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User Name Group Member Since File Listings Comments
Nijis Uploader Jul 10, 2006, 04:05:33 am 10 3
File listings: newest first
# Title Added/Updated Downloads
Per Day
Total
Downloads
File Rating Views File Size Comments
1  Caravan Raiders 0.20x to 0.205 patch Mar 22, 2012 1.02 2,493 0.0 / 5.0 16,143 865.4 KB 0
2  Caravan Raiders Mar 22, 2012 0.95 2,363 4.7 / 5.0 8,202 66.78 MB 0
3  Corsairs and Caravans Sep 29, 2011 0.44 1,115 3.0 / 5.0 7,574 46.88 MB 1
4  Tides of Conquest: 700 AD Sep 29, 2011 0.28 706 Unrated 7,690 50.27 MB 5
5  TidesOfConquestSicilyNoItems.rar Aug 15, 2009 0.25 827 Unrated 3,285 41.12 MB 0
6  Tides of Conquest Sicily item hotfix Aug 15, 2009 0.15 497 Unrated 2,444 47.6 KB 0
7  Incomplete map of northern England Dec 07, 2007 0.27 1,071 Unrated 2,134 1.74 MB 0
8  Battle for Sicily 0.500 PYTHON SOURCE ONLY Jul 05, 2007 0.17 710 Unrated 1,573 269.8 KB 0
9  Battle for Sicily Dec 02, 2006 5.64 24,102 4.0 / 5.0 27,934 22.42 MB 14
10  Battle for Sicily Aug 02, 2006 1.48 6,535 3.5 / 5.0 8,770 12.6 MB 3
Comments
IP: logged
 Re: Battle for Sicily  » posted under Battle for Sicily on Apr 26, 2008, 02:06:10 pm
That sounds like you're running a version of the basic Mount & Blade that came out post-0.808. Unfortunately, I don't know when I might be able to put out an updated mod that runs on a more recent version of the game.
IP: logged
 Re: Battle for Sicily  » posted under Battle for Sicily on Jul 10, 2007, 06:30:36 am
Sorry I didn't notice all these questions here until just now. I'll try to answer them over at the main thread: http://forums.taleworlds.net/index.php/topic,20986.0.html.

Basically, it takes me about 2-3 months to add in a major new feature. Politics is the next one on the agenda, though, so maybe by September/October. In terms of when it will be completely done, I don't know. Maybe a year, or maybe I'll just keep on adding features for a lot longer.
IP: logged
 Re: Battle for Sicily  » posted under Battle for Sicily on Feb 09, 2007, 09:27:40 am
There's a non-fatal (if somewhat annoying) bug that crops up sometimes when you speak to the arms merchant, telling you that the mesh "jarid" cannot be found. Instructions on how to fix it will be on the first page of the thread. As it's a non-fatal bug I probably won't fix it in the next few days to give time for other bugs to emerge, so people don't have to keep downloading new versions and starting over.

The thread is here:
http://forums.taleworlds.net/index.php?topic=20986.0
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