version Feb 17, 2011 27.13 75,332 5.0 / 5.0 163,083 381.41 MB 5
4  Mount&Blade Font Customiser Lite Aug 24, 2010 0.31 908 5.0 / 5.0 2,185 5.69 MB 0
5  Mount&Blade Iron Launcher for Warband Apr 17, 2010 1.74 5,349 5.0 / 5.0 11,678 1.78 MB 2
6  Mount&Blade Iron Launcher [NEW VERSION 1.3.1] Nov 20, 2009 7.13 23,380 4.5 / 5.0 51,868 2.18 MB 11
7  Battlestar Galactica 0.3a - Unofficial & Upgraded Nov 20, 2009 2.35 7,602 5.0 / 5.0 14,178 26.31 MB 4
8  Mount&Blade Font Customiser Oct 04, 2009 1.48 4,865 Unrated 9,825 10.19 MB 5
9  Mount&Blade War Kit Oct 04, 2009 0.52 1,716 5.0 / 5.0 5,400 5.13 MB 0
Comments
evghin wrote:
Here is abig problem. "Victory almost impossible" ? Well, if you thing a bit more, Galactica can destroy 2 baseships with no to high problems. A battlestar has at least 2 main batteries on the centre and 2 more on both hangars. So... if he launches a massive barrage with the main batteries, Galactica could destroy everything in it's way, you must reconsider.
Oh! Don't forget the main guns from the front of the battlestar, you can see them easyly in the episode "Exodus" where Pegasus fires with his main front guns in the Cylon baseships.
Reconsider the mod if you want it to be better and more realistic ;)
I know more about Galactica and battlestar than you ;)...

Galactica also has a huge ammount of anti-air guns...

Sorry, I haven't saw a single episode of Galactica. The mod was created by Ibanez and then ported to M&B 1.011 by HokieBT... I've only enhanced it.
This thing includes the source, so you can edit it as much as you want! Feel free to make it awesome. :)
SuomiLeijona wrote:
The download stops at 88%. My computer starts checking the file, says that it's not safe (I know it's safe. This is not about it) and stops downloading. Can someone help me? Is there, for example, some other place that I can download this from? I would really want this version.

You're right. The Repository is having problems right now. Downloads are interrupted and the general download speed is pretty bad.
That's why I've just mirrored it in Mod DB.

This download page includes various independent mirrors:
http://www.moddb.com/games/mount-blade/downloads/mountblade-1011-fall-2009-enhanced-version

Have fun. ;)
IP: logged
 Re: Mount&Blade Module System Manag (v 0.4.5)  » posted under Mount&Blade Module System Manager on Mar 18, 2011, 09:47:29 am
oldkabar wrote:
I cant seem to get it to work

1. Duplicate the Native folder and rename it as you want.

2. http://www.taleworlds.com/download.aspx?type=2
Get the Module System here. In other downloads. Uncompress it into a sub-folder of your recently created module. :idea:

3. Specify the location of the module system with the folder selection. If it's correct then a tick will appear.

4. Open module_info.py (Info in the Quickjumper) and edit the export dir as shown in the tutorials.

4. Ask for help in the forums. If you want. ;-)


That's it!
comment last edited by Swyter on Mar 18, 2011, 09:48:58 am
IP: logged
 Re: Mount & Blade v.1.011 (v 1.011)  » posted under Mount & Blade v.1.011 on Feb 16, 2011, 02:52:32 pm
janek123321 wrote:
Hi i have a problem.. i download this mirror and i cannot get a full game.. when im trying manual activation ("aaaaaaa") or normal activate then shows sign "incorrect serial key" what i shall do? please somebody help me :-?

Try buying it or at least not talking about you tried to download a cracked version in a really clumsy way. That worked for me.
This is only another place to get the official installer.

Thank you, mate :-)
comment last edited by Swyter on Feb 16, 2011, 02:53:12 pm
IP: logged
 Formations and AI Minimods (v 3.19)  » posted under Formations and AI Minimods on Dec 27, 2010, 09:52:06 am
Thank you Motomataru.
For those who doesn't know, Star Wars Conquest uses the Motomataru AI to improve the Jedi and marksmen combat.
His scripts makes the troops smarter and more adaptable to the terrain/circumstances, :idea: creating incredibly engaging battles. Incomparable with Native.

I clearly recommend them for using as a vital part of every mod out there. Also if your module needs battlefield formations this will be your best option. :-)
IP: logged
 Re: Mount&Blade Module System Manag (v 0.2.2)  » posted under Mount&Blade Module System Manager on Dec 22, 2010, 11:43:42 am
COGlory wrote:
I see you updated it! :) What's the "Magic Constructor?"
Look here. Hope you like it ;-)
IP: logged
 Great Work Dunde!  » posted under MnB Modding Companion : alternative MS Editor on Dec 02, 2010, 09:36:00 am
Great work both of you. I wanted to implement an embedded Intellisense into Module System Manager...Never had time
Notepad++ surprises me everyday with a new bunch of extensive functionalities.
IP: logged
 Re: Iron Launcher Help  » posted under Mount&Blade Iron Launcher [NEW VERSION 1.3.1] on Nov 26, 2010, 04:10:00 pm
Mercenary wrote:
Hi, judging by reports, im sure this is awesome and is really worth downloading, as i did. :-D
But, i have mount and blade 1.011 on STEAM, and Warband on STEAM.
Can someone help me out, because whenever i try to use iron launcher it says : mount and blade isn't installed on your computer.
Thanks,

Yeah, for sure. Simply download the newer version Iron Launcher for Warband. That is vanilla compatible and works even better and faster than this.
http://forums.taleworlds.com/index.php?topic=108285.0
IP: logged
 Mod Launcher and Desktop Shortcut K (v 1.2)  » posted under Mod Launcher and Desktop Shortcut Kit on Oct 17, 2010, 03:17:36 pm
Interesting middleware from COGlory, interesting as always. Nice to know that it's a centralized all-in-one easy place for starting our favorite roleplaying adventure. ;P
Thank you for adding support to my little Iron Launcher. *bows*
comment last edited by Swyter on Oct 17, 2010, 03:22:55 pm
IP: logged
 Re: Mount&Blade Font Customiser (v 1.4)  » posted under Mount&Blade Font Customiser on Sep 27, 2010, 09:39:41 am
AssassinLV wrote:
Swyter wrote:
AssassinLV wrote:
Could I be able to use Latvian letters??????????? E.g.: ēāšč.

If your font supports it: yes, it can dump every Unicode letter (Chinese, Cyrillic, Greek) with the right plug-in.
Ask me in the forums if you've interest in doing specific character sets for your Warband modules...
How can I change font to my mod? And would it work on computers without "Mount&Blade Font Customiser (v 1.4)"? And dues it work on Warband, or doesn't?

Ok, this tool makes fonts that can be used in the game, you don't need to add the app itself. Simply choose a font and generate, look at the created files (Font.dds + Font_Data.xml). Once generated, you need to place it on the module folders, you know "/Modules/My Mod Name/" :

[!] only for Warband
Place Font.dds into "/Modules/My Mod Name/Textures/*here*"
and Font_Data.xml into "/Modules/My Mod Name/Data/*here*"

You're done, launch warband with your mod selected, and you have your custom module font. :-)
IP: logged
 Re: Obj file to M&B map.txt convert (v 1.0)  » posted under Obj file to M&B map.txt converter on Sep 14, 2010, 02:59:13 am
woyo-sensei wrote:
It`s really great tool, but what about cities? How I can place them in correct places?

Enable edit mode in the game, go to the strategic map and press Ctrl + E, it shows the coordinates, that you can use to place later your cities in the module system.
Easy ;-)
comment last edited by Swyter on Sep 14, 2010, 03:02:04 am
IP: logged
 Re: Mount&Blade Font Customiser (v 1.4)  » posted under Mount&Blade Font Customiser on Aug 07, 2010, 04:31:56 am
AssassinLV wrote:
Could I be able to use Latvian letters??????????? E.g.: ēāšč.

If your font supports it: yes, it can dump every Unicode letter (Chinese, Cyrillic, Greek) with the right plug-in.
Ask me in the forums if you've interest in doing specific character sets for your Warband modules...
IP: logged
 Really a good choice for advanced modders...  » posted under Obj file to M&B map.txt converter on Jun 01, 2010, 10:26:44 am
Really a good tool Tul... A complex OBJ to ASCII converter, a good alternative of the Thorgrim's buggy Editor.

Added to my Essential Modding Toolset... Recommended.

medal-icons.png
comment last edited by Swyter on Sep 14, 2010, 03:01:52 am
IP: logged
 Universal Reply  » posted under Mount&Blade Iron Launcher [NEW VERSION 1.3.1] on Feb 14, 2010, 03:57:55 am
g-role wrote:
how can i get the serial key??? just AAAAAAAAAAA?
I CAN'T starting starwars mod ..fXXkin' iron launcher

Well, :-| if you (and your troop) don't know anything about this tool:

1. Why installing something that don't understand :shock: ?

2. If you don't understand the capabilities of my software = you haven't modded in your life = You don't need this = Stop wasting comment space :idea:

3.
Why you're asking me about serial keys?, my program does not remove any software protection, and I'm against the piracy. :roll:

PD: Maybe you misplaced the Iron Launcher files :-)
comment last edited by Swyter on Feb 14, 2010, 04:00:54 am
tautvizx wrote:
how to instal that Mount&Blade Iron Launcher [NEW VERSION 1.3.1] I don,t now how???

There is a PDF included in the zip with the instructions, tips and tutorial...
also you can also find the documentation online here. For older versions see the Iron Launcher's homepage

greetings...
comment last edited by Swyter on Feb 14, 2010, 04:00:23 am
IP: logged
 Revenge of the Berserk v0.95 (v 0.95 final)  » posted under Revenge of the Berserk v0.97 on Nov 19, 2009, 07:07:14 am
In your Revenge of the Berserker folder, there is an IronLauncher.exe program, execute it as administrator and ready to play... Greetings! :-D
IP: logged
 Mount&Blade Iron Launcher [NEW (v 1.3)  » posted under Mount&Blade Iron Launcher [NEW VERSION 1.3.1] on Nov 19, 2009, 06:44:06 am
It can not be done, that menu is part of the "game core" :green: ,maybe you can skip the starting launcher page with some tricks but the other thing is undoable :-D Greetings...
comment last edited by Swyter on Feb 14, 2010, 03:59:59 am
Good work... really an well done tut, covers all levels and is well written :-)
You aren't too terrorific now B-)
comment last edited by Swyter on Nov 21, 2009, 09:14:43 am
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