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User Name Group Member Since File Listings Comments
dark apostle Regular User Jul 20, 2008, 12:12:19 am 0 59
Comments
IP: logged
 Re: Lords and Realms 1.4  » posted under Lords and Realms 1.5 on Mar 02, 2009, 01:33:02 am
hey i just had a an idea for a new mercenary/bandit its called a slayer and hes level 40 to 60 ish very strong travel in packs of 2 to 4 and have really koola rmour shelds and swords kinda like teh vikings out of the movie pathfinder if uve seen it great mod dp(/)
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 Re: Calradia, the 16th Century 1.10  » posted under Calradia, the 16th Century 1.10 on Feb 08, 2009, 02:46:25 am
hey the eagle adn the radiant cross has both rifles and handguns and it has pretty good game play also.....if ur into rifles ect its worth downloading!
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 Re: Star Wars Calradia Mod  » posted under Star Wars: Conquest on Feb 02, 2009, 02:53:28 am
ino many people are going to disagree and ino it would make no sense but im gunsa say it ne way i think the mod would be better if it had a clone army fracon and a driod army faction uno just for a bit of randomness or sumthing i duno.
dp(/)
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 Re: Chronicles of Talera 2.2  » posted under Chronicles of Talera 3.0 on Feb 02, 2009, 02:42:31 am
kooim in the process of downloading now with the new version does it add any quests in or is it more of a bug fix..... either way keep up the good work everyone who is involved...dp(/)
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 Re: Chronicles of Talera 2  » posted under Chronicles of Talera 3.0 on Jan 30, 2009, 04:44:33 am
with the deaths hand quest i both had the same and a related problem with the comment below mine i failed the quest teh second time i tried and you go to try and talk to teh warchief but the option isnt available and about 5 mins after that the game freezes every time has done it upwards of 15 times now .......also ino everyone hates hearing this but when could we expect the illiorian mission lines....... thanks dp(/)
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 Re: The Horde Lands Alpha Version 1.15  » posted under The Horde Lands Alpha Version 1.18 on Jan 30, 2009, 01:26:55 am
hey it si me again n the next version or even this one could it be possible to port it to a zipped file or a strieght downloader ill be forever thankfull.
dp(/)
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 Re: The Eagle and The Radiant Cross  » posted under The Eagle and The Radiant Cross on Jan 27, 2009, 06:27:24 am
halsemon honestly dude get over it wye winge on a public forum shit happens.
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 Re: Chronicles of Talera 2  » posted under Chronicles of Talera 3.0 on Jan 23, 2009, 09:40:35 pm
kool my favourite is the illiorians they always kinda reminded me of the gondor soilders out of lord of the rings on that note when they redo the armour ect is it going back to there old plate armour from the original chronicles of talera
thanks dp(/)
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 Re: Chronicles of Talera 2  » posted under Chronicles of Talera 3.0 on Jan 23, 2009, 11:06:02 am
awsome mod few questions though with the other factions can u do teh duests similar to feron ect and when and how do you gain aces to teh faction armory oh adn the first quest for feron tribes teh kill the valley bandits ive probobly killed about 50 of there partys its kinda getting old is there anything special u hafto do
dp(/)
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 Re: Kingdom of Calradia  » posted under Kingdom of Calradia on Jan 19, 2009, 03:59:18 am
is it ne good.
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 Re: Paleolithic mod (public release)  » posted under Paleolithic mod (public release) on Jan 18, 2009, 01:25:23 am
one mod that i believe has potential to be the best mod is defnetly warhammer 40k is there any chance at all of a remake of this mod.
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 Re: Barbarian Invasion .2 (Hegemony Series)  » posted under Barbarian Invasion .2 (Hegemony Series) on Jan 18, 2009, 01:14:13 am
eagerly awaiting the porting of this mod to 1.011.
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 Re: Prophesy of Pendor  » posted under Prophesy of Pendor V3.42 for Warband on Jan 06, 2009, 10:15:44 pm
really really good mod hope to see further great improvments in the near future.
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 Re: The Horde Lands Alpha Version 1.08  » posted under The Horde Lands Alpha Version 1.18 on Jan 03, 2009, 11:25:33 pm
yeah i use 7 win up or sumthing tis pretty dodgey ill download winzip .
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 Re: The Horde Lands Alpha Version 1.08  » posted under The Horde Lands Alpha Version 1.18 on Jan 02, 2009, 05:23:36 am
hey its me again was just wondering if you are going to change the download format just so i no weather to keep checking up on the mod or not.
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 Re: Kingdom of Caldaria  » posted under Kingdom of Calradia on Jan 02, 2009, 05:20:22 am
port from .rar to a zipped folder format and ill download .rar files never work properly.
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 Re: Star Wars Calradia Mod  » posted under Star Wars: Conquest on Dec 28, 2008, 03:05:05 am
awsome mod but there are alot of small tweaks that could be done to omprove gamplay such as:
not having a random soilder or 2 that charge out and dont obey orders
more mercs
more bandit parties and possible a new faction have no idea what it could be but im sure it could be possible jsut soem suggestions.
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 Re: The Horde Lands Alpha Version 1.06  » posted under The Horde Lands Alpha Version 1.18 on Dec 28, 2008, 02:03:31 am
yeah i checked it is my computer cause ive downloaded 2 or 3 other.rars and they arent working either strange i have used .rar before owell yeah ill keep a look out for the next release thanks for all the help much apreciated.
dp(/)
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 Re: The Pagan Way - A Barbarian Clans Mod  » posted under The Pagan Way - A Barbarian Clans Mod on Dec 28, 2008, 01:59:22 am
i wold love download.play but .rar files have bin giving me hell latelys is there any chance at all you could port it to difrent format.....
dp(/)
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 Re: The Horde Lands Alpha Version 1.06  » posted under The Horde Lands Alpha Version 1.18 on Dec 27, 2008, 06:52:35 am
yeah it sucks i mayb look ito it cause ive never had this problem before jsut hope it doesnt start hapening with all .rar downloads ne way you have bin great thanks for all the help
dp(/)
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 Re: The Horde Lands Alpha Version 1.06  » posted under The Horde Lands Alpha Version 1.18 on Dec 27, 2008, 12:34:21 am
when i download it comes up as a .rar file it doesnt give me the opertunity to select i jsut dont knwo whats going on it very well could be my computershe aint the greatest in the world lol
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 Re: The Horde Lands Alpha Version 1.06  » posted under The Horde Lands Alpha Version 1.18 on Dec 25, 2008, 07:24:39 am
thats what i originally though also but it should still have the file on my computer i dont know ill keep fidling with it ive alwyas tryed to stay away from .rar files ne way thanks for all your help i apreciate it good luck witht he mod.
dark apostle(/)
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 Re: The Horde Lands Alpha Version 1.06  » posted under The Horde Lands Alpha Version 1.18 on Dec 25, 2008, 12:30:48 am
ohk thats good to ehar but it still downloads then opens power dvd player when it is finished adn the mod and all files are none existant on my machine which is majorly pissing me off cause it looks like a really good mod
dark apostle(/)
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 Re: The Horde Lands Alpha Version 1.06  » posted under The Horde Lands Alpha Version 1.18 on Dec 24, 2008, 05:21:02 am
it does mention in the features that u are capable of making the download smaller which in my case and probly a few others would make it so much easir it takes me about 6 to 7 hours to download a 200mb file just a request for next version if possible.
dp(/)
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 Re: The Horde Lands Alpha Version 1.06  » posted under The Horde Lands Alpha Version 1.18 on Dec 24, 2008, 04:51:15 am
yeah ohk will do hopefully it works this time. btw jsut wondering how much time do you plan to spend updating and making this mod???
dark apsotle(/)
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 Re: The Horde Lands Alpha Version 1.05  » posted under The Horde Lands Alpha Version 1.18 on Dec 24, 2008, 01:16:40 am
maybe and now if i try anddn re download it skips traight to power dvd plaer of all things lol i duno ill have another look if not i shall just give up until the next version comes out. thanks for the reply ne way.
dark apostle(/)
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 Re: The Horde Lands Alpha Version 1.05  » posted under The Horde Lands Alpha Version 1.18 on Dec 23, 2008, 06:47:39 am
yeah ohk fair enough i just downloaded and its no were to be found checked my documents mount and blade file repository everything it simply doesnt exist on my com yet i clearly spent 4 hours downloading it if u have ideas how to fix it please get back to me.
dark apostle(/)
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 Re: The Horde Lands Alpha Version 1.05  » posted under The Horde Lands Alpha Version 1.18 on Dec 22, 2008, 07:50:41 pm
my computer is tragicly slow and it is going to take upwards of 6 hours to download this mod but it seriously looks and sounds worth it keep up the good workanother thing i just randomly thought of a troop tree line that is human but there like slayer/deathdealer kinda things that are dedicated ti killing non human creatures i duno was just a thought ...... ill comment agian after ive wasted10hours of my life playing it.
dark apostle(/)
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 Re: The Last Days v2.4  » posted under The Last Days v2.4 on Dec 21, 2008, 09:56:20 am
we all want to know if its going to be updated and ive bin looking into it for the past 3 hours and as far as i can tell ancientwanker isnt working on it but that infoation was at least a month old if he would leave a post for us jsut to let us no wether we should be looking foward to it or jsut savouring its previous greatness.

dark apostle(/)
IP: logged
 Re: The Eagle and The Radiant Cross  » posted under The Eagle and The Radiant Cross on Dec 20, 2008, 06:27:55 am
i agree the best mod ive played second ony to the last days mod of .808 i have a few sugestions for future mods bieng:
1: renoun should give more troops say every 15 renouns give extra soilder.
2: more rifle textures a dif rifle or even 2 for each faction would be a great effect.
3:defenetly keep going with your own textures they took the mod from 9 to a 10.
4:more factions partys ect border reivers,rosien knights .......

overall this is probly the best modern mod that ive played keep up the good work pm me if u want to chat ........ thsi mod has lots of potential.


dark apostle (/)
IP: logged
 Re: Calradia at War  » posted under Calradia at War on Dec 13, 2008, 06:45:14 pm
i agree with noveras with the bandit towns ect and this mod like all other mods could use alot more weapons and armour and i thin the swadian armour needs redoing it looks as though the soilders arewearing bed sheets buta 9/10 for the mod i love it
d.a(/)
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 Re: Fury of Odin Demo  » posted under Fury of Odin on Nov 27, 2008, 04:10:10 am
hey was wondering what the factions are and there haratage if u know what i mean always loved scandinavian mythology ect hope to c a brilliant mod in the not to distant future.
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 Re: NNY - NoNameYet mod  » posted under NNY - NoNameYet mod on Nov 23, 2008, 08:02:11 am
i agree u got theffort this could really be going somewere.
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 Re: Calradia at War  » posted under Calradia at War on Nov 16, 2008, 06:01:04 pm
hey just dropping in to download the new version and to say keep up the good work highly anticipating later version.

(/)
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 Re: Calradia at War  » posted under Calradia at War on Nov 12, 2008, 07:05:18 am
i have a sugestion for future versions it onolves greatly expanding mercanary/bandits tot eh point wer they each have there own castle of which they spawn but making the castle larger and stronger then normal creating a catle fr each set of tier as in steps,sea raiders ect ect ne ways was just a thought
dark apostle(/)
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 Re: Timeless Kingdoms  » posted under Timeless Kingdoms on Nov 11, 2008, 06:24:46 am
sounds very good has a lot of potential downoading now ...did have a problem whilst downloading previously today but ill try again if still not working ill consult again
dark apostle(/)
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 Re: Timeless Kingdoms  » posted under Timeless Kingdoms on Nov 10, 2008, 03:13:18 am
i agree y bother posting it if ur not going to talk it up.
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 Re: Calradia 1304 (for 960)  » posted under Calradia 1304 (for 960) on Oct 29, 2008, 03:11:38 am
witht he rst is that a requirement or does it jsut add tot eh effect if u know what i mean id like to know before i download
dark apostle
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 Re: Calradia 1304  » posted under Calradia 1304 on Sep 19, 2008, 01:56:36 am
nah i hate editing adn screwing around with things ill jsut wait till the next version comes out please try and fix for that btw sorry about teh harsh comment b4 ino how hard it can be getting these thigns to work
dark apostle
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 Re: Calradia 1304  » posted under Calradia 1304 on Sep 16, 2008, 03:26:27 am
yeah i would be exept it doesnt even work cant even load the main menue b4 it crashes try fixing thsoe problems b4 adding more thigns ie more problems.
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 Re: Calradia 1304  » posted under Calradia 1304 on Sep 15, 2008, 02:41:04 am
templars are a famous faction of knights sounds like a very promesing mod though downloading now
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 Re: Empire at Arms  » posted under Empire at Arms on Sep 15, 2008, 02:38:20 am
hey just wondering what the whole total convertion means n what can be expected from thsi mod in future
thanks dark apostle
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 Re: Gun Thunder  » posted under Gun Thunder on Sep 10, 2008, 12:58:22 am
by far thebst mod in existence so far keep up the good work a few bugs i found 1 is the graves of dead lords i dont know what the effect is suposto be but an error message comes up and ive forgeten the second bug now but nuthing of importnace eagerly waiting for the next realese
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 Re: Star Wars Calradia Mod  » posted under Star Wars: Conquest on Sep 03, 2008, 09:05:12 pm
ino this is probly the last place to ask or start this, but were and how could i try n organise a reamake of the last days(lord of the rings) mod from 8.08 i absolutly loved that mod it was soo good n ive talked to the orginal creator but herd nuthing back any help in this matter would be greatly apreciated. n i do realise that i should go to the forum for this but i cant remember my password for my account lol sahem urs sincerly dark apostle.
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 Re: Rise Of Khergits (RoK) 0.2  » posted under Rise Of Khergits (RoK) 0.2 on Sep 03, 2008, 08:42:20 pm
hey are the kergits just like2 or 3 times more powerful then the avrage last allience soilders ect please.
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 Re: Gun Thunder  » posted under Gun Thunder on Sep 03, 2008, 08:40:02 pm
im downloading now artillary for sieges ay soudns promising
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 Re: Shadowclaimer's Faction Restructure  » posted under Shadowclaimer's Faction Restructure on Sep 01, 2008, 06:52:11 pm
looks very promosing eagerly waiting for the later versions.
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 Re: Star Wars Calradia Mod  » posted under Star Wars: Conquest on Sep 01, 2008, 05:59:04 am
any insites into what your going to change / add for the next version.
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 Re: Star Wars Calradia Mod  » posted under Star Wars: Conquest on Aug 29, 2008, 01:10:53 am
i couldnt agree more 10/10 keep up the good work.in the distant future u could think of adding another faction in i woulda said droids but thsi mod focasus on the older star wars story lines.
really really good mod based during the second world war or sum time before hard to tell . its got the bases of the russions the (vottok riegn), the germans (merkinstien kornoughtss) , and i think theres also britin and france got lots of kool weapons pistols smgs rifles ect but 3 things could be imporved one the aming reticles and the meelee weapons and teh names there too confusing just write russion , german , british ect. mod has lots of potential just needs some more work.
i am downloading now il post the info once ive played it for a bit!
umm any info about the mod would be helpfull!
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 Re: The Ballad of Serenity  » posted under The Ballad of Serenity on Aug 23, 2008, 05:33:02 am
i absolutly loves the series adn the movie with a bit of support and hard work this could easily be turned into a really awsome mod.
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 Re: Might and Blade FINAL ~FIXED~  » posted under Might and Blade FINAL ~FIXED~ on Aug 23, 2008, 05:28:11 am
ooo yeah battle of troy wouldnt be a bad setting ecept id prefer to fight with the trojans even though they lose :( lol and if any history knowlage need about the romen , egyption(ptolamic) empire or the greecs just let me no bins tudying histor for 4 years.
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 Re: Star Wars Calradia Mod  » posted under Star Wars: Conquest on Aug 23, 2008, 05:16:33 am
yeah u really need to add in patrols ect it can take up tp like 20 mins to find a decent fight.
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 Re: Star Wars Calradia Mod  » posted under Star Wars: Conquest on Aug 22, 2008, 03:24:14 am
thank you very much .btw just played the mod for 4 horus strieght great mod.
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 Re: Star Wars Calradia Mod  » posted under Star Wars: Conquest on Aug 21, 2008, 07:19:09 am
for the record i was refering to a step by step of what to do when it comes to messing with files n folder im semi retarded lol any help wold be greatly apreciated btw look at everyaspect of this mod has great potential. a reply asap would be nice also i am literally frothing at the mouth to play this mod.
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 Re: Star Wars Calradia Mod  » posted under Star Wars: Conquest on Aug 21, 2008, 05:09:26 am
i have previuosly asked thsi question but never got a acurate response how do i install/run a download that is a open - save ect any info would be apreciated btw looks really really good keep up the good work !!
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 Re: Calradia War Chronicle  » posted under Calradia War Chronicle on Jul 20, 2008, 12:16:42 am
hey looks like all my fav mods put together butthis guna sound stupid but ive bin playing and downloading mount and blade mods since 808 first came out but i still dont know how to use the save and open downloads so if u could explain detailed or port it to the run downloads would be very very thankfull
thanks dark apostle
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