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User Name Group Member Since File Listings Comments
QWW Uploader Jan 08, 2011, 09:08:37 pm 6 41
File listings: newest first
# Title Added/Updated Downloads
Per Day
Total
Downloads
File Rating Views File Size Comments
1  Item MOD Feb 16, 2012 5.24 14,541 1.5 / 5.0 39,432 18.7 KB 38
2  SP War Getting Worse 2.20 Jan 20, 2012 17.48 44,143 3.0 / 5.0 111,731 115.57 MB 23
3  Item MOD with Fire and Sword Aug 12, 2011 2.61 6,874 4.0 / 5.0 19,298 23.9 KB 5
4  Troop MOD With Fire and Sword Aug 10, 2011 2.06 5,423 4.8 / 5.0 16,047 41.5 KB 5
5  Bandit Reduce MOD May 21, 2011 0.17 444 Unrated 2,673 2.3 KB 0
6  Troop MOD Apr 16, 2011 1.01 2,805 2.5 / 5.0 11,672 31.3 KB 2
Comments
IP: logged
 Re: SP War Getting Worse 2.20 (v Beta 2.20)  » posted under SP War Getting Worse 2.20 on May 23, 2012, 01:46:48 am
Joe_Claw wrote:
Hi um when I log in it says "Unable to open Modules\War Getting Worse Beta 2.20\Skins.txt"

Please help this looks like an AMAZING MOD and i want to try it.

Re-install.
IP: logged
 Re: Item MOD (v 3.1.1)  » posted under Item MOD on Apr 10, 2012, 11:19:52 pm
exactinmidget92 wrote:
how do i get guns? cant find any

They are rare to find in shops and some enemies guns can be looted when killed.
IP: logged
 Re: SP War Getting Worse 2.20 (v Beta 2.20)  » posted under SP War Getting Worse 2.20 on Apr 06, 2012, 02:36:24 pm
alesandro_624 wrote:
GREAT FUCKING MOD!!! :hammer: VERY B-) but why can't i recruit people from villages??
ohh and the samurai stuff don't appear in shops :D

THANKS FOR THE AWESOME MOD!! :pint:

Thanks for the compliments.

I'm not sure why you can't recruit villagers, maybe you need to join the faction to be able to?

Samurai equipment is very very very rare.
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 Re: SP War Getting Worse 2.20 (v Beta 2.20)  » posted under SP War Getting Worse 2.20 on Apr 01, 2012, 02:38:43 pm
kill wrote:
can i get a link to "Sound and Smoke FX Mini-Mod"?

Of course! http://forums.taleworlds.com/index.php/topic,169492.0.html
IP: logged
 Re: Item MOD (v 3.1.1)  » posted under Item MOD on Feb 17, 2012, 04:45:45 pm
riosja wrote:
how do i install this MOD... never did a MOD before :-D

Navigate to your Mount and Blade Warband folder, then go to Modules. A folder should be in there called Native. Copy that to any location. Then drag the mod files into it and overwrite the existing ones. Then launch the game.
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 Re: War Getting Worse (v Beta 2.0)  » posted under SP War Getting Worse 2.20 on Feb 10, 2012, 12:18:14 am
cazper2003 wrote:
QWW wrote:
rimmervis wrote:
my issue it says unable to open file: CommonRes/ani_musket_attacks.brf help!

I will be fixing this in about 30 seconds so just wait. ;)


have u fix this problem?
how? please? :-|

Try re-downloading, if that doesn't work then you have to re-install the game. (My mod did not mess it up though.)
IP: logged
 Re: Item MOD (v 3.1.0)  » posted under Item MOD on Feb 07, 2012, 12:11:06 am
dagarath wrote:
QWW wrote:
I like FaS, that's where my module is. :)


I will be honest, I couldn't get past what was wasn't in it that is in Warband. If someone were to add all the cool features from warband to F&S I might re-install it. *hint hint*

Haha, well SiCh said they'd add the features so hurry up SiCh.
IP: logged
 Re: Item MOD (v 3.1.0)  » posted under Item MOD on Feb 06, 2012, 09:05:57 am
dagarath wrote:
QWW wrote:
dagarath wrote:
I really think you have done a great job with this and the troop mod. I only have one problem with it, you seen to have made an error referencing a model name. in your item_kinds1.txt it says for Armor of Old, plate_armor_red however this doesn't exist in Native, I think you meant coat_of_plates_red.

Also your installer only works if you got the game through steam... I didn't actually use it but I took a look inside of the batch files. One more thing, it is really stupid to suggest people install to Native what if something doesn't work? baaad idea.

Thank you, this is a considerably older mod.. but I might patch it.

As for the install, since it edits 2 files, it's not worth a module. I did say to make a backup just in case.


Aww I hope you do, I really did like this it just wouldn't work perfectly without problems, the troops upgrade lines were awesome except it seemed it kept upgrading regular fighter to regular fighter over and over lol. Besides Warband needs more love, F&S sucks lol

I like FaS, that's where my module is. :)
IP: logged
 Re: Item MOD (v 3.1.0)  » posted under Item MOD on Feb 03, 2012, 09:13:38 am
dagarath wrote:
I really think you have done a great job with this and the troop mod. I only have one problem with it, you seen to have made an error referencing a model name. in your item_kinds1.txt it says for Armor of Old, plate_armor_red however this doesn't exist in Native, I think you meant coat_of_plates_red.

Also your installer only works if you got the game through steam... I didn't actually use it but I took a look inside of the batch files. One more thing, it is really stupid to suggest people install to Native what if something doesn't work? baaad idea.

Thank you, this is a considerably older mod.. but I might patch it.

As for the install, since it edits 2 files, it's not worth a module. I did say to make a backup just in case.
IP: logged
 Narf's Rus Armour Pack (v 1.3)  » posted under Narf's Rus Armour Pack on Dec 27, 2011, 02:45:23 pm
This is fantastic.
IP: logged
 Re: SP War Getting Worse 2.01 (v Beta 2.01)  » posted under SP War Getting Worse 2.20 on Dec 17, 2011, 03:22:36 pm
chameleonx63 wrote:
QWW wrote:
chameleonx63 wrote:
Hi, nice work.
But you have any error. Look at item "bayoneted matchlock musket". Musket use only as polearm, do not shoot. In game have name "bayoneted matchlock musket melee" with price "0"
sorry for my bad english ;-)

Did you download the latest version?

Yes, i have latest version 2.01.
My game is Steam version with latest patch F&S.
Yesterday i see many script error ("error script line....") when i close screen with summary loses after battle. Fast disappears red lines for read :-?
In battle in town/fortress (sometimes on field with wagon too) i see messages about "script error spawn MP close to bot" or something like that.
My hero supported Mehmed Giray on way to the throne (Crimean chanate).
Errors not appear in battles without oposite faction leaders or versus bandits, looters or other primitive units. But Im not sure.
here screenshots:

http://chameleonx63.rajce.idnes.cz/mb_fs#mb3.jpg
http://chameleonx63.rajce.idnes.cz/mb_fs#mb1.jpg

I'll look into it. It will not effect your game though, so don't worry.
IP: logged
 Re: SP War Getting Worse 2.01 (v Beta 2.01)  » posted under SP War Getting Worse 2.20 on Dec 04, 2011, 07:29:18 pm
chameleonx63 wrote:
Hi, nice work.
But you have any error. Look at item "bayoneted matchlock musket". Musket use only as polearm, do not shoot. In game have name "bayoneted matchlock musket melee" with price "0"
sorry for my bad english ;-)

Did you download the latest version?
IP: logged
 GESIA Mod Pack 0.6 (v 0.6 beta)  » posted under GESIA Mod Pack 0.6 on Oct 07, 2011, 01:12:47 am
Awesome job! :-D
IP: logged
 Re: War Getting Worse (v Beta 2.0)  » posted under SP War Getting Worse 2.20 on Oct 03, 2011, 11:16:34 pm
rimmervis wrote:
my issue it says unable to open file: CommonRes/ani_musket_attacks.brf help!

I will be fixing this in about 30 seconds so just wait. ;)
IP: logged
 War Getting Worse (v Beta)  » posted under SP War Getting Worse 2.20 on Sep 26, 2011, 12:42:17 am
The "sounds.txt" is in the module folder, I'm not sure where you are looking. As for who's gonna play it, you're obviously are too lazy to look at the forum thread or to stupid to notice that many people have liked the mod. Just because you don't like it does not make it a "shit" mod. As for the Henry Rifle I will be changing that in my next update. The Samurai armour could be smuggled, stolen who knows? It's rare for a reason.
comment last edited by QWW on Sep 26, 2011, 09:44:02 am
IP: logged
 War Getting Worse (v Beta)  » posted under SP War Getting Worse 2.20 on Sep 20, 2011, 09:10:02 am
This is a mod for Fire and Sword. It has every feature Fire and Sword has and more.
IP: logged
 OSP 15th Century Weapons (v 1.2)  » posted under OSP 15th Century Weapons on Sep 19, 2011, 10:17:10 pm
Amazing!
IP: logged
 Troop MOD With Fire and Sword (v 3.18)  » posted under Troop MOD With Fire and Sword on Aug 31, 2011, 07:43:39 pm
Just install it manually, it works the same. :)
IP: logged
 Re: Troop MOD With Fire and Sword (v 3.16)  » posted under Troop MOD With Fire and Sword on Aug 02, 2011, 02:27:06 pm
diablo460 wrote:
Hi companion,

I love your Item Mod and this one :)
I am from spain and i want to purpose you to translate this mod in spanish for the spanish comunity. The mods extend a lot the gameplay but when you see things in other language tahn the game is a bit strange. If you are agree just said it to me, i will be pleased to help you translate it :)

Thanks again

That's a lot of translating, and I'm not sure how data values would like it.

@Valakias
They aren't all infantry, and the halberdier is an extremely weird bug I think I fixed now.

IP: logged
 Re: Item MOD with Fire and Sword (v 3.15)  » posted under Item MOD with Fire and Sword on Jul 24, 2011, 02:29:35 am
kenshin444447 wrote:
QWW wrote:
To install it?

Yeah I need help too, Your not very clear on the installation

Hmm well, I have no desktop capture device. I would be able to work with team viewer though.
IP: logged
 Item MOD with Fire and Sword (v 3.15)  » posted under Item MOD with Fire and Sword on Jul 19, 2011, 09:00:52 pm
To install it?
IP: logged
 Item MOD (v 3.1.0)  » posted under Item MOD on May 06, 2011, 05:59:01 pm
What do you mean, it doesn't show up in game? And, because it doesn't work for YOU does not mean you can come onto my mod topic and start giving me badly described problems. If you have a problem don't come on saying "This is a waste of time" when you are the only one I've seen since the last update that has messed up.

comment last edited by QWW on May 07, 2011, 06:20:17 pm
IP: logged
 Item MOD (v 1.5.1)  » posted under Item MOD on Apr 13, 2011, 05:47:16 pm
I am very sorry for the "Starting a Game Glitch" I fixed it so its good now. :)
IP: logged
 Item MOD (v 1.3.1)  » posted under Item MOD on Feb 11, 2011, 12:28:51 am
Okay, that does sound quite a bit better. :D
IP: logged
 Item MOD (v 1.3)  » posted under Item MOD on Feb 08, 2011, 12:25:37 am
I can see you put lot's of effort into your posts. :lol:
IP: logged
 Re: Item MOD (v 1.2)  » posted under Item MOD on Jan 31, 2011, 08:21:51 pm
Krismighty wrote:
I suggust you find a easier installation process, cause it doesnt seem to be working for everybody.
Take a steady pace of your time to get it done, I realize you don't want to take hours a day trying to fix this
:-P

You do know I said how to do manual right?
IP: logged
 Item MOD (v 1.2)  » posted under Item MOD on Jan 29, 2011, 01:07:46 pm
Sorry, I have not used new meshes. It doesn't crash for me. Also 9000 renown is only for the gun. Also your game needs to be fully patched.

By the way just because it's not working for YOU doesn't mean it sucks.
comment last edited by QWW on Jan 30, 2011, 01:03:03 am
IP: logged
 Mount & Musket: Battalion (v 0.4.2)  » posted under Mount & Musket: Battalion on Jan 27, 2011, 03:22:21 pm
Never mind about everything i just said. it was just ping. Sorry about that.
IP: logged
 Item MOD (v 1.1)  » posted under Item MOD on Jan 26, 2011, 11:26:50 pm
You may have to make a new character. If that doesn't work it's either put in wrong, you're not seeing them, or it's glitched.
IP: logged
 Item MOD (v 1.1)  » posted under Item MOD on Jan 26, 2011, 08:48:20 pm
Well.... that's weird. Just move to your Native folder and it's good. :)
IP: logged
 Item MOD (v 1.1)  » posted under Item MOD on Jan 25, 2011, 12:41:34 am
I assume Steam is in your C Drive?
IP: logged
 Item MOD (v 1.1)  » posted under Item MOD on Jan 24, 2011, 05:39:10 pm
Oh I have just figured out a problem. It is only compatible with Steam. I will fix.
IP: logged
 Item MOD (v 1.1)  » posted under Item MOD on Jan 23, 2011, 03:01:38 pm
It's a batch file. Just double click and the file tells you what to do.
IP: logged
 Mount & Musket: Battalion (v 0.4.2)  » posted under Mount & Musket: Battalion on Jan 22, 2011, 06:27:02 pm
The accuracy is fine from afar but up close point blank and miss that is messed. As for the reload times it seems some guns load faster then others.... so pick a reload time because that unbalances the game.

BTW: I REALLY like some things to, your maps are done well also like the meshes. :D
IP: logged
 Mount & Musket: Battalion (v 0.4.2)  » posted under Mount & Musket: Battalion on Jan 22, 2011, 05:37:43 pm
Yes I have played it.. made it sound worse then it was... but yes, one sided you give advantages to each side. You should try to make it even, glitched as in you stab the kill you??? Going through walls (you might not be able to fix that though) also horses are retarded. They jump a into the air kill you with a lance. Or they come running up silently and kill you when they're on a fricking horse. O_O Just stuff like that. FIX IT! Oh yeah and the guns.... that is the worst... no accuracy at all less more unrealistic also takes to long to reload I know you're trying to go for realistic but know one wants that.
comment last edited by QWW on Jan 22, 2011, 05:39:29 pm
IP: logged
 Mount & Musket: Battalion (v 0.4.2)  » posted under Mount & Musket: Battalion on Jan 22, 2011, 04:42:27 pm
What did you guys make? This is glitched one sided, mod. This is messed. You should try fixing it.
IP: logged
 Item MOD (v 1.1)  » posted under Item MOD on Jan 17, 2011, 06:10:42 pm
Oh that's what you mean. :D That is just what I did. But I changed stats. You have to work to find out. After all it takes 9000 Renown. :hammer:
IP: logged
 Item MOD (v 1.1)  » posted under Item MOD on Jan 12, 2011, 09:54:37 am

As for the txt file that's it. You're suppose to overwrite the old file. :pint:
comment last edited by QWW on Jan 27, 2011, 03:42:00 pm
IP: logged
 Item MOD (v 1.1)  » posted under Item MOD on Jan 11, 2011, 08:35:36 pm
Can you be more specific?
IP: logged
 Item MOD (v 1.1)  » posted under Item MOD on Jan 11, 2011, 05:52:29 pm
Feel free to add comments or glitches.
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 Troop MOD (v 1.1)  » posted under Troop MOD on Jan 11, 2011, 05:51:50 pm
Feel free to add ideas and glitches.
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