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User Name Group Member Since File Listings Comments
tobijah Regular User Jun 24, 2010, 06:05:13 pm 0 52
Comments
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 Glacier Valley (v 2.0)  » posted under Glacier Valley on Feb 05, 2012, 01:23:15 pm
YAY ICELAND! (or other Scandinavian country)

Great work with this I love the way the glaciers look as they turn into a river. My only suggestion (if at all possible) would be to make the mountains in the background snow covered.
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 1860s Old America (v v. 0.81)  » posted under 1860s Old America on Jan 28, 2012, 06:58:39 am
Hi Gabby, the person who did the poster art misspelled "American" they spelled it "Amercan"...
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 Mount&Gladius v2.0 (v v2.0)  » posted under Mount&Gladius v2.0 on Jan 26, 2012, 08:21:52 am
I don't want to start a stupid bicker fest here, just merely stating my thoughts.

From what I always saw/heard the Greeks were taken over by Rome, and thus cannot have an empire. I always thought that Rome ruled over Greece in those days. (or at least to some degree)
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 Native-Enhanced (v 0.1 alpha)  » posted under Native-Enhanced on Jan 19, 2012, 08:34:36 am
http://t2.gstatic.com/images?q=tbn:ANd9GcRQ10cVzNsg1pYGYiuM52hBtaZNwxIVg2T32WPPb2nTpxOuLBqj6Q

But don't you see? he did add alot of new weapons!

See all those hammers?

;-)
comment last edited by tobijah on Jan 19, 2012, 08:35:24 am
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 Re: 1776 American Revolution v. 1.0 (v 1.0)  » posted under 1776 American Revolution v. 1.0 on Dec 15, 2011, 06:06:55 pm
GABRILDURO wrote:
tobijah wrote:
Sweet, good to see this progress Gabri (you swanky Italian you.) :green:

[if the reader for some reason does not know what "swanky" means then they should look it up, i did so myself to make sure it was not an insulting to say.
Thx for the compliments, and yes...1776 took long to get finally to this point.... >:)
Gabby
PS swanky is translated "sciocco" in italian.... :shock: (means "silly" ??!!..)


haha, had no idea. Hurrah for language barriers!
In english it means... my goodness... this is a vary, varied word...I just meant you are awesome/(or something like that)


blegh the spoiler button does not work
comment last edited by tobijah on Dec 15, 2011, 06:08:35 pm
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 1776 American Revolution v. 1.0 (v 1.0)  » posted under 1776 American Revolution v. 1.0 on Dec 13, 2011, 07:36:09 pm
Sweet, good to see this progress Gabri (you swanky Italian you.) :green:

[if the reader for some reason does not know what "swanky" means then they should look it up, i did so myself to make sure it was not an insulting to say.
comment last edited by tobijah on Dec 14, 2011, 08:46:00 am
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 Ikaguia's Multiplayer Mod - Source (v 0.1 beta)  » posted under Ikaguia's Multiplayer Mod - Source code on Oct 30, 2011, 03:40:18 pm
Sounds promising keep up the good work
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 XIV Century (v 0.01)  » posted under XIV Century on Oct 25, 2011, 12:09:59 pm
This mod looks quite good great work so far (downloading it now) I hope this mod works for me
Did you get that pic from Age of Empires 3? nice pic though love the graphics on it
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 Tred's Mod (v 2.0)  » posted under Time Of Lead on Oct 12, 2011, 09:41:47 am
Tred it looks great so far, I'm downloading it now.
I'm also pleased that you made bandits more dangerous, not alot of mods have that feature.

I just hope this works OK on my computer.
So many mods don't work on this computer for some reason.
It is not the graphics either, native and several others work just fine.
Its just something in the download I guess.

Still I like native the most for single player, Might I also suggest that you add the diplomacy mod to this?
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 Dragon castle v1.1 (v )  » posted under Dragon castle v1.1 on Sep 01, 2011, 09:50:09 am
That is a work of art good job on the building
it looks B-)
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 Cloth (v 1.0)  » posted under Cloth on Jul 19, 2011, 11:58:24 am
Please post screenies
:-)
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 40000,,, (v 1)  » posted under 40000,,, on Jul 15, 2011, 10:00:13 am
.... what is this supposed to be?
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 DE_Dust (v 1.0)  » posted under DE_Dust (BATTLE) on Jul 10, 2011, 06:57:33 am
Dude awesome map(you avoided those ugly jagged edges)
B-) Its awesome

[EDIT]
you know whats funny?
its that this map reminds me of a First-Person-Shooter game
comment last edited by tobijah on Jul 10, 2011, 06:58:30 am
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 Uber Rhodok Mod (v 1.0", "0.7 beta)  » posted under Uber Rhodok Mod on Jul 09, 2011, 06:45:20 am
you really need some info of what you have made different(and maybe some pics)
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 Enlistment Mod (v 1.1)  » posted under Enlistment Mod on Jul 05, 2011, 09:40:06 am
You probably already know this but...
I enlist with a king and when he is finally done fooling around, and and finally gets in a fight I cant join him because i am not at war with the opposing faction
can you fix it so you have the status of a mercenary or something when you enlist?
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 Age of Blades (closed Beta) (v 0.3 beta)  » posted under Age of Blades (closed Beta) on Jun 21, 2011, 08:34:39 am
well guys i saw this mod in progress a while back and i am exited that it is finally coming out soon :green:
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 Jousting arena v2 (v 2.0)  » posted under Jousting arena v2 on Jun 14, 2011, 11:33:46 am
DANG NOW THAT'S A PROPER CITY!

Why won't PWMod make cool city's like that anymore?

Awesome work dude/dudet



also imagine 200 people on each side trying to use that map would be absolutely amazing (too bad noone knows how to do it with any good speed :-( )
comment last edited by tobijah on Jun 14, 2011, 11:35:17 am
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 Re: SnD's Polished Native (v Alpha 0.5)  » posted under SnD's Polished Native on Jun 14, 2011, 05:29:05 am
nomad1414 wrote:
nice work , but before I download , will these improvements affect the system requirements of the game ?

:green:
Nomad I don't know about the other things but mods like "Polished landscapes" and other graphics mods will slow it down a lil if your computer is slow
as for some others i would say it just has more stuff to calculate and think about so it would probably be a lil' slower(don't take my word for it though)
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 FIGHTING IN OTHER DIMENSION (v 1.0)  » posted under FIGHTING IN OTHER DIMENSION on Jun 14, 2011, 05:14:05 am
a picture or two and some words on this (mod?) would be most helpful if you want anyone to download

Or is it a map?(i guess i should have guessed that one seeing which section you put it in) if it is a map then pics of it are even more crucial
comment last edited by tobijah on Jun 14, 2011, 05:15:58 am
cool i will check it out
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 Multiplayer Map: Lost Fortress (Bat (v 1.1.1)  » posted under Multiplayer Map: Lost Fortress (Battle) on May 25, 2011, 11:57:04 am
Rannepear you actually there?
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 Multiplayer Map: Lost Fortress (Bat (v 1.1.1)  » posted under Multiplayer Map: Lost Fortress (Battle) on May 24, 2011, 02:01:59 pm
Yo I have been trying to find a program or some tool or something to make a map(s) Could you send me a link to where i might get the program you use?

P.S. also if I do get what i need and finish a map you will be notified promptly
comment last edited by tobijah on May 24, 2011, 02:03:04 pm
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 Pino Armors Pack - Volume 2 (v 1.0)  » posted under Pino Armors Pack - Volume 2 on May 06, 2011, 11:37:12 am
The masses desire pictures of your work some need some more evidence before they do the work to download and put it into the mod(and yes i know its not much but I'm lazy lol)
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 my coolz mod (v XYZ)  » posted under my coolz mod on Apr 29, 2011, 05:57:52 pm
WHAT THE HECK? lol
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 Shattered Skies (v 1.1)  » posted under Shattered Skies on Apr 26, 2011, 11:16:18 am
Dude.... that was Cool great job with the boats Oh and I love how you used sails as wings B-) :green:
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 Mercenaries (v 1.0.2)  » posted under Mercenaries on Apr 11, 2011, 09:37:47 pm
dude the site looks 10 times better then C-RPG site and it has a better feel to it good job

Hope there are some players today :green:
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 1866 (v 0.9.0)  » posted under 1866 on Mar 29, 2011, 07:08:14 pm
WOoooooooooooooooooooooooooooo yayayaya new version..... :hammer: :hammer: :hammer: I really hope the main quest is better lol
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 Battle Map: Snow Fight (v 1.0)  » posted under Battle Map: Snow Fight on Mar 27, 2011, 04:09:28 pm
It looks great

good job on this map :green:
im am excited for A CHANGE OF SCENERY WOOO
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 2Desert Multiplayer Map (v 1.0)  » posted under 2Desert Multiplayer Map on Mar 25, 2011, 10:49:27 am
that looks like you put a lot of work into that and it looks great
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 Battle Map - Magic Forest by Ripper (v 1.0)  » posted under Battle Map - Magic Forest v1.1 on Mar 23, 2011, 09:34:37 pm
Dude that looks amazing
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 War of Hell (v 1.0)  » posted under War of Hell on Mar 20, 2011, 09:26:09 pm
google chrome(web browser) says its german

[EDIT]
STUPID ME Deutsch means German ugh why does america change every thing >:(
comment last edited by tobijah on Mar 20, 2011, 09:27:35 pm
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 Madoc's Banner Pack *updated* (v 1.0)  » posted under Madoc's Banner Pack *updated* on Mar 17, 2011, 04:33:34 pm
HOBO KNIGHTS ROCK!
Hobo knight emoticon beating a swadian ---> :shock: :hammer:
comment last edited by tobijah on Mar 17, 2011, 04:35:04 pm
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 [WB][S]Europe 1500-(Beta Released) (v v0.6 Beta)  » posted under [WB][S]Europe 1500-(Beta Released) on Mar 13, 2011, 03:57:11 pm
Question :?:
Why is the game exactly like native i played it as a mod in its self no other things and it did not have anything different it was plain old native
computica wrote:
tobijah wrote:
Whenever i try to extract it to my desktop(because my PC is weird and only works when I put a mod on desktop not in the module folder and BTW I also tried direct extraction and it had way more problems) it says it has problems with something like a village prop or something and also an unexpected end to extraction or something like that i don't wasn't to try again because i already did it like 2-3 times already

That means your download is corrupt (meaning it finished to early), when it says "unexpected end". You might want clear your internet history for your internet browser.

If if still brings up errors when you extract it, get the 1.0 release then the 2.0 patch and see if they work. Just so you know, I use WinRar or 7zip to extract the files.
Thanks I'll try that.
Whenever i try to extract it to my desktop(because my PC is weird and only works when I put a mod on desktop not in the module folder and BTW I also tried direct extraction and it had way more problems) it says it has problems with something like a village prop or something and also an unexpected end to extraction or something like that i don't wasn't to try again because i already did it like 2-3 times already
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 With Fire and Sword Mod beta (v 0.3)  » posted under With Fire and Sword Mod beta on Feb 15, 2011, 11:01:53 am
Man this would make a Template with all the stuff you already have (which includes landscape mod) to make a amazing Persistent World mod i mean its amazing!!!
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 Vikingr (v 0.70)  » posted under Vikingr on Feb 01, 2011, 11:29:30 am
it sounds awesome i am getting it now 2 Hours left :-( but it has 5 stars and i have see many servers running it online soo definitely trying it :green:


Oh and the video was awesome more reason to get it
comment last edited by tobijah on Feb 01, 2011, 11:32:52 am
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 Persistent World MOD [Hotfix] (v Version 3.5 Beta)  » posted under Persistent World MOD [Hotfix] on Jan 30, 2011, 06:41:12 am
ugh
i cant play it. in loading screen it quickly closes and says something about a "cant load sky box" then again i did get regular native and use this update on it but the thing is that this update did not work on the previous PWMOD 3.4 when i used it on that either
P.S. i did rename the mod folder with what you say in description



Ok i'm sorry there was another update that i never saw... the internet has been down for like a week, i'll try that.
comment last edited by tobijah on Jan 30, 2011, 06:47:28 am
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 Thel's Face Pack (v 3.0)  » posted under Thel's Face Pack on Jan 30, 2011, 06:20:29 am
Dude those look good ...and very very creepy :lol:
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 New Elgante, a multiplayer warband (v )  » posted under New Elgante, v0.8 Anniversary Edition on Jan 14, 2011, 07:26:52 am
well i read the descriptions on all of the troops and you made your mod sound really good i am downloading it now although i was kinda disappointed that its not one player yet
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 Dawn Of Man (v Alpha V3)  » posted under Dawn Of Man on Jan 14, 2011, 07:05:41 am
I tried it and nothing went wrong for once. zarthas great job on this mod its a work in progress but its really good for and alpha release and i mean really good congrats on your awesomeness 5stars :-D

P.S. and by for once i mean so many cool mods like this one don't work for me ever
comment last edited by tobijah on Jan 14, 2011, 07:06:30 am
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 The Paladin Mod (v 1.0)  » posted under Padins And Dark Knights mod on Dec 31, 2010, 10:50:36 am
I saw the video and it looked pretty cool B-) but you might want to look into borrowing a texture for a real paladins sircoat otherwise it looked pretty cool
and no i don't have any in mind at the moment
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 ElvenPath Multiplayer Beta (v 0.1.0 beta)  » posted under ElvenPath Multiplayer Beta 0.1.0 on Dec 24, 2010, 04:55:08 pm
It was not that bad actually...buuuut it was very similar to some older mods
i have played before(can't recall what thy were called) and they were kinda
awfully made, not to mention there were only two maps (you kinda need more) the elven camp map needs more work though 'cause their base is to small and open to people invading it.
P.S. i know it's only a small mod but the factions need some work along with the troops available for the player i don't have any suggestions of how though
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 Shogun Mod v0.30.0000 (v 0.30.0000 beta)  » posted under Shogun Mod v0.30.0000 on Nov 12, 2010, 11:22:12 am
its really good so far, and I am glad you put some of the bots in for multi-player they are fun.
one of the levels locked up though as soon as it went into the MP map "camp" it locked up and closed,
its probably just this computers ability to handle it that is the problem.
all and all though its awesome
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 Shogun Mod v0.30.0000 (v 0.30.0000 beta)  » posted under Shogun Mod v0.30.0000 on Nov 12, 2010, 10:52:38 am
this one looks way better than the alpha good job
comment last edited by tobijah on Nov 12, 2010, 10:53:11 am
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 Re: Shogun Mod v0.30.0000 (v 0.30.0000 beta)  » posted under Shogun Mod v0.30.0000 on Nov 12, 2010, 10:51:34 am
pattyp wrote:
You know what would be cool, a ninja mercenary sort of faction, you could join a ninja mercenary faction that would give you missions to do every once in a while, than eventually as your abilities grow the lords themselves will give you assignments, then eventually youll be able to create your own company that is hired out to do missions and assist lords in battles and things like that.
your right that would be really cool but it would probably be very herd to get working properly :green:
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 Persistent world Map - N0body's Map (v WIP)  » posted under Persistent world Map - N0body's Map on Aug 21, 2010, 07:47:28 pm
where is the maps folder??
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 ElvenPath Multiplayer Beta (v 0.1.0 beta)  » posted under ElvenPath Multiplayer Beta 0.1.0 on Aug 20, 2010, 03:46:18 pm
Failure :?:
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 The Ranger's Apprentice - Warband - (v V3.00)  » posted under The Ranger's Apprentice - Warband - V3.20 on Jul 13, 2010, 10:11:27 pm
i try'ed it but it need alot of work good job thoughhttp://forums.taleworlds.com/index.php/topic,90002.0.htmlrabbit_banner.jpg
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 The Ranger's Apprentice - Warband - (v V3.00)  » posted under The Ranger's Apprentice - Warband - V3.20 on Jul 13, 2010, 07:59:45 pm

Sweet I'm getting it now
http://forums.taleworlds.com/index.php/topic,90002.0.htmlrabbit_banner.jpg
comment last edited by tobijah on Jul 13, 2010, 08:00:18 pm
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