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User Name Group Member Since File Listings Comments
goregytz11 Uploader May 02, 2011, 11:45:22 am 2 4
File listings: newest first
# Title Added/Updated Downloads
Per Day
Total
Downloads
File Rating Views File Size Comments
1  Warhammer fantasy v1.140 May 05, 2011 1.49 3,886 Unrated 26,235 25.72 MB 12
2  warhammer fantasy mod May 05, 2011 0.61 1,591 Unrated 10,849 25.72 MB 4
Comments
IP: logged
 Blood and Steel 1.241 (v 1.241)  » posted under Blood and Steel 1.251 on Jun 01, 2011, 08:06:47 pm
:-) Hey love your mod so much i desided to make my own mod warhammer fantasy but it sucks so i was wondering if i could use your camels and muskets thats it if please reply. :-)
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 Re: Warhammer fantasy v1.140 (v 1.140)  » posted under Warhammer fantasy v1.140 on May 19, 2011, 07:23:45 pm
jthewonder wrote:
I agree with what most people have said so far; the things you've changed are good and nicely done but not nearly enough is done for it to resemble the warhammer world or anything other than a light fantasy M&B. I think if you keep on working on this and try and go abit more creative or turn your goals down, it'll be very good. But untill then it definitely needs something more. Great work so far though.

On a sidenote, if you someday start thinking that making the warhammer world is too big a job for just you alone (its massive, doing this alone is insane :P), a guy named "furok" is making a warhammer mod too and is way further, im sure he would accept any help he can get especially from a guy like you who is already putting hours, heart and soul into a similar mod. OFC 2 warhammer mods would be great, but i just got excited thinking about Furoks magic mod getting help from a talented guy like you :)

Bottom line: Like what you've done so far, but you need to do more in order to make it a really good one. Either that or combine with furok.

Thanks for the suggestion but how might i contact furok. (Email, or something)??
comment last edited by goregytz11 on May 19, 2011, 07:24:22 pm
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 Re: Warhammer fantasy v1.140 (v 1.140)  » posted under Warhammer fantasy v1.140 on May 08, 2011, 01:40:32 pm
dreadnok89 wrote:
hey man i just wanna say thank you for even trying. i love warhammer alot, to just mess around is a blast. hopefully you keep it going
thanks i love warhammer too and this is my first mod but i will keep on making it better but im still learning
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 Re: warhammer fantasy mod (v 1.134)  » posted under warhammer fantasy mod on May 05, 2011, 06:08:44 pm
keinve wrote:
Not too bad. Not been able to play Warhammer Fantasy for quite a bit, so I won't comment on the accurateness. However, a few things to say.

1; Allow large numbers of mers to be recruited somehow (while still keeping the small amounts in the taverns to help people start). Even if they are low level, it NEVER hurts to be able to field a few hundred troops at the blink of an eye, and it makes sense, considering that Feudal armies were, for all intents and purposes, mercenary. Make em expensive to recruit, to prevent abuse.

2. Name changes. I am a loyal servant of the Empire, but I will NOT bow down to Graveth.

3. Repeater Crossbow. Make it expensive and innacurate (if you must), but they existed in Warhammer Fantasy.
[/quote
Goregytz11 wrote:

Ive changed my mod and put an updated version with all your requests too! and more.
comment last edited by goregytz11 on May 05, 2011, 08:59:01 pm
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