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User Name Group Member Since File Listings Comments
xyp Regular User Feb 20, 2010, 10:33:00 am 0 5
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IP: logged
 Re: 1257AD Middle Europe v. 2.0. (v v2.0)  » posted under 1257AD Middle Europe v. 2.0. on Mar 10, 2010, 09:29:57 am
Murabit wrote:
Well, maybe u have a point here but still the archers are the strongest unit, not even a hit from a knight makes that much damage (if not charged by lance..i guess).
So compared to the other units and all the other mods..i still think its exagerated :-|
By the way, when you place your archers in open battle behind your infrantry the archers shoot at least half the oppose army down before they even arrieve..guess thats why almost all the partys include a huge number of archers.
Nevertheless as i said, nice mod.
I don't play it often last days but I haven't had a battle where more than only few guys where killed before they arrive to the opponent's army. It's a pleasure for me to see that my archers are taking care of enemy forces before my cavalry gets them. It makes a sense for archers presence in the game. Nevertheless, maybe you got the right that they are LITTLE too strong. But only a little.
IP: logged
 Re: 1257AD Middle Europe v. 2.0. (v v2.0)  » posted under 1257AD Middle Europe v. 2.0. on Mar 07, 2010, 04:02:41 pm
Murabit wrote:
Very nice work!
The mod is working good without major bugs but once after the enemys party was crushed, it was shown on the map that one unit was left, so when you attack you stay alone on the battlefield with your troops and some error shows, had to repeat attacking some 4 times untill the not excisting unit was killed :-?
The partys of all factions keep stucked when they pass rivers, you can see them all over the map :lol:
Thing bothered me the most is the extremely strong archers, if you be hitted by 3 arrows by max. you are dead, no matter what. So you cant even dear to take part in conquering a castle or town, the archers strength is exagerated.
The rest is really good.

I'm not sure we can say it's exagerated. The game is much more realistic and what fallows - exciting. Yeah, it's harder to conquer a castle or town, but do you think it was easy to stay alive on any battlefield? Someone must be defeated. Archers weren't just guys who lived to be killed by the other guys with swords. I think battles are much more interesting now.
IP: logged
 Re: 1257AD Middle Europe v. 2.0. (v v2.0)  » posted under 1257AD Middle Europe v. 2.0. on Mar 04, 2010, 06:02:53 am
king reed wrote:
Can you make this mod for exe please

just unpack it to the Modules folder in the folder of the game,
for example: C:\Program Files\Mount&Blade\Modules
(you have to check where you got the game installed)
IP: logged
 Re: 1257AD Middle Europe v. 2.0. (v v2.0)  » posted under 1257AD Middle Europe v. 2.0. on Feb 20, 2010, 02:38:49 pm
Raudentius wrote:
xyp wrote:
Hi, I got a strange problem.
I enter the game and I can't move my camera on the east.. It seems like my camera couldn't cross the Danube (Duna) river - that invisible wall extends from Vucovar to Gdansk and I can't walk through it farther on east.
I can only see that there are some locations there when I zoom the camera and move it to look on the east, but can't move there.

I hope it's not how it should be and I would be grateful if someone could help me with that...
Try download mod again. You are first with this bug.

You're right, I just reinstalled the mod and everything's fine now. I don't know what it was. Sorry for taking your time and thanks anyway :)
IP: logged
 1257AD Middle Europe v. 2.0. (v v2.0)  » posted under 1257AD Middle Europe v. 2.0. on Feb 20, 2010, 10:56:59 am
Hi, I got a strange problem.
I enter the game and I can't move my camera on the east.. It seems like my camera couldn't cross the Danube (Duna) river - that invisible wall extends from Vucovar to Gdansk and I can't walk through it farther on east.
I can only see that there are some locations there when I zoom the camera and move it to look on the east, but can't move there.

I hope it's not how it should be and I would be grateful if someone could help me with that...
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