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User Name Group Member Since File Listings Comments
Zilla52 Silenced Troublemaker Mar 26, 2010, 01:30:25 am 0 18
Comments
IP: logged
 Diplomacy v2.8 (for 1.127) (v 2.8)  » posted under Diplomacy v4.3 (for 1.153) on Aug 08, 2010, 04:44:20 pm
ok this is a good mod and all, but slow down on the updating, everyday or so there is new version w/no new features or so few/small they aren't noticed. At least since 2.6 anyway. Take is a bit slower give ppl time to give u ideas/or look at other good mods and use features from them but improve upon them. I took a few features from some M& B Mods and put them into m,y own mods, but i would add to them, taking out bad features and adding new ones or improving any that i saw would be good for a fast updating mod. I started with maybe 100 diff features (Misc.,Large scale, small scale, etc.) to allow ppl to take note of all the changes i;/others had made to the plain old vanilla version of 1.1011 (Original M&B) And then at the end of the list i asked for suggestions, and told them i would look at them and then take some time to improve upon any sugg. i saw awsome. so just slow it down maybe update once a week or even twice, but give urself time to read through all the suggestions you get/have. Look over them and read carefully. improve on any you may like and disscard those you don't think would fit into your mod. I personally avoided any sugg. on insane stuff that wasnt possible until Warband due to lack in skeletons/models. Improvise on some things not in the game. i tried to make a camel model for my mod, but it didnt work so i told them that it wasnt possible due to lack in skeletons, the camel would look like a spider when walking...legs always flying around.

Other then that i have no issues with this mod and i hope you take this advice, great work, keep it up, and i hope that other ppl can get something outta this mod.
Edelstoffl wrote:
Really nice mod but terrible balance. I've started as a ranger and was able to take down any enemie(s) with my ranger's bow and arrows as a level 1 character. Sad to say after 1h of "invincibility" it started to get boring....
Still some work to do.. ;-)


thats the point though, if you've read the series "Rangers Apprentice" You quickly learn after about the 2nd book that the Rangers Longbow is the deadliest weapon in any army. So the mod is not unblanced its just following what the story tells you about Rangers and their weapons.

btw i have read up to book 7 or so and the series is rather intriguing.
comment last edited by Zilla52 on Jul 14, 2010, 12:23:30 pm
elorian wrote:
could i be a tester???
:hammer: :hammer: :hammer: :hammer:


ask mods creator. goto original thread for this. ull find link for talewords, message Von, and then he should repsond to you withing about a day or so. The password will be given to you.
IP: logged
 Patch for Border Princes 2522 v0.7b (v Patch 0.7b)  » posted under Patch for Border Princes 2522 v0.7b on Jul 09, 2010, 01:30:04 pm
Quote:
could i have the pass??

No you can't not unless your a tester.
IP: logged
 Patch for Border Princes 2522 v0.7b (v Patch 0.7b)  » posted under Patch for Border Princes 2522 v0.7b on Jul 08, 2010, 01:51:09 pm
Hey can i use some of the features in your mod in my own? I took your mod and edited some of the starting items and a few items have been more balanced for the age their in. So guns deal way more damage almost 250, speed has been slightly up'ed, etc. Some Morale bonuses have been modified. For every Companion in your party it takes away 4 morale due to lack of command efficiency. Please respond.

Other then that keep up the good work! Can you port this mod to Warband? I like the features/armor in it. :-D :-D :-D :-D :lol: :lol: :lol: :green: :green: :hammer: :pint:
IP: logged
 Re: Diplomacy v2.3.2 (for 1.125) (v 2.3.2)  » posted under Diplomacy v4.3 (for 1.153) on Jul 07, 2010, 03:32:30 pm
xxsanadaxx wrote:
This mod was fun for a long time. But it got old quickly. Why? I'll explain.

1.) How to get Lords to help defend your Kingdom is never explained. I still don't know how to recruit new lords. There was a mod for the original Mount & Blade that let you create Lords on demand. I like that - do a system like that. Because whatever the current system is, it sucks. Badly.

2.) The patrols are weak as hell. I was defending my Kingdom 100% alone because my patrols were getting ran over by groups of Steppe Bandits and Sea Raiders. Not even to mention what happened when an enemy army invaded my Kingdom. I defeated them, but I did it alone.

3.) WAR WAR WAR. I scratch my head... THE KINGDOM OF SWADIA HAS DECLARED WAR ON YOU. I go to the bathroom... THE KINGDOM OF VAEGIRS HAS DECLARED WAR ON YOU. I take a drink of something... THE SARRANID SULTANATE HAS DECLARED WAR ON YOU. Fix this. Having five wars waged on you at once is extremely annoying - especially when YOU'RE THE ONLY ONE DEFENDING YOUR KINGDOM.

So basically, this has the making of a great mod, but these tiny little problems completely kill it. Fix these, and I'll come back to it. Until then, sayonara Diplomacy.


If u need to get money, edit char file, with like 9999999999 money ull have over 12 trillion denars, then just make about 20 or 50 big Patrols, over time they'll crush lord armies, btw to get new lords speak with them privatley after getting ur own kingdom ask about their king if they dont say long may he live it will say cant i persuade u to say more. then so on, etc. but warning u need alot of renown ,honor, and rtr. i have taken over 2 kingdoms and in 3 wars. with over like 90000 troops patroling my kingdom, plus if a lord attacks with no army to back him hes fucked. dude i had 10 big patrols smash on a lord, it was like 108 vs like 550 (plus my army). so u gotta give it a chance.
IP: logged
 Heraldic armor (v 1.0)  » posted under Heraldic armor on Jun 29, 2010, 12:44:01 pm
Is it like a patch for Border Princes? bc sometimes the heraldic Armour shows up with like stripes instead of my banner.
IP: logged
 Re: Light&Darkness - Heroes of Calr (v 0.55)  » posted under Light&Darkness - Heroes of Calradia on Jun 24, 2010, 07:01:29 am
delete wrote:
Aight, this is really fun, but it says something about a wizard in rivacheg, every time i go there I cant find him or even know where to begin to look for him. I also have no clue what to do with the clue she gave me. >< Im pretty frustrated atm. any help would be nice.


The wizard in Rivacheg is Borcha, he is in the Castle's Prison. Go into castle and go past that guy with blue shirt on, look to your left and talk to borcha. Then talk to blue shirt guy to "buy" borcha.
IP: logged
 Re: Light&Darkness - Heroes of Calr (v 0.55)  » posted under Light&Darkness - Heroes of Calradia on Jun 11, 2010, 12:28:49 pm
honkka wrote:
xpressive_dan wrote:
honkka wrote:
where I can find Borcha ?????? pleease help me :-) :-) best mod ever :P
Read my post!
ok so I kill all the dark dudes :D?? so i can have BORCHA

ok now im lost, i have 2 kill the Dark pilgrims to get borcha? wth? other then that great mod!

Although i must say that i cant get the Count guy to talk to me after i do river pirates quest.

help?
IP: logged
 Re: Diplomacy v1.3beta (v 1.3beta)  » posted under Diplomacy v4.3 (for 1.153) on Jun 10, 2010, 04:42:15 pm
waihti wrote:
Zilla52 wrote:
Its says the following:

"Unable to open file: CommonRes\weapon_meshes_e.brf

commonres/weapon_meshes_e.brf is a default file. Please make sure you installed the 1.113 patch.


Oh srry took me a bit, i thought u were talking about teh mod. but heres the prob. im 14 and got no money, parents cheap. So i had 2 get the 1.110 crack or i think it was 1.111. idk. but o well. so im stuck w8ting for a 1.113 crac. which sadens me.
IP: logged
 Diplomacy v1.9.5beta (v 1.9.5beta)  » posted under Diplomacy v4.3 (for 1.153) on May 29, 2010, 04:30:18 pm
i get aa mesh error. and yes i did copy the Native Folder and all its contents.





Its says the following:

"Unable to open file: CommonRes\weapon_meshes_e.brf

and yes i did use the Native module folder from Warband. How 2 fix it? bc i have 1.9.5 and still same problem. yes re-named folder, yes i did exactly as told. 2 the freaking letter.
IP: logged
 Diplomacy v1.5.1beta (v 1.5.1beta)  » posted under Diplomacy v4.3 (for 1.153) on May 17, 2010, 06:29:50 pm
i cant even do anything i took Wercheg and cant do any of the diplomatic stuff. wth did i do wrong? i moved the files into the "Diplomacy_v1.xbeat" folder
which was just Native copied.

(btw faction is Nords)
IP: logged
 Re: Diplomacy v1.3beta (v 1.3beta)  » posted under Diplomacy v4.3 (for 1.153) on May 15, 2010, 02:20:14 pm
mitch9016 wrote:
Zilla52 wrote:
i get aa mesh error. and yes i did copy the Native Folder and all its contents.





Its says the following:

"Unable to open file: CommonRes\weapon_meshes_e.brf


This is a warband mod a mount and blade normal mod its for warband only so it won't work in normal Mount and blade


i know, i took Warband's native folder, copied it and then re-named, then replaced all the files. but i also backed them up just in case it wasnt gonna work.
IP: logged
 Diplomacy v1.3beta (v 1.3beta)  » posted under Diplomacy v4.3 (for 1.153) on May 14, 2010, 08:21:40 pm
i get aa mesh error. and yes i did copy the Native Folder and all its contents.





Its says the following:

"Unable to open file: CommonRes\weapon_meshes_e.brf
comment last edited by Zilla52 on May 14, 2010, 08:30:51 pm
IP: logged
 Border Princes 2522 (v 0.6c alpha)  » posted under Border Princes 2522 on Apr 30, 2010, 11:25:43 am
the cheat options are simaler to a few other mods i have, but i would suggest adding a couple options to the Quick Start. like Sword of Damocles. But make them temp and for those who are testing it. So we can test different aspects of the mod.
IP: logged
 Re: Native Pro Mod Beta (v 1.0)  » posted under Native Pro Mod Beta on Apr 25, 2010, 01:51:00 am
aatrium wrote:
Zilla52 wrote:
i did all rite, but there was this .rar file wat am i to do with it? exract it as well? or just take it out?
U have to extract it to C/Program Files/Mount&Blade Warband/Modules/

Or if u have M&B Warband at different folder just extract there

whenever i do it just replaces all the old junk then still crashes lol. srry for the hasslin here.

**it is about a mesh.brf file er something.
comment last edited by Zilla52 on Apr 25, 2010, 01:52:13 am
IP: logged
 Native Pro Mod Beta (v 1.0)  » posted under Native Pro Mod Beta on Apr 25, 2010, 12:48:55 am
i did all rite, but there was this .rar file wat am i to do with it? exract it as well? or just take it out?
IP: logged
 Native Pro Mod Beta (v 1.0)  » posted under Native Pro Mod Beta on Apr 24, 2010, 03:22:13 pm
d00d3 u should give a list of like 5-10 random *new* features that u have in the mod.
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