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 Mount&Blade Repository
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User Name Group Member Since File Listings Comments
Meredith Regular User May 13, 2010, 05:02:04 am 0 2
This mod is very, very good. It's a real breath of fresh air.

I really appreciate the hours of work that you must have put in, but having said that I have to add that I really hope that you are going to finish it, you are about 2 heartbeats away from a mod that rivals the native one.

There are a couple of small bugs, some of the weapon meshes are missing, one or two of the dayglo colors on the armor and equipment need to be toned down, a few names need changing, the haircuts on some of the NPCs (Khergits eek).

I so enjoy the new companion characters and all that needs to be done here is to remove all the dialogue connections to the original characters upon which they were based. If all the original characters could be replaced that would be supercool.

There are one or two glitches regarding crossing bridges but I am sure you are aware of them.

It really is such an excellent module, like I said I really hope that you can find the time to complete it because it deserves it, I would have paid money for it, that's how good it is.

Thank you

Meredith :roll:

P.S. And an option to remove the interaction between the companions would be awesome.

P.P.S. I am making good money in selling the Christian nutters, but you really need to change the dialogue options here too :-D
comment last edited by Meredith on Jul 07, 2010, 03:38:04 am
IP: logged
 the idiots guide to More Horses for Warband (v 3.0)  » posted under More Horses for Warband on Jul 06, 2010, 05:02:28 am
I sincerely appreciate every bit of effort that modders do to make my game more enjoyable and I am dying to install this

I am struggling with the instructions.

1. Make a copy of your Native folder. (so if something goes wrong, nothing hits the fan ;)

no problem here

2. put the texture files in the textures folder ( C:\Program Files\Mount&Blade Warband\Modules\Native\Textures )

I copy the files with the extension .dds into the texture folder.

3. put the brf file in the rsource folder ( C:\Program Files\Mount&Blade Warband\Modules\Native\Resource )

ok...... that's morehorse.brf

4. put this in the module.txt file load_mod_resource = MoreHorse in the #animations column

???? Put what in the "module.txt file load_mod_resource = MoreHorse in the #animations column", what is "this"?

5. then put the below in the item kinds.txt and add to the top number so if its 400 change to 460

I don't have a file called "kinds.txt"

6. put a copy of the brf Armouredhorse in the commonres folder.

I don't have a file called "Armouredhorse.brf

7. enjoy the new lovely horses :)

I wish I could.

I am sorry if I sound a bit thick but could some kind soul please send me detailed instuctions?

Thanks in advance

Meredith at [email protected]

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