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User Name Group Member Since File Listings Comments
AzTec Regular User Jun 28, 2011, 10:01:19 am 0 3
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IP: logged
 Re: SnD's Polished Native (v Alpha 0.5)  » posted under SnD's Polished Native on Jun 29, 2011, 10:00:44 am
Seek n Destroy wrote:
AzTec wrote:
hey SnD can you please tell me how to get that archery animation into native or somthing would be very happy if you helped me out ! thanks this mods awsome BTW :-D :pint:
the thing is that the animation comes with the others (sword,polearms,etc...), if this don't bothers you just:
copy the skeletons.brf (in my mod resource folder) and put it in the resource folder of the mod of your choice.
copy the action.txt and put it in your mod , it will ask if you want to replace the file, say "yes"
in module.ini of your mod search for:
load_resource = skeletons
and change it so it looks like:
load_mod_resource = skeletons

Hope i was clear enough.
Best regards:
SnD
i did what you said and it said "RGL ERROR" "get_skeleton_anim failed for: archery_full_30.10.10" do you know anything about this? please help! :-( :-x
hey could you do a single mod for your archery aniamtion please !! that would be great thanks! :-D
IP: logged
 SnD's Polished Native (v Alpha 0.5)  » posted under SnD's Polished Native on Jun 28, 2011, 10:05:36 am
hey SnD can you please tell me how to get that archery animation into native or somthing would be very happy if you helped me out ! thanks this mods awsome BTW :-D :pint:
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