preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: May 23, 2018, 12:01:46 am
 Mount&Blade Repository
      
Registration is not required to download. However, it will allow you to vote, comment, and request upload access. Forgot your password?
User Name Group Member Since File Listings Comments
Simon k.k Regular User Jan 16, 2011, 01:15:18 am 0 2
Comments
IP: logged
 Re: Diplomacy v3.3.2 (for 1.134) (v 3.3.2)  » posted under Diplomacy v4.3 (for 1.153) on Feb 17, 2011, 04:42:08 am
Simon k.k wrote:

Thx for the mod it works perfekt on 1,134 :hammer:

I finaly feal like a king with all thease advicers
'


Maby an idears for the mod. (alot) cant stop:

Every faction has its Special troop Vagies "marksmen" swadians "knights" and so on.

*Maby it could be like this in you kan premote a soldier "hero" to be your general in war.
Or maby other sorts of general "just one at the time"

You can then talk to him and ask do you think we should attack "fortress" answer They have 300 ´Vagies marksmen and that is the most feard archers i surgest we use this type ***** of troop against them.

He will stand in the fortress when you are there ofcourse and he will follow you in Party! note he must be expensive and must have 7 or so in Tactics
It should be possible to say go attack ***** fortress take 20 artchers 50 knights and so on "if leadership aprroves it"

Maby a posibility of making tacticks with your general will conduct with your army "Basic ones" like infantry in the middel Cavalry flank left/right Archers flank left/right the more expereiance your general has the more/more advanced manouvers

A function that allows you to make practies battels with your own army "makes 50/50% battles gives a bonus "days training" When the training is done it has turned from noon to afternoon. and so on

This is the hardest one make your own Special troop only avalible when king and verry expensive,.

You go to your general and ask for your special troops or create theese troops.
The general will ask what do you want to name the army Etc. The black knights
whats the Type of the army "Archers ´Crosbowmen Lancer etc......
Now abillitys ONLY armystuff like Shield Ironflesh will have effect
What is the wepons and armor
Std. person is visible your backpack is also visible you have bougt 1x armor 250$ 1x/2x Wepon 300$ and so on. you put the wepons inside the boxes
The General calculats the buying price + training price + training time "the better the longer time"
Final how many men do you need *200* It wil take aprrox 150 days to accomplish that my Lord
Confirmed


Hope you can use it :)

Regards Simon
WarezGam3r wrote:
Do You mind if i use Diplomacy in a mod i plan on using? Figured it better to ask before i started tearing into it.

If you want an idea its probably going to include Diplomacy, Spak Items, Kengeki *updated versions if at all possible, for kengeki anyway*
  • New Factions or if not then renamed
  • Tweaking of Faction Colors
  • Tweaking of Village/Town Relations etc including party morale issues. So siege your heart out gods of war!
  • Possibly more tweaks relating to troops & their equipment/stats etc. LORDS WILL BE HARDER THEN HELL
  • Starting Equipment will be godly for good reason. Your armor/weapons are nothing to kings. lords have worse stuff then you but they will still be very hard to kill both due to stats and armor.
  • You will start with some troops at your disposal but! you will have a negative relation with the Khergit Khan so you can start a kingdom right off the bat, NOTE:: the relation will not be enough for them to attack you every 5 seconds, but just enough maybe like -10 so that you can besiege them. You start with 200-300, well havnt gotten there yet because im just starting at modding so i cant script and dont know how to change dialog yet. so i can only set it to one faction and one set of troops anyone willing to help can be given some credit in the mod because their just that cool.
Ill Look forward to this mod :) I am playing thi dip version right now and I am glad it adds alot of gametime into the game. So the mod should make it even better :) but If you need a tester just send me an mail :D
IP: logged
 Re: Diplomacy v3.3.2 (for 1.134) (v 3.3.2)  » posted under Diplomacy v4.3 (for 1.153) on Jan 16, 2011, 01:56:23 am

Thx for the mod it works perfekt on 1,134 :hammer:

I finaly feal like a king with all thease advicers
'


Maby an idears for the mod. (alot) cant stop:

Every faction has its Special troop Vagies "marksmen" swadians "knights" and so on.

*Maby it could be like this in you kan premote a soldier "hero" to be your general in war.
Or maby other sorts of general "just one at the time"

You can then talk to him and ask do you think we should attack "fortress" answer They have 300 ´Vagies marksmen and that is the most feard archers i surgest we use this type ***** of troop against them.

He will stand in the fortress when you are there ofcourse and he will follow you in Party! note he must be expensive and must have 7 or so in Tactics
It should be possible to say go attack ***** fortress take 20 artchers 50 knights and so on "if leadership aprroves it"

Maby a posibility of making tacticks with your general will conduct with your army "Basic ones" like infantry in the middel Cavalry flank left/right Archers flank left/right the more expereiance your general has the more/more advanced manouvers

A function that allows you to make practies battels with your own army "makes 50/50% battles gives a bonus "days training" When the training is done it has turned from noon to afternoon. and so on

This is the hardest one make your own Special troop only avalible when king and verry expensive,.

You go to your general and ask for your special troops or create theese troops.
The general will ask what do you want to name the army Etc. The black knights
whats the Type of the army "Archers ´Crosbowmen Lancer etc......
Now abillitys ONLY armystuff like Shield Ironflesh will have effect
What is the wepons and armor
Std. person is visible your backpack is also visible you have bougt 1x armor 250$ 1x/2x Wepon 300$ and so on. you put the wepons inside the boxes
The General calculats the buying price + training price + training time "the better the longer time"
Final how many men do you need *200* It wil take aprrox 150 days to accomplish that my Lord
Confirmed


Hope you can use it :)

Regards Simon
WarezGam3r wrote:
Do You mind if i use Diplomacy in a mod i plan on using? Figured it better to ask before i started tearing into it.

If you want an idea its probably going to include Diplomacy, Spak Items, Kengeki *updated versions if at all possible, for kengeki anyway*
  • New Factions or if not then renamed
  • Tweaking of Faction Colors
  • Tweaking of Village/Town Relations etc including party morale issues. So siege your heart out gods of war!
  • Possibly more tweaks relating to troops & their equipment/stats etc. LORDS WILL BE HARDER THEN HELL
  • Starting Equipment will be godly for good reason. Your armor/weapons are nothing to kings. lords have worse stuff then you but they will still be very hard to kill both due to stats and armor.
  • You will start with some troops at your disposal but! you will have a negative relation with the Khergit Khan so you can start a kingdom right off the bat, NOTE:: the relation will not be enough for them to attack you every 5 seconds, but just enough maybe like -10 so that you can besiege them. You start with 200-300, well havnt gotten there yet because im just starting at modding so i cant script and dont know how to change dialog yet. so i can only set it to one faction and one set of troops anyone willing to help can be given some credit in the mod because their just that cool.
HomeSearchRankingsStatisticsAboutContact

Hosted by Hypernia.
Website © 2018 FenriSoft. The core site script is PHCDownload (© 2005-2018).