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User Name Group Member Since File Listings Comments
alluvia Regular User Nov 12, 2008, 11:00:11 am 0 14
Comments
IP: logged
 Re: Roots of Yggdrassil  » posted under Roots of Yggdrassil on Jun 18, 2009, 12:18:06 pm
Psst... Ruthven, you didn't include the latest update in the file history...

-Tiberius Decimus Maximus, yours truly, in exile.
IP: logged
 Re: Chuck Norris Mod  » posted under Chuck Norris Mod on Apr 27, 2009, 10:08:14 pm
Nicely done, Ruthven. Our will is complete. Soon all shall be under the banner of the fist and the roundhousing foot. Mwahahahahahaha!

Yours sincerely,
TDM.
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 Re: The Eagle and The Radiant Cross  » posted under The Eagle and The Radiant Cross on Jan 27, 2009, 08:38:17 am
Umm... take away guns from this mod? Are you kidding me? This is renaissance era mod, of course there will be guns! Also, if you turned off guns, the Imperial State would be soooooo screwed over, along with quite a few others. All I can say is, if you don't like guns, don't dl this mod. Thats all.
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 Re: Mount & Blade map  » posted under Mount & Blade map on Jan 12, 2009, 10:41:12 am
Gah! I'm sorry, but it truly is just a map of calradia... crammed so tightly with labels that you can hardly see shiat. Also, why would you need a out of game reference? I mean, all you have to do is zoom out and walla! Calradia, on a map. Sorry, but this is pointless.
IP: logged
 Re: Begginers guide  » posted under Begginers guide on Jan 12, 2009, 10:32:44 am
Ummm... you spelled beginner's wrong. That doesn't really bode well for the rest of the guide. Also, why are you just posting random files that are a) already there or b) from some other modder. I mean, if they really needed too, the beginner could just look at the GUIDE that came with the GAME. Thus rendering this mod useless. And the map things aren't too helpful either, as anyone who actually has the game and played it can just zoom out and see the map of calradia. Sorry mate, but your most recent submissions are rubbish.
IP: logged
 Re: red_helmet.brf  » posted under red_helmet.brf on Dec 22, 2008, 03:27:41 pm
Umm... if you want a great helm without the wings... why don't you just buy a great helm? I mean honestly, its just redundant.
IP: logged
 Re: OSP: Cloaks (Aka. Cloak mod)  » posted under OSP: Cloaks (Aka. Cloak mod) on Dec 19, 2008, 11:54:06 am
GRRR!!! Okay, I finally read the front page and put it in the native folder, and I unloaded all the files, yet they are still not showing up! Are they not savegame compatible, or what? I reeeally want some capes!
IP: logged
 Re: OSP: Cloaks (Aka. Cloak mod)  » posted under OSP: Cloaks (Aka. Cloak mod) on Dec 16, 2008, 06:11:30 pm
Umm... excuse my ignorance... but where would you put this? Usually you just put it in modules... but that just doesn't seem right. So do you just put in the main folder thing, or in textures, or what?
IP: logged
 Re: Polished Buildings Mod  » posted under Polished Buildings Mod on Dec 13, 2008, 11:42:26 pm
Wow, this is great. One of the better graphic mods I've ever seen, and thats saying something. The only problem is: you can't enter another unmodded city that has the new textures via "Walk through the streets" because all the gates are now closed. It is a minor inconvience really, barely worth mentioning, but I thought I'd post it. But I love the new swadian cities! they are great!
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 Re: Timeless Kingdoms  » posted under Timeless Kingdoms on Nov 14, 2008, 12:08:36 pm
Umm... is this for 1.010, or .960? it says on here it is for 1.010, but on the main website it says it is for .960. Is this a typo?
scratch that, nvm. I'm a idiot. :oops:
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 Re: Better Than None Mod  » posted under Better Than None Mod on Nov 14, 2008, 12:04:41 pm
Giga Zombies,
I have no other mods, except this one, so no, I don't think it was a mix up. But try going to Jelkala, It gave the option to sail out onto the lake from there. Now, could someone please explain where to put all these files? I may have put it in the wrong place, because I just put it in the native folder. Was that wrong? If someone could please explain, that would be great.
IP: logged
 Re: Hundred Years War Mod (v4.3)  » posted under Hundred Years War Mod (v6.0) on Nov 12, 2008, 11:08:22 pm
Umm... why is everyone saying "Yay! .960!" I mean, it says that its for 1.011... right? It isn't a typo or anything, right?
IP: logged
 Re: Calradia at War  » posted under Calradia at War on Nov 12, 2008, 02:30:39 pm
The Army of Darkness? Will there be Bruce Campbell? :hammer:
IP: logged
 Re: Better Than None Mod  » posted under Better Than None Mod on Nov 12, 2008, 11:03:56 am
Oh gods... something has gone terribly wrong. I don't know if it was the mod or if i downloaded it wrong, but the first thing i noticed when i went into jelkala to see what new armors they had was; I was riding a wine jug, I was wearing a quiver of arrows on my feet, I was in womens clothing, I was wielding a horse, and the book seller was lord of jelkala. What the hell just happened? :?: I mean, the armor was cool, and the option to sail out of ports was awesome, it was just... wrong. It rebelled against my senses. Can anyone tell me what I did wrong, or at least how to download it? The readme wasn't too helpful, so I got confused.
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