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User Name Group Member Since File Listings Comments
killeranthony Regular User Sep 13, 2010, 12:22:32 pm 0 31
Comments
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 Vita Dolentis (ex-Rome Mod) (v v2)  » posted under Vita Dolentis (ex-Rome Mod) on May 13, 2011, 10:02:15 pm
great game but ur hoplites and spartan ones use swords only phalangites should have long pikes for phalanx and hoplites are spear men with shorter spears and infamous shieldwall not 300 one they did it all wrong yo
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 Vita Dolentis quickfix 3 (v v2d)  » posted under Vita Dolentis quickfix 3 on May 13, 2011, 09:58:44 pm
great game but ur hoplites and spartan ones use swords only phalangites should have long pikes for phalanx and hoplites are spear men with shorter spears and infamous shieldwall not 300 one they did it all wrong yo
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 Re: Vita Dolentis (ex-Rome Mod) (v v2)  » posted under Vita Dolentis (ex-Rome Mod) on Feb 18, 2011, 04:58:07 pm
viliusss wrote:
could you send me a link of that quick fix3?? i cant find it...


here it iss http://www.mbrepository.com/file.php?id=2147 but some how only ya can find it by going on the creators name ad it shows all his uploads thats how too kkk
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 Mount&Gladius Singleplayer (v 1.2)  » posted under magna imperia (mount gladius singleplayer) on Feb 13, 2011, 12:33:41 pm
is it only rome? or any hellas teams or forces?
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 Re: Vita Dolentis (ex-Rome Mod) (v v2)  » posted under Vita Dolentis (ex-Rome Mod) on Feb 13, 2011, 12:07:49 pm
viliusss wrote:
I've donloaded all stuff
1. Rome mod
2. Rome mod patch 1.01
3.Rome mod quickfix
4.Rome mod quickfix 2
5. Vita Dolentis (ex-Rome Mod)

and nothing, ive updated them from 1 to 5 and still dont have swords... maybe i missed smt?

yeahh theres is a quick fix 3 thats the only one u need the rest are useless for newest one
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 Full Invasion (v 1.0)  » posted under Full Invasion on Feb 12, 2011, 03:33:27 pm
any updates to coming soon greeks?
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 Re: Vita Dolentis (ex-Rome Mod) (v v2)  » posted under Vita Dolentis (ex-Rome Mod) on Feb 12, 2011, 03:04:33 pm
viliusss wrote:
why romans dont have swords??? only pilas and then fight only with arms!!! smb help
downlaod the patch it fixes most doo doos
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 Re: Vita Dolentis (ex-Rome Mod) (v v2)  » posted under Vita Dolentis (ex-Rome Mod) on Feb 12, 2011, 03:02:48 pm
alexis666 wrote:
guys! i want to improve my heros skills!how is this ossible from the files??and i want more money!

turn on cheats and look for cheats for the money thingy well ok its ctrl plus x while on inventory but it takes all fun out of game though kindaa reall cheating!
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 Re: The Golden Legion Clan Training mod (v .950)  » posted under The Golden Legion Clan Training mod on Jan 28, 2011, 12:04:04 am
noam710 wrote:
Man i have a lot of ideas for "the best roman mod ever" but im not a modder


there is rome mods we need a greek mod!! yup yup
guilemaster wrote:
Hm well, I don't even know what this was anymore. It was probably an admin module or a bunch of maps I was letting the old clan test out. It's old and useless now. It was no psychology test, I just didn't bother setting a password =D
oh ha ok never mind
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 Re: The Golden Legion Clan Training mod (v .950)  » posted under The Golden Legion Clan Training mod on Jan 27, 2011, 12:29:16 am
guilemaster wrote:
Ha, this old thing. I got an email saying you replied to this dinosaur of a mod. I wasn't referring to a legion as in the Roman Legion, It was in reference to the long-gone clan, Golden Legion. This was a collection of (my very first) maps for the purpose of training grounds for new members. It's redundant, but feel free to explore the maps if you like.

oh ok i will yo thanks
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 Anno Domini 1257 (v 0.95pre10)  » posted under Anno Domini 1257 on Jan 26, 2011, 05:51:06 pm
yeah the music file isnt working the link yo
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 The Golden Legion Clan Training mod (v .950)  » posted under The Golden Legion Clan Training mod on Jan 26, 2011, 05:39:59 pm
what naaaation or race or something u use romans?
so what is it ? is it a psychology test or waht game mod is it about
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 Re: Vita Dolentis (ex-Rome Mod) (v v2)  » posted under Vita Dolentis (ex-Rome Mod) on Dec 12, 2010, 06:39:23 pm
alexis666 wrote:
guys i am sorry i need to know where i can find the greek troops.. i choose swadia but they have swadian recruits despite the fact that the cities have greek names.plz tell me if there is something wrong
yup thats werid my download is right yo
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 Re: Anno Domini 1257 (v 0.95pre10)  » posted under Anno Domini 1257 on Nov 26, 2010, 04:51:24 pm
Andariel Halo wrote:
FighterJet28 wrote:
Andariel Halo wrote:
FighterJet28 wrote:
well im not an expert with processors, but the graphics card is a 512MB. should definitely be sufficient. im not so sure about the processor though, i think its a quad core (i got intel 2 quad). try downloading latest graphic card drivers for what you have. and maybe lowering the graphics if need be, if you using the Ctrl + T cheat, that could easily be the cause



I can play the native game and virtually every other mod on MAX settings just fine.
but this mod has a lot more activity on the campaign map and theres and lot more detail and all in battle map, graphics could still be an issue for a 512MB, because it couldnt get a superb framerate. just my opinion



Activity on the campaign map indeed would seem to be the issue. Is there ANY sort of fix for this at all? Some way to reduce campaign-map graphics, for example? Battles aren't laggy, virtually at all, but when I lower the graphics for the game, it doesn't affect the game.




ALso, to the other person: No, the East Roman Empire should NOT be called the Byzantine Empire. We only call it the Byzantine Empire in order to distinguish it from Rome. In actuality, they called themselves the Roman Empire, or Eastern Roman Empire


yes ur right
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 Vita Dolentis (ex-Rome Mod) (v v2)  » posted under Vita Dolentis (ex-Rome Mod) on Nov 20, 2010, 12:27:47 am
are u gaanna add a differnt world map or add more greek stuff or other factions? oh also it will be cool if ya take out all other factions from warband and just leave nutral ctys to take over as the greeks or romanese
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 Imperium Graecorum Beta (v .2)  » posted under Imperium Graecorum Developers Build on Nov 09, 2010, 10:35:16 pm
okk i cant wait chaaa!! hows it coming yo
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 Vita Dolentis (ex-Rome Mod) (v v2)  » posted under Vita Dolentis (ex-Rome Mod) on Oct 11, 2010, 06:07:32 pm
what the hell the mod was working good but today it wont play it says missing sky mesh box something one?!! it never did before and i redowloadable it again and still?!! help meeeee.... <( oT.To )>
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 Vita Dolentis (ex-Rome Mod) (v v2)  » posted under Vita Dolentis (ex-Rome Mod) on Oct 11, 2010, 03:17:35 pm
ur lacking formations dude i love ur mod though at least shield wall for the hellas and squre to use in roman empire
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 Re: Anno Domini 1257 (v 0.95pre10)  » posted under Anno Domini 1257 on Oct 10, 2010, 12:31:02 am
BeanyUndead wrote:
I honestly do not see many good mods out there, but this one is excellent. I have no idea how these forums work or if the designer will ever see this comment but if he/she does, seriously great stuff. A couple of bugs to report, and I hope this helps:

1) Some swords and locations have 'Type XIII' or something similar attached to the name.
2) Game crashed while being attacked by deserters outside York. Error message: unable to load mesh: skybox_clear_08. If fixed this problem by 'cut and paste' lines of code from within the skybox data file to replace the 08 data. If this is causing problems for anyone else I can tell you how to do it.
3) When doing the final mission for the 'Merchant of London' involving fighting the looters in the city, some of the enemies spawn in the walls and the mission does not end because the guards are all flailing around outside the wall trying to get through. I just exit the mission via the castle door, so not a big problem. You still get full XP and credit.
4) The already frequently stated map stutter effect. My computer is the best money can buy with a graphics card that could facilitate a space shuttle launch and a lot of memory. Tried all suggestions and I believe it is the M&B engine.

Bugs are not in any way game threatening. I am off to play it again. If I have posted this in the wrong place or it ends up in a furious designer's email after he's told everyone a thousand times to post it somewhere else, I do apologise. Thanks again for a great mod.
cool can u write the detailed thing to fix the skybox clear 08 thing thats the only thing thats stoping me from playing all day
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 Re: ATAT (v 1.0)  » posted under ATAT on Oct 07, 2010, 12:53:11 am
Retnu14 wrote:
McPsalms wrote:
Yiyang Chen wrote:
oh come on, say somthin', it took me two and a half weeks to make this, I guess nobody's making starwars......

oooo that kind of ATAT! AWESOME! :hammer: I thought atat was a programming term at first lol. I'm going to experiment with this one. Nice job :-D ive been wanting to play the star wars conquest mod, but i have warband :-(
they will port to warband after they finish with the next update
aaawweessomee!!
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 Imperium Graecorum Beta (v .2)  » posted under Imperium Graecorum Developers Build on Oct 07, 2010, 12:37:46 am
alright keep it up yo its ganna be awesomo take ur time too no rushing
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 Imperium Graecorum Beta (v .2)  » posted under Imperium Graecorum Developers Build on Oct 06, 2010, 02:15:56 pm
ya have a release date yet?
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 Anno Domini 1257 (v 0.95pre10)  » posted under Anno Domini 1257 on Oct 05, 2010, 04:17:33 pm
i think the bizantine was the roman of nicea plus the latin they were pretty big since they are the orin ginal east roman empire yo
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 Vita Dolentis (ex-Rome Mod) (v v2)  » posted under Vita Dolentis (ex-Rome Mod) on Oct 02, 2010, 04:27:43 am
oh can u upgrade the hellas greek clothing to improve their texture it looks ugly compare to roman armor and some roman troops in beging lower class should at least keep one javelin to use as a spear or have a sword cause hand attacks suck they dont know kun fu so they die quick or more ammo for the javelin throwers
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 Vita Dolentis (ex-Rome Mod) (v v2)  » posted under Vita Dolentis (ex-Rome Mod) on Oct 02, 2010, 04:23:30 am
cool mod but ur missing like greece and italy!! it would be awesomo if ya have the real map of the part of the worrld and ya should base it on an age yo well at least the troops of greece to match romes age they dressed differnt and fix greek troops to starrt in a phalanx positon that would show their true nautural selfs oh oh try to add the carthinains and take out war band stuff they ruin my spartan fantisy muha
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 Greek and Macedonian Items (v Any)  » posted under Greek and Macedonian Items on Oct 02, 2010, 04:18:48 am
cool ok how would i use these?
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 Imperium Graecorum Beta (v 1.01 Beta)  » posted under Imperium Graecorum Developers Build on Oct 02, 2010, 04:15:49 am
cool is it the single player version?
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 Re: Anno Domini 1257 (v 0.95pre10)  » posted under Anno Domini 1257 on Oct 02, 2010, 03:58:58 am
yeah it was the byzantin empire the true roman empire!! ya need to change that wonder if i just can change the factions name in the files....
Brubar wrote:
It's me again, I forgot something i thought was REALLY important.

It's a suggestion again, but i thought it was pretty weird that there are christian churches in Middle Eastern and Northern Africa cities, but there are no mosques at all!!
There's non need to put big or beautiful mosques, but only some little ones (like the churches); that would be a great and essential (i think) add-on for the Historical/Realistic aspect of this awesome mod.

-I got stuck in the Arab Troop Tree (in camp mode) and had to restart the game.
-I escorted a caravan (you know, for a guild master quest) and went by boat; the caravan was still a horse on water (should be a boat unless Caravans had water horses)
-Sometimes faces and heads just disappear (in battle, or anywhere in gameplay)

-Oh and if possible, i suggest that Oslo should be a coastal city (for now it isn't but in real life, it is).
-Shouldn't the "roman empire of Niceae" or the "Latin Empire" be called the "Byzantium Empire"??


I don't have those many crashes....
Thanks again
IP: logged
 Anno Domini 1257 (v 0.95pre10)  » posted under Anno Domini 1257 on Oct 02, 2010, 03:55:04 am
i have a bug problem when in battle or traveling i get a report of missing sky mesh 08 i guess its a missing file do u happen to give it it gets me out of the game which is annoying but i love this game so if ya have another project yo try to do the one about the sparta persian wars or alexander age those would be knarly
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