2pro4nubs wrote:
omg than you so much for making this. I've been wanting a zombie mount and blade mod for quite some time. I registered just to type this. How long have you been working on this mod?
Took me about half the summer and the first week or two of my very first year at highschool. So about a month and a half, give or take.
Just out of curiosity, why BEARCLAW?
Note that you'll have to change the module_info file, as my 1.0 directory isn't in \Mount&Blade
delete wrote:
Well i would just like a quick explanation of where to put the folder or what to put it under in my Mount and Blade folder. Do i put it in my modules folder or is it used for building a new mod? That's all i wanted to know
First you'd have to download python 2.5 or 2.6. Then place the file in your Modules folder as you normally would, and you can then edit the source code of the mod to your liking.
delete wrote:
Yeah so how the hell do i use it ><
If you don't know what something does, don't play around with it.
Excellent as always Checkmaty.
Since you just asked that, this mod is definitely not for you.
Huh. Try redownloading it...
Jealousmuch?
I think that what I do on my own time is none of your business, (wanking lol) and this mod is the only pointless mod I've made so far. I'd be tempted to say the other two (forget Calradia 1304, just... forget it) are quite good, actually.
And oh, hey where are your mods? Nowhere. Don't judge meeeeee!
EDIT: But how can you dislike a mod with Whoopin and Chobo the Barbarian?
Just take a castle or town without being pledged to a King.
NO KHERGITS??? *slap*
Very nice models, I must say.
Alex0: You get that error if you use a different version of M&B. Make sure you have version 1.011 of Mount&Blade. If you do, then try redownloading the mod.
Other fellow: All the banners were made by others, and they can be found here:
http://forums.taleworlds.net/index.php/topic,53450.0.html
No, I haven't thought of that. I already have a good map (courtesy of Dudro, maker of A Dream of Eagles mod) and I just got the improved version which should fix all the map bugs (parties getting stuck etc) which I will be releasing shortly.
Check my forum page for a story and explanations about the factions.
RST needs to be downloaded, otherwise you get an error.
If you don't want to download it, go into C:\Program Files\Mount&Blade\Modules\Calradia 1304, go to the text file titled "module" (should have a little gear on the txt symbol), open it, and remove the lines:
#NEW
load_resource = new_textures
load_resource = new_materials
Then, the game should be able to run without the RST.
just download realistic steel textures. you don't have to screw around with any editing thing, and it takes all of two minutes to download. trust me, my mod could be worth it

Alrighty then. I have about 19 new mercenaries, and they are looking FANTASTIC, so once I make a few more, and change some other things, I'll have my next release out. (although you'll probably all be too busy playing v1.0 to care

in my next release, there will be more mercenaries, some of them knights, but I don't know what you mean "templars". sadly, I don't think I'll be making any Crusading order of Knights. (yet...)
Anyways, glad you like it, hope you'll check out my next release.
it's not working for me either. I have .net framework,and I can open it, but there is no list of items anywhere. I read there was a drop down box, and I can see it, but it doesn't open. any help?