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User Name Group Member Since File Listings Comments
Worcob Uploader Jan 21, 2009, 11:34:44 am 5 10
File listings: newest first
# Title Added/Updated Downloads
Per Day
Total
Downloads
File Rating Views File Size Comments
1  Five Kingdoms Beta (Crusade) Aug 25, 2009 15.12 48,233 4.6 / 5.0 73,587 172.99 MB 35
2  Five Kingdoms Beta Patch 1.002 Aug 25, 2009 2.23 7,047 5.0 / 5.0 10,075 2.96 MB 3
3  Heraldic texture samples HD Jun 19, 2009 0.08 249 Unrated 1,313 69.2 MB 0
4  Highlands May 27, 2009 1.01 3,242 Unrated 5,115 13.29 MB 0
5  17 Charger textures May 04, 2009 0.16 513 Unrated 1,488 3.1 MB 0
Comments
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted under Five Kingdoms Beta (Crusade) on Aug 27, 2009, 04:08:09 pm
ok I agree
IP: logged
 Re: Five Kingdoms Beta Patch 1.002  » posted under Five Kingdoms Beta Patch 1.002 on Jul 04, 2009, 11:08:19 pm
Well thanks! I got a lot of bad reports on Vista systems that cause game to crash but I'm glad you can play it
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted under Five Kingdoms Beta (Crusade) on Jul 04, 2009, 06:41:38 am
Byzantine Empire
Kingdom of Jerusalem
Principality of Antioch
Seljuks or Turks
Mamluks or Egypt
IP: logged
 Re: New weapons and armor textures  » posted under New weapons and armor textures on Jul 04, 2009, 06:33:51 am
Nice staff!!! :-)
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted under Five Kingdoms Beta (Crusade) on Jun 02, 2009, 09:31:26 am
did I? :roll:
IP: logged
 Re: mbcalc  » posted under mbcalc on Jun 01, 2009, 05:33:25 am
wow, very useful :-D
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted under Five Kingdoms Beta (Crusade) on May 31, 2009, 10:36:24 am
:-D I found that fun, kings are also very powerful, but they have full health only on beginning, after you or someone else damage them in battle they must rest a lot of time to refill hitpoints and something like that never happen they fighting all the time, about arena I suppose they always go to fight with full hitpoints. (it look stupid when lord is charging alone on 30,40,50... soldiers and fall immediately)Mod is not finished so you can find a lot of strange things in.

For example Salah al-Din now don't beserk anymore, he's just stick with own soldiers and contribute most.
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted under Five Kingdoms Beta (Crusade) on May 31, 2009, 06:23:04 am
C:\Program Files\Mount&Blade\Modules\Native actions.text 46kb replace with C:\Program Files\Mount&Blade\Modules\5 Kingdoms BETA actions.text 50kb and delete the line load_mod_resource = new_animations, you don't have to remove animations from Resource folder
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted under Five Kingdoms Beta (Crusade) on May 31, 2009, 06:13:35 am
#You can change the following to 1 for ease in module development
show_party_ids_instead_of_names = 0
load_mod_resource = Shields
load_mod_resource = Weapons
load_mod_resource = Helmets
load_mod_resource = bucklers
load_mod_resource = Surcoats
load_mod_resource = Horses
load_mod_resource = Leather_Armors
load_mod_resource = bannerchargers2
load_mod_resource = new_animations
load_mod_resource = king_baldwin_facecrown
load_mod_resource = crusader_helm_two_face
load_mod_resource = saracens
load_mod_resource = mamluk_slemovi
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted under Five Kingdoms Beta (Crusade) on May 30, 2009, 07:15:12 am
Game constantly crash because of new animations pack (that's only issue that has caused the game to crash) remove them:
-delete new_animations (from Resource folder)
-remove new_animations line from module.ini
-and replace actions.txt from native to five kingdoms
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