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User Name Group Member Since File Listings Comments
templarknight Uploader Apr 19, 2010, 09:47:26 am 1 22
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# Title Added/Updated Downloads
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File Rating Views File Size Comments
1  magna imperia (mount gladius singleplayer) Mar 22, 2012 7.41 19,845 4.5 / 5.0 67,174 176.46 MB 41
Comments
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 Mount&Gladius Singleplayer (v 1.2)  » posted under magna imperia (mount gladius singleplayer) on May 07, 2011, 12:04:45 pm
sry again :) but my pc broke so couldt relly do anything now its back on but its not redy yet the dissapear bug still isnt fixed the next update is first gonna come when the fix is done
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 Mount&Gladius Singleplayer (v 1.2)  » posted under magna imperia (mount gladius singleplayer) on Apr 12, 2011, 07:31:36 am
sorry for the long wait time seems like things are about to get back on track again with some help from caius who have made the new items for the greeks and zimke whos
gonna try to fix the bug with the dissapearing so i guess ill have a new version at the end of this month
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 Re: Mount&Gladius Singleplayer (v 1.2)  » posted under magna imperia (mount gladius singleplayer) on Apr 08, 2011, 06:18:37 am
Taisho Lyons wrote:
I got some ideas for factions

you have:
Swadia=Rome
Nords=Gauls
Vaegirs=Vaegirs
Khergits=Khergits
Rhodoks=Rhodoks
Sarranids=Sarranids/ but with Egyptians

I honestly would keep Swadia as Rome, but I would change the Nords to Germanic Tribes, Vaegirs=Gauls, Khergits=Scythia, Rhodock=Greeks, and the Sarranids to Egypt lol even though you have the Sarranids with Egyptian Soldiers.

Also if your going to have it so that Romans can have larger armies then make it so that you can buy bread and other food sources in 500/500 instead of 50/50.
The Mercenary idea is brilliant I have no advice for that lol

other than a few glitches its a great mod.
Hey thanks im gonna use some
Of the advice you gave me and i know that the eqypt is quite bad but i need textures and my net still dont work and i got some problems with the greek textures im hoping of getting an upload next month but as said im gonna need some time to
Fix the problems

comment last edited by templarknight on Apr 12, 2011, 07:39:46 am
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 Re: Mount&Gladius Singleplayer (v 1.2)  » posted under magna imperia (mount gladius singleplayer) on Feb 15, 2011, 09:16:31 am
Therioq wrote:
Any progress yet?
It's been around 2 weeks now
Well we have run in to a little problem or 2 actually first my net dosent work so cant relly upload anything and i havent heard anything from my texturer so we need some textures in the mod so i have no idea when the next version comes sorry
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 Re: Mount&Gladius Singleplayer (v 1.2)  » posted under magna imperia (mount gladius singleplayer) on Feb 06, 2011, 02:35:45 pm
Therioq wrote:
After checking it out a bit further when starting your own faction i did notice the captains that join you are turned into lords, so maybe an idea to get the same system in with the swadian/roman faction. And add so you get more options if you do own your own faction. diplomacy/recruitment wise etc..
first of all thanks for your respons second your thory was wrong but hope is not lost gonna make some new items wich looks like the same in futere update.
third the arena thing yeah i thought of that too it would be relly cool just cant do it myself. furth i have tried diplomacy but it dosent seems to be combitable but when we get a coder he can hopefully fix that.
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 Re: Mount&Gladius Singleplayer (v 1.1)  » posted under magna imperia (mount gladius singleplayer) on Feb 02, 2011, 09:39:58 am
Therioq wrote:
Seems like a good start so far, any idea when you will fix the bugs?
well i have fixed the script bug hte custom item disapearing has been reduced
comment last edited by templarknight on Feb 02, 2011, 09:40:15 am
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 Re: Mount&Gladius Singleplayer (v 1.1)  » posted under magna imperia (mount gladius singleplayer) on Feb 02, 2011, 09:38:30 am
lionhero wrote:
I absolutely love this mod for a few reasons...

1. mercenaries and villages have much higher recruit rates (after playing tons of hours of this game (including the original m&b) and various mods, its nice to get an army at a faster rate :P, starting from subzero gets annoying after a while)
2. roman armor and weapons are amazing ( Maximus the Merciful all the way )
3. i love the roman era, rome total war anyone :D, and this mod totally fills the need to fight as a roman instead of just commanding them

Of course I experienced the same bugs as everyone else, the rome thing isn't a big deal cause it really doesn't do anything, but I am really looking forward to the disappearing custom items fix, its so fun fighting as a roman. The mod is still totally playable, just use different armor :P and you still get the awesome legion recruits.

Side note: For the Heroes you recruit, the custom armor on them does not disappear, not sure if its connected differently or what not. Also at times only certain pieces disappear and i would have a throwing spear with 9/10 spears left, but then that disappears shortly after (not sure if this bit is going to help or not)

Side Side note: The custom armor doesn't really work with female characters at all, not sure if you intend to have a female skinned armor but i'm hopeful :D, kill some foos keira knightley style (woad it up in here)
hey thanks next release is gonna be right about now hope you like the new mercenarys :)
ps please rate the file:)
Keep up the good work, and looking forward to your next releases!
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 Re: Mount&Gladius Singleplayer (v 1.1)  » posted under magna imperia (mount gladius singleplayer) on Jan 31, 2011, 12:56:25 pm
Timohept wrote:
3d86 wrote:
1. When you export character you loose all the items you had on your character ..........
2. Faction Rome was eliminated


These 2 bugs i found in 3 min of play,how many other would i find in 1h of play ?
If you cant make a mod please learn before you release a crap like this
you dont need the community to point out such bugs,if you would have tested your mod yourselfs you would have seen them.

If you do not wish to play free mods that have 0 funds and are made by real people on their own time, then don't. Who the hell are you to complain? There is constructive criticism and then there is your rude, selfish, barking. We prefer constructive criticism here. You should be thankful for any attempts at increasing YOUR entertainment, whether it be successful or not. I apologize on his behalf templarknight. Modding is hard work, I've tried it many times but have always given up. Kudos to you for sharing your work, I'm sure the rest of us appreciate it.
well thanks :)
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 Re: Mount&Gladius Singleplayer (v 1.1)  » posted under magna imperia (mount gladius singleplayer) on Jan 29, 2011, 12:51:10 pm
netsuke wrote:
all the equipment my character disappears after one day and he finds himself naked
this is a big problem

can u fix that ?

yeah i know its mostly only when you wait whit the gladius equipped but just hold shift down and press tilde and type cheatmenu in the console then go to camp select CHEAT MENU then select find item and just pick it :)

but i will try to fix it its annoying me as hell too:)
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 Re: Mount&Gladius Singleplayer (v 1.0)  » posted under magna imperia (mount gladius singleplayer) on Jan 28, 2011, 10:36:30 am
3d86 wrote:
I got problems with sending mails,im not surre where the problems is
my id is [email protected],you can add me to msm to it works.
i have send you a invitation in msn
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 Re: Mount&Gladius Singleplayer (v 1.0)  » posted under magna imperia (mount gladius singleplayer) on Jan 28, 2011, 09:14:17 am
3d86 wrote:
templarknight do you use yahoo mail or msm ?
its easyer to talk when we can comunicate faster then coments :)
i have msn but i almost never use it mail me on [email protected] and i will send you my private email :)
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 Re: Mount&Gladius Singleplayer (v 1.0)  » posted under magna imperia (mount gladius singleplayer) on Jan 28, 2011, 08:20:46 am
TheLastSamurai wrote:
Good Mod I love the Roman Legions.

As stated above, I confirm that those bugs exist.


Also a request: Could you possibly find "LOD" files for the roman equipment? All of them do not have LOD, thus they are all in Ultra High quality everytime. about 30 romans on the field will make you lag when you look at the direction where they are all at.
i will look in to it but its not gonna be fixed in the next version
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 Re: Mount&Gladius Singleplayer (v 1.0)  » posted under magna imperia (mount gladius singleplayer) on Jan 28, 2011, 07:10:15 am
3d86 wrote:
surre,il do some reaserch,let me know what you need info on and il do it :)
i need names on celtic great persons special troops and so
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 Re: Mount&Gladius Singleplayer (v 1.0)  » posted under magna imperia (mount gladius singleplayer) on Jan 27, 2011, 02:38:12 pm
3d86 wrote:
Well im not familiar with the modding system for this game,if there is some other sort of help i can offer count me in
i used to make some small mods for fallout 3,but i simply cant get the hand of codding for MB its a little more complicated :)
you could do some research i could defently use that :).
i have made mods for fallout and oblivion too:)
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 Re: Padins And Dark Knights mod (v 1.0)  » posted under Padins And Dark Knights mod on Jan 27, 2011, 08:59:21 am
3d86 wrote:
Paladin footman ? paladin ranger ? i thinc you dont know what a paladin is .......
1. you need new items,the ones you have are very very bad,dont fit a paladin
2 . you cant really make a new faction of paladins,its simply wrong,best you could do for example swadian knights upgrade to paladins
but i guess you could just change the names of the troops you alredy made,the paladin is a knight as far as i know,its a title earnd by diferents means,it just sounds bad when you have ''paladin footman'' and stuff like that

anyways here is my sugestion,i hope you get some help and make this a great mod,but for that you need much better ideas and documentation

[/quote/]paladin is holy knight
3d86 wrote:
Paladin footman ? paladin ranger ? i thinc you dont know what a paladin is .......
1. you need new items,the ones you have are very very bad,dont fit a paladin
2 . you cant really make a new faction of paladins,its simply wrong,best you could do for example swadian knights upgrade to paladins
but i guess you could just change the names of the troops you alredy made,the paladin is a knight as far as i know,its a title earnd by diferents means,it just sounds bad when you have ''paladin footman'' and stuff like that

anyways here is my sugestion,i hope you get some help and make this a great mod,but for that you need much better ideas and documentation
well a paladin is a holy knight so i give 3d86 right you cant make a faction of paladins but you sure could make some nice units with paladins :) just keep work then it will be there sometime :-) :hammer:
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 Re: Mount&Gladius Singleplayer (v 1.0)  » posted under magna imperia (mount gladius singleplayer) on Jan 27, 2011, 08:53:54 am
3d86 wrote:
I see,well i love the idea of the mod,im a huge fan of romans
il folow your updates and i hope you fix the bugs [maybe it would be a good idea to get some help] ,good luck with the mod :)
if you like you could help with the mod as you say i could need some help :)
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 Re: Mount&Gladius Singleplayer (v 1.0)  » posted under magna imperia (mount gladius singleplayer) on Jan 27, 2011, 08:42:17 am
3d86 wrote:
I see,well i love the idea of the mod,im a huge fan of romans
il folow your updates and i hope you fix the bugs [maybe it would be a good idea to get some help] ,good luck with the mod :)
well i give you right i need some help just dont really know were to get that this is the first mod i upload so :) but anyways thanks for the comment if im lucky i might release an update on saturday got a lot of work right now
comment last edited by templarknight on Jan 27, 2011, 08:43:06 am
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 Re: Mount&Gladius Singleplayer (v 1.0)  » posted under magna imperia (mount gladius singleplayer) on Jan 27, 2011, 08:20:16 am
mountgldius wrote:
very very nice mod ive been playing this in 3h now and i did only find one bug the one with rome eliminated but i meant nothing so im very happy about this mod i even created an acount just to rate it because 3,5 was to little but anyways thanks for a great mod.
Thanks for the support
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 Mount&Gladius Singleplayer (v 1.0)  » posted under magna imperia (mount gladius singleplayer) on Jan 27, 2011, 08:00:48 am
3d86 wrote:
1. When you export character you loose all the items you had on your character ..........
2. Faction Rome was eliminated


These 2 bugs i found in 3 min of play,how many other would i find in 1h of play ?
If you cant make a mod please learn before you release a crap like this
you dont need the community to point out such bugs,if you would have tested your mod yourselfs you would have seen them.
the first bug have i tried to get rid of in a week but without succes and i have no idea of what causes it. and yes in game sometime when you wait you will lose all custom made items but only if you have one of the custom made weapons equip if have weapon like bastard sword it wont happen.

the second bug is simple. its just because i made a mistake and made 2 roman factions but it dosent mean anything because there is nothing related to the second faction the first will still work. then there is a last bug. for some reason roman lords have not their armor on when they are at their castles. they have it when they are in the field and when they fight. and these bug should be the only ones i know the first one is big but hopefully i will find a way to get off with it in next version.
comment last edited by templarknight on Jan 27, 2011, 08:24:02 am
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 The Ranger's Apprentice (v 2.00)  » posted under The Ranger's Apprentice on May 17, 2010, 07:46:04 am
its a great mod the only thing there is bad is that there aint made a ranger robe
comment last edited by templarknight on May 17, 2010, 07:46:21 am
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 Europe 1080 - Version 0.2 (v 0.2 BETA)  » posted under Europe 1080 - Version 0.2 on Apr 19, 2010, 01:17:12 pm
how can i join a guild?
comment last edited by templarknight on Apr 19, 2010, 01:55:19 pm
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 Five Kingdoms Beta (Crusade) (v )  » posted under Five Kingdoms Beta (Crusade) on Apr 19, 2010, 11:19:43 am
the game crash when i hit "c" (sorry for my bad english)

else good mod
comment last edited by templarknight on Apr 19, 2010, 11:20:20 am
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