Re-fixed to (hopefully) include all files at last
Jamesmb wrote:
I'm missing 'horsetail' dds file. Im new to mod-ing, so where can I download the file or download an updated version of the pack?
Fixed.
comment last edited by Narf of Picklestink on Jun 25, 2011, 03:07:40 pm
You didn't mention if you added in the item_kinds1 entries... But if you didn't, there's your problem.
Checked the .brf... I've got an extra entry in the materials called 'pigface_klappvisor' at the very bottom (which references textures called 'copy'). Delete that, and it should fix the problem. Note that there's another material of the same name at the top, you want to keep that one. Sorry 'bout that.
edit: Updated the file with this corrected.
comment last edited by Narf of Picklestink on Jul 23, 2010, 05:34:41 am
Wow, this is spectalur work, Llew2! High quality models, and beautiful hand-painted textures. 5 stars!
You mean the hand is open?
I'll fix the shader.
If you go to the first post on the home page (on the taleworlds forum, link above), you will find complete items_kind entries for all of these items. The entries are for regular Mount&Blade. Austupaio has a post in that thread with the item_kinds for Warband. All necessary instructions are clearly detailed on that thread- please read it through if you are having trouble with this. Also, try doing some searches on the forum for answers to your questions, I can assure you they're all been asked and answered in one form or another over the years.
comment last edited by Narf of Picklestink on Apr 19, 2010, 02:20:10 am
No, you don't need either of the brf editors to use these files. Just drop them into the appropriate folders (ex to add it to Native, put the brf file in the modules/native/resource folder, and the textures in the /textures folder). Then make the appropriate entries in your module.ini file, and item_kinds file.
I'm out of town for a few days, but when I'm back I'll add an item_kinds to the forum page. In the mean time, this link will give you all the info you need to add these to your native game. I can't make it any more clear or simple than this, other than making a mini-mod that will replace your native game. Which I can do, if you absolutely can't figure out how to add new items to your game.
https://forums.taleworlds.com/index.php?topic=6146.0
trongar wrote:
Hello. I downloaded your package of armor. I particularly liked the Milanese gauntlets and visoret Saillet helmet. It's a good job. The armors have in my opinion very fine textures. Can I use in my mod Matriarch v0.3 Rising of Ribhinn? Of course, the credits would be your name as author. Another question: I have your permission to make bronze and silver versions?
If you want to know something of my mod, you can download an information document with images from the repository, called Matriarch Coming Soon.
Tranks. Looking forward
trongar
Stromgarsen
Read the file description