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 Mount&Blade Repository
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User Name Group Member Since File Listings Comments
Gerin Regular User Nov 13, 2008, 02:10:36 pm 0 7
IP: logged
 Re: BandofWarriors1011  » posted under BandofWarriors1011 on Feb 10, 2009, 07:30:30 pm
The guns are stupid. I immediately took them out of the game, and made some other changes to the items.txt file.

Oh, and please don't include the shield bash and morale codes, both work horribly.
IP: logged
 Re: BandofWarriors1011  » posted under BandofWarriors1011 on Jan 19, 2009, 12:03:27 am
I'm seeing bands of bandits running around with zero troops left, plus prisoners. If I attack and auto resolve, I win the battle and then the group in question dissapears. Please fix, thanks.
IP: logged
 Re: More Metal Sound Mod V1.2  » posted under More Metal Sound Mod V2.2 (1.010/1.011 & Warband) on Jan 13, 2009, 09:58:28 pm
I like this mod. It took me awhile to get used to, but now I can't live without it. Good job.
IP: logged
 Re: Vuk's Faction and Gameplay Rework  » posted under Vuk's Faction and Gameplay Rework on Jan 10, 2009, 01:48:02 pm
Can you get us more details about this mod?
IP: logged
 Re: Civil Calradia  » posted under Civil Calradia on Jan 10, 2009, 12:06:05 am
Guns? fail.
IP: logged
 Re: ZandMod I: Troop Trees, Tweaks and Tints  » posted under ZandMod I: Troop Trees, Tweaks and Tints on Dec 10, 2008, 05:27:05 pm
Swadian Master Knights aren't mounted. Please fix, thanks.
IP: logged
 Re: Calradia at War  » posted under Calradia at War on Nov 13, 2008, 03:00:30 pm
This is the best mod I've downloaded so far. The only gripe that I have so far is that Skullraiders move too damned fast on the map being how powerful they are. It makes it hard to get anywhere at lower levels.

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