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User Name Group Member Since File Listings Comments
ithilienranger Uploader Sep 10, 2010, 10:00:11 am 3 11
File listings: newest first
# Title Added/Updated Downloads
Per Day
Total
Downloads
File Rating Views File Size Comments
1  Enlistment Mod Jul 02, 2011 0.78 2,173 Unrated 12,331 30.4 KB 13
2  [OLD]AutoFire Jan 22, 2011 0.52 1,398 5.0 / 5.0 8,099 11.7 KB 5
3  Enlistment Mod for native Oct 05, 2010 0.62 1,735 5.0 / 5.0 8,670 1.26 MB 9
Comments
IP: logged
 Re: Enlistment Mod for native (v 1.0)  » posted under Enlistment Mod for native on Oct 03, 2011, 09:15:09 am
DatrixTSW wrote:
It doesn't work for me because of RGL Error that tells me I need a costumes_a.brf
You're probably trying to run this in Warband. If you want it in Warband, check one of the links in the description.
IP: logged
 Re: Enlistment Mod (v 1.1)  » posted under Enlistment Mod on Jul 05, 2011, 12:54:53 pm
@tobijah: That problem should have been fixed in the 1.1 update.
Cro_Lion wrote:
i've just put it in my (first) mod, i've done everything just like you said in the readme file, it works perfectly, don't get any problems like tobijah (c comment above), but there seems to be something wrong with the menus. instead of picking the background, it just gives me those 3 options (u know which options i'm talking about).
P.S. I'm running on Warband 1.134
When you are enlisted clicking on the map takes you to the soldier menu. I'm not sure what your problem is.
IP: logged
 Re: Enlistment Mod (v 1.0)  » posted under Enlistment Mod on Jul 03, 2011, 05:04:31 pm
elendio wrote:
ithilienranger wrote:
mountandbladenoob wrote:
Ah ok thank you for reply, can you make an independent verion for warband too?
Well, I can but I am not going to since I only have the Warband demo and can't test it fully. Other modders are welcome to create something for Warband that uses this.

dude i can help you with your warband problem and could you please explain or even make a video as to how to put this into the native version of warband
I got Warband for Christmas and this works fine. Here is a link to what you need but it needs updated: http://forums.taleworlds.com/index.php/topic,174679.0.html
IP: logged
 Re: Enlistment Mod for native (v 1.0)  » posted under Enlistment Mod for native on Jan 30, 2011, 09:07:35 am
jupi73 wrote:
ithilienranger wrote:
Do you get a message that you gained a level? The mod is somewhat buggy because it is my first mod. I think there was a bug where if you gained levels too fast then you would miss some of the upgrades. Also, the levels for upgrades are separate from the player xp levels.
doesnt want to work yes i do play m&b
I need more information from you so that I can solve the problem.
IP: logged
 AutoFire (v 1.0)  » posted under [OLD]AutoFire on Jan 25, 2011, 12:19:31 am
No, I just made them noob-proof. :lol:
It is relatively difficult to install and I didn't bother making it easier because this is made for mod developers.
comment last edited by ithilienranger on Jan 25, 2011, 12:19:49 am
IP: logged
 Enlistment Mod for native (v 1.0)  » posted under Enlistment Mod for native on Dec 17, 2010, 09:56:37 pm
Do you get a message that you gained a level? The mod is somewhat buggy because it is my first mod. I think there was a bug where if you gained levels too fast then you would miss some of the upgrades. Also, the levels for upgrades are separate from the player xp levels.
IP: logged
 Re: Enlistment Mod for native (v 1.0)  » posted under Enlistment Mod for native on Oct 06, 2010, 08:14:20 am
mountandbladenoob wrote:
Are you also going to make a warband version i love the idea :hammer:
Not at this time, I am busy working on another mod. Like I said in the other listing, If a modder wants to make a version for Warband then good for him.
IP: logged
 Re: Enlistment Mod (v 1.0)  » posted under Enlistment Mod on Oct 06, 2010, 08:11:36 am
Bondy195 wrote:
Does this work on Latest version of Warband Full Game?
It seems to for the most part with Warband, but I couldn't test some of the features because of a level cap. By my estimations, everything should work except for the Saranids. As is, this mod will not work with the Saranids, but it is easy for a modder to change that.
IP: logged
 Re: Enlistment Mod (v 1.0)  » posted under Enlistment Mod on Oct 05, 2010, 06:34:41 pm
mountandbladenoob wrote:
Ah ok thank you for reply, can you make an independent verion for warband too?
Well, I can but I am not going to since I only have the Warband demo and can't test it fully. Other modders are welcome to create something for Warband that uses this.
IP: logged
 Enlistment Mod (v 1.0)  » posted under Enlistment Mod on Oct 05, 2010, 08:42:58 am
Well, this is supposed to be for experienced modders to add to their larger mods. (i.e. Star Wars Conquest, Sword of Damocles, 1866, etc.)

If you want it for those then you need to wait. Otherwise, I will upload an independent version for Native M&B 1.011 soon.
comment last edited by ithilienranger on Oct 05, 2010, 11:08:27 am
IP: logged
 Re: cRPG & Strategus (v 0.120)  » posted under cRPG & Strategus on Sep 27, 2010, 08:24:56 pm
PsykoOps wrote:
Hey so yeah, about those pregnancies... how many gold for abortion? Also I'm sure I had to say something else too... mayb... hey who the hell are you?

WOW, what an utter waste of a post! How about writing something important about the mod, instead of about killing innocent, human life.
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