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User Name Group Member Since File Listings Comments
jupi73 Regular User Jan 23, 2011, 02:09:14 pm 0 14
Comments
IP: logged
 Crusader - Deus Vult (v 1.0)  » posted under Crusader - Deus Vult on Apr 19, 2011, 12:47:07 pm
will try it
first comment :)
IP: logged
 Re: Module.7z (v 0.83)  » posted under Nativepp on Mar 06, 2011, 12:16:25 pm
bOuYAkhlO wrote:
HeX.16 wrote:
To be honest it is the only warband mod i enjoy. I hope for some more updates soon.
well thanks, and updates will come, but i first have to make some more work on it
jupi73 wrote:
bOuYAkhlO wrote:
data662 :arrow: sorry for the short description, but it's long to write all the little things I changed, I may post something on the forums to explain more, but at the moment it's more of a test to see if people like it (i know with that description it's hard to know if you'll like it)
thank you you dont know how happy you made me :) for the bank and the new nation
that's my job to please you ^^
i don't understand why you quoted me thought
dont know how to commeent other wise :green: :green: :green:
IP: logged
 Re: Module.7z (v 0.75)  » posted under Nativepp on Mar 05, 2011, 01:56:17 pm
bOuYAkhlO wrote:
data662 :arrow: sorry for the short description, but it's long to write all the little things I changed, I may post something on the forums to explain more, but at the moment it's more of a test to see if people like it (i know with that description it's hard to know if you'll like it)
thank you you dont know how happy you made me :) for the bank and the new nation
IP: logged
 Custom Settlements (v 0.675)  » posted under Custom Settlements on Feb 19, 2011, 03:41:17 pm
how do you buy a patrol
IP: logged
 Re: Enlistment Mod for native (v 1.0)  » posted under Enlistment Mod for native on Jan 29, 2011, 07:03:39 am
ithilienranger wrote:
Do you get a message that you gained a level? The mod is somewhat buggy because it is my first mod. I think there was a bug where if you gained levels too fast then you would miss some of the upgrades. Also, the levels for upgrades are separate from the player xp levels.
doesnt want to work yes i do play m&b
IP: logged
 Re: Module.7z (v 0.8)  » posted under Nativepp on Jan 28, 2011, 02:41:24 pm
jupi73 wrote:
bOuYAkhlO wrote:
Belmor wrote:
No problem. I just recruited a lord from the Khanate but hes not taking my banner? Ive also noticed that the lords that show up at my castle dont take any banner.
have you waited one day ? There is a trigger that check on every lord if he has the right banner once per day

have the same problem all of your faction the freeridesrs knight are nakred and i have the only choice to kill them not to talk to them or negotiate(to make them join me) :/
well not just them but also the khegerite knate :/
IP: logged
 Re: Module.7z (v 0.8)  » posted under Nativepp on Jan 28, 2011, 10:44:44 am
bOuYAkhlO wrote:
Belmor wrote:
No problem. I just recruited a lord from the Khanate but hes not taking my banner? Ive also noticed that the lords that show up at my castle dont take any banner.
have you waited one day ? There is a trigger that check on every lord if he has the right banner once per day

have the same problem all of your faction the freeridesrs knight are nakred and i have the only choice to kill them not to talk to them or negotiate(to make them join me) :/
IP: logged
 Re: Module.7z (v 0.75)  » posted under Nativepp on Jan 26, 2011, 06:58:40 am
bOuYAkhlO wrote:
jupi73 wrote:
YEA SORRY DIDNT SEE that and i dont know how to make diplomacy in the mod :( and killed both of your races lol could you add more races and addd more building to build like banks so you get more money and stuff like that :)
yea i plan on adding more factions and buildings, the problem for the factions is that i need scenes for the villages and castles
jupi73 wrote:
ooo yea where do you get bullets for the gun???
you can get them either on the cities you own (if you have one) or by looting them
jupi73 wrote:
ooo dont be sad because of that idiot Befenismor he is jealous he cant make such a great mod :)
of course i'm not sad, how could i be, life is beautiful :-D

nices to hear that and i seruesly like your mod to tell the truth made this account because of your mod and pls make building that give more cash am very low lol
IP: logged
 Re: Module.7z (v 0.75)  » posted under Nativepp on Jan 25, 2011, 11:36:45 am
bOuYAkhlO wrote:
jupi73 wrote:
k thanks and make that lords come quicker have alredy 500 renown no lords come :(
it was meant to be like this, because you can still recruit other lords and make your companions as lords, but maybe with right to rule it will be better
it took me some time to find what you wrote :-P
ooo dont be sad because of that idiot Befenismor he is jealous he cant make such a great mod :)
IP: logged
 Re: Module.7z (v 0.75)  » posted under Nativepp on Jan 25, 2011, 11:35:23 am
bOuYAkhlO wrote:
jupi73 wrote:
k thanks and make that lords come quicker have alredy 500 renown no lords come :(
it was meant to be like this, because you can still recruit other lords and make your companions as lords, but maybe with right to rule it will be better
it took me some time to find what you wrote :-P
ooo yea where do you get bullets for the gun???
IP: logged
 Re: Module.7z (v 0.75)  » posted under Nativepp on Jan 25, 2011, 11:32:21 am
bOuYAkhlO wrote:
jupi73 wrote:
k thanks and make that lords come quicker have alredy 500 renown no lords come :(
it was meant to be like this, because you can still recruit other lords and make your companions as lords, but maybe with right to rule it will be better
it took me some time to find what you wrote :-P
YEA SORRY DIDNT SEE that and i dont know how to make diplomacy in the mod :( and killed both of your races lol could you add more races and addd more building to build like banks so you get more money and stuff like that :)
IP: logged
 Re: Module.7z (v 0.75)  » posted under Nativepp on Jan 25, 2011, 05:04:21 am
bOuYAkhlO wrote:
jupi73 wrote:
bOuYAkhlO wrote:
jupi73 wrote:
data662 wrote:
A mod that adds new units and changes several things in the game that enhance pleasure without completely changing the original style of the game

Guess I will have to dl and see for my self. :hammer:


hey i played your mod for 2 days or somthing like that where do the lord appeare i need more lords that i can recuit :)

they appear depending on you renown, the more you have, the more chances are that a lord will try to join you, and when he joins you, you can recruit him in you court
so do they stay or leave in time????? and woulndt it be more logocialy that they join because of the right to rule??? and plsssss add diplomacy than you will have the best mod i have played yet :P
k thanks and make that lords come quicker have alredy 500 renown no lords come :(
i think they stay a long time (don't realy know about forever) and yeah it would be more logical with right to rule, i'll change this.

and about diplomacy, i don't realy want to add it, if you ask there is no real reason, but i can include the source code so you can do it yourself
IP: logged
 Re: Module.7z (v 0.75)  » posted under Nativepp on Jan 24, 2011, 12:06:57 pm
bOuYAkhlO wrote:
jupi73 wrote:
data662 wrote:
A mod that adds new units and changes several things in the game that enhance pleasure without completely changing the original style of the game

Guess I will have to dl and see for my self. :hammer:


hey i played your mod for 2 days or somthing like that where do the lord appeare i need more lords that i can recuit :)

they appear depending on you renown, the more you have, the more chances are that a lord will try to join you, and when he joins you, you can recruit him in you court
so do they stay or leave in time????? and woulndt it be more logocialy that they join because of the right to rule??? and plsssss add diplomacy than you will have the best mod i have played yet :P
IP: logged
 Re: Module.7z (v 0.75)  » posted under Nativepp on Jan 23, 2011, 02:17:32 pm
data662 wrote:
A mod that adds new units and changes several things in the game that enhance pleasure without completely changing the original style of the game

Guess I will have to dl and see for my self. :hammer:


hey i played your mod for 2 days or somthing like that where do the lord appeare i need more lords that i can recuit :)
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