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User Name Group Member Since File Listings Comments
defcon52 Regular User May 13, 2011, 09:17:28 pm 0 4
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 Re: SnD's Polished Native (v Alpha 0.2)  » posted under SnD's Polished Native on May 17, 2011, 04:59:41 pm
Seek n Destroy wrote:
defcon52 wrote:
Does any one know what mod in the pack changes or effects party's food consumption and also party moral per point in leadership? having trouble trying to edit those 2 value's for a fun play through with less hassle and TweakMB will not let me edit the value's because of one of the mods effecting them already.
For what i know the custom commander as an option that causes troops to eat more often in order to gain morale (it's optional and it's in the mods option). The rest is the Native values.
If you are interested i may edit the script in order to get higher morales per point of leadership, it may come more handy for players :idea:

Thanks, but no i was just wondering which mods effected this, problem i has having is when i got around 700 troops moral would be excellent for 1 hour and then would drop to terrible just waiting in a city with every type of food in the game in my pack, lol
comment last edited by defcon52 on May 17, 2011, 04:59:54 pm
IP: logged
 SnD's Polished Native (v Alpha 0.2)  » posted under SnD's Polished Native on May 17, 2011, 03:51:55 pm
Does any one know what mod in the pack changes or effects party's food consumption and also party moral per point in leadership? having trouble trying to edit those 2 value's for a fun play through with less hassle and TweakMB will not let me edit the value's because of one of the mods effecting them already.
IP: logged
 Re: SnD's Polished Native (v Alpha)  » posted under SnD's Polished Native on May 14, 2011, 11:05:59 am
Seek n Destroy wrote:
defcon52 wrote:
Hi, In this compilation of mods, one makes 3 companions always following you in the citys, (in taverns and free roam) and getting in your way, which mod is it that controls this? if anyone knows and would tell me it would be greatly appreciated :-D

If you are interested it is a open source code from Caba`drin and here's the link : http://forums.taleworlds.com/index.php?topic=151908.0

Thanks for the info, just noticed in game on the mod options menu you can turn it off( or on) but the link helped :-D
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 SnD's Polished Native (v Alpha)  » posted under SnD's Polished Native on May 13, 2011, 09:21:08 pm
Hi, In this compilation of mods, one makes 3 companions always following you in the citys, (in taverns and free roam) and getting in your way, which mod is it that controls this? if anyone knows and would tell me it would be greatly appreciated :-D
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