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User Name Group Member Since File Listings Comments
Nikephoros Uploader Jun 27, 2008, 11:59:59 am 4 16
File listings: newest first
# Title Added/Updated Downloads
Per Day
Total
Downloads
File Rating Views File Size Comments
1  Struggle for Bermia Nov 14, 2015 9.39 30,338 5.0 / 5.0 55,435 425.59 MB 37
2  tEatRC: Struggle for Bermia Nov 11, 2011 5.58 13,792 1.9 / 5.0 34,693 166.28 MB 36
3  Sparring Mod Jan 25, 2010 0.13 401 0.0 / 5.0 3,809 13.5 KB 1
4  tEatRC: Struggle for Bermia | MAP HOTFIX Nov 13, 2009 0.88 2,827 Unrated 7,458 2.7 MB 6
Comments
IP: logged
 Re: tEatRC: Struggle for Bermia (v )  » posted under tEatRC: Struggle for Bermia on Nov 25, 2011, 02:06:15 pm
Cristian wrote:
Calvacade of new bugs:

:!: If you send one of your companions in a diplomatic mission:
*He may never come back... never.
*some times he may come back but you wont get the welcome back option (even if you have many free spots), you tell him automatically that you cant right now. (tried everything, you cant have him back).
*if you send more than 2 companions and cant get the first one you sent to rejoin the company, you lost the other for good too (he'll never report back).

:!: A new Error line its coming up now. Something about "consecuences 19" i dont remember.

:!: Usually every 8:00 in the morning the game would stop for a few seconds and then continue, now it takes almost 10 to 20 seconds every time.

:!: I noticed that not only allies, any lord, can travel to your position and disappear but actually they are kinda "following you"... invisible mode. After a while they reapear and go on their bussiness. If you get into a fight, those invisible lord will fight for or agaisnt you, depends on your relations.

:!: If you lend one of your companions to a lord and forget get him back after a long time (or maybe he changes alliegances? not sure what triggers the bug) You lose the companion for good (the quest its failed and disapears from you questbook.)

Its unplayable for by now, and by the number of issues i dont think we going to get a miracle fix anytime soon.

Thanks for the report, although i think you should sign up in the forums where a better discussion is possible.
Anyway, those are not things i touched, so i thing it depends on the base code i used for the mod.
IP: logged
 Re: tEatRC: Struggle for Bermia (v )  » posted under tEatRC: Struggle for Bermia on Nov 22, 2011, 02:41:47 pm
Cristian wrote:
Another one i didn't notice until now, game breaking somewhat....

After some time ( i been playing for 100 days so far) the other lords start being replaced by a series of lords named "marquis 7 4" or "marquis 8 2" (playing laurian) and so on. They always look like a bonomiese lord for some reason (leather with blue and a hat with plumes).
I say they "dissapear" because i cant find them nor they daughters in the lists when i ask for the location of a lord. Also their fiefs and towns are being distributed by the king.

Its like a scary movie, first was one of them and then after some days was another... then i go campaigning for 40 days into helmarian territory and when i come back almost 9 of them!, owning fiefs, owning towns, being marshals, marrying the daughters of the remaining lords... I can hear them lurking around, craving my flesh and bones. I wonder how long ultil they replace all of us... Diary of Cristian, 22/11/11 XD

Now, that's bloody scaring.
I'll check it out ASAP.
IP: logged
 Re: tEatRC: Struggle for Bermia (v )  » posted under tEatRC: Struggle for Bermia on Nov 19, 2011, 06:04:51 am
Cristian wrote:
And i forgot.

The merchants stops selling firearms, cartriges or boots of anykind after a while. you need to find those through looting.

Thanks for the reports, it's probably one of the most useful ones i had in the last weeks.
By the way, the problem with the merchant not selling firearms, gloves and boots seems to be a hard-coded problem with the last version of WB.
IP: logged
 tEatRC: Struggle for Bermia (v )  » posted under tEatRC: Struggle for Bermia on Nov 14, 2011, 04:18:08 am
When you begin a single-player game, the first thing that pops up is a screen in wich you can set your camera movement keys.
I set them on WASD because i use the arrows, but you can change that any time.
It will pop up after you defeated the guy in the alley and enter the stratmap.

Or, you can go to the camp menu and set it from there.
IP: logged
 Re: tEatRC: Struggle for Bermia (v )  » posted under tEatRC: Struggle for Bermia on Nov 11, 2011, 01:05:14 pm
HolyWarrior wrote:
is this for warband or mb cos it says on the forum that its for mb

It's for WB, don't worry.
IP: logged
 Re: tEatRC: Struggle for Bermia (v 1.0)  » posted under Struggle for Bermia on Nov 29, 2009, 03:07:22 pm
Well, thanks! :green:

Personally, i don't love miles-long troop trees.
If you want to recuit more troops, you should join a faction and recruit their specific troops from towns.
IP: logged
 Re: tEatRC: Struggle for Bermia (v 1.0)  » posted under Struggle for Bermia on Nov 20, 2009, 04:13:36 am
This is, indeed, strange.
Try to download it again, it's the only advice i can give you, since it seems to be a connection\website problem rather than a mod related issue...
IP: logged
 Re: tEatRC: Struggle for Bermia (v 1.0)  » posted under Struggle for Bermia on Nov 19, 2009, 03:11:50 am
tornkik95 wrote:
it says no archives found when i click to extract?!?!?!? >:( >:( >:( >:( :hammer: :hammer: :hammer: :hammer: :shock: :shock:

Now.
Step. By. Step.
Describe WHAT you do to download the file.
Describe HOW you download the file.
Describe WHERE you donwload the file.
I mean, it shouldn't be that hard!

P.S. Cut out the emoticons, please. It's kinda annoying.
IP: logged
 Re: tEatRC: Struggle for Bermia (v 1.0)  » posted under Struggle for Bermia on Nov 18, 2009, 01:35:44 pm
papamishka wrote:

@Nikephoros - love the new map. It's smaller and more diverse.

* What's up with walking on water? I think there should be a way to buy/hire boats cause it looks a bit weird.

* Every time I run into that guy with an enormous sword I'm hoping to loot it but it's never there after the battle. Is it possible at all? I've got level 7 loot and usually I get all the special weapons.

Well, thanks!

* You can automatically fight naval battles if you are walking on the water. I think i'm taking off the icon trigger for the next version, it's only slowing down the game.

* Uniques are random. For example, in my game, i already got 3 swords and the repeating pistol. It's usually found after large battles, though.
IP: logged
 Re: tEatRC: Struggle for Bermia (v 1.0)  » posted under Struggle for Bermia on Nov 18, 2009, 03:10:59 am
What folder do you actually DOWNLOAD the file to?
IP: logged
 Re: tEatRC: Struggle for Bermia | MAP H (v )  » posted under tEatRC: Struggle for Bermia | MAP HOTFIX on Nov 16, 2009, 03:15:55 pm
Bailen wrote:
Hello, I love the mod, and I downloaded the HOTFIX, but I am still exeriancing map lag. If I am traveling to anywhere on the world map, every second the game stops, then continues. one second later, the game stops, then continues. I am using DX7.

Regards - Bailen

We are striving to fix it in the forums. There is another file, follow the link and then look for the second fix in the first post of the thread.

Soon enough, anyway, i'll release an (hopefully) bug-ridden version.
IP: logged
 Re: tEatRC: Struggle for Bermia (v 1.0)  » posted under Struggle for Bermia on Nov 15, 2009, 05:07:38 am
Well, it's a M&B bug, known to happen when tere is a lot of heraldic armours in game. Nothing i can do for it.

Actually, i can take away some of them. But i like it as it is.
IP: logged
 Re: tEatRC: Struggle for Bermia (v 1.0)  » posted under Struggle for Bermia on Nov 14, 2009, 09:35:11 pm
tornkik95 wrote:
Sorry,

Ok So Im Saying I Save It In My M&B Folder But Then When I Go Into My Folder Its Not There Not Even The Zipped Version, I Found It In History And I Had Winrar So I Clicked Extract Files/Extract Here, But Then It Said It Was Searching For It But It Never Found It So I Cant Find It So I Dont Know What To do.... :[

Plz Help Because I Have Purchesed Mount And Blade And I Love The Game!

P.S. I Have a Windowns Vista If That Makes Any Difference.

1.download the .rar file
2.unzip it in Moun&Blade\Modules
3.from the game launching menu, instead of native, select the name of the mod (Struggle for Bermia).

It should work on any system, as far as i know.
IP: logged
 Re: tEatRC: Struggle for Bermia (v 1.0)  » posted under Struggle for Bermia on Nov 14, 2009, 03:47:15 am
tornkik95 wrote:
help me plz i lvoe the original but i cant get the mod to work i download it but i cant find the zipped folder it isnt in M&B folder and no where else i can find it plz help me i need to find it to be able to unzip it >o< :-| :-| :-| :pint:

I don't understand, mind you?

It's just ANOTHER mod to put in ANOTHER folder inside M&B\modules.
Just like every other mod you'll find around.
IP: logged
 tEatRC: Struggle for Bermia (v 1.0)  » posted under Struggle for Bermia on Nov 12, 2009, 04:56:04 pm
it is a completely different mod.

It only shares the "world" (although its a totally different map) and some scripts with vanilla eatrc.
IP: logged
 Re: The Eagle and The Radiant Cross  » posted under The Eagle and The Radiant Cross on Aug 29, 2009, 04:53:01 pm
I can't enter the forums!

what's new in this version?
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