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thepronto Regular User Feb 09, 2010, 06:38:32 pm 0 26
Comments
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 Re: Star Wars: Conquest (v 0.9.0.3)  » posted under Star Wars: Conquest on Aug 26, 2010, 12:41:11 pm
lucasmorday wrote:
keeps crashing something about runtime error



Make sure you are using Mount & Blade and not Warband if you are using MB then you may try redownloading as that has helped me before when I had corrupted files also using a download manger seems to help eliminate these corrupted files for me.Hope this helps!!!
I use Free Download Manager fro m Download.com....> http://download.cnet.com/Free-Download-Manager/3000-2071_4-10301621.html?tag=mncol Cheers :-)
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 Re: Star Wars: Conquest (v 0.9.0.3)  » posted under Star Wars: Conquest on Aug 23, 2010, 07:37:21 am
dannux49 wrote:
It would be fun if u put this to Warband 1.127 version, because not many people play only mount&blade anymore.....AND I WANT TO PLAY THIS BECAUSE I HAVE ONLY WARBAND! :!: :roll:




:Quotes from ModDb:
MemduhG Aug 21 2010, 10:03am says:
Will this be available for Warband?

reply to comment
RevanShan Aug 21 2010, 11:17am replied:
Yes. Probably after our next release.

To learn more visit forum or http://www.moddb.com/mods/swconquest

Keep up the great work dev team we look forward to next realease.
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 14 New Companions + Diplomacy v2.8 (v .93)  » posted under Lots of New Companions + Diplomacy v3.3.2 on Aug 12, 2010, 09:21:37 pm
:-D :-D Thanks this is going to be great together. Just hope I wasn't too much of a pest :oops: because that wasn't my intention just an idea that I am glad you must have agreed on. B-) I'm looking out my window to see if pigs are flying after this. :lol: Thanks again!!!!

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 Re: 14 (and counting) New Companions fo (v 0.93)  » posted under Lots of New Companions for Warband on Aug 12, 2010, 09:13:34 pm
Malikfaris wrote:
thepronto wrote:
Thanks for the quick reply Malikfaris and I would like to see it in other mods but it would probably be put together by someone who wanted to combine several mods like yours and "Custom Commander" or some others and these mods only seen to be getting better & better as time goes on so I guess patience is what I need. :lol: Glad to see you are commited to this and I do love what you have done so far, not all men was a good choice as I always enjoyed several if not all of the original companions who were woman above the others and I quess it was thier stories and personality that make them great.One of my favorite from the MB mod POP has and always will be "Sarah the Fox" as the mod adds all new companions and they are porting to Warband but that will take time.I will be watching your mod for updates and I am sure someone will grab it up and add it in their mod since it will make for richer game play. ;-) Keep up the great work.


I lied.

Companions + Diplomacy


:shock: :shock: You did didn't you!!! ;-) But glad you did, many more people will try it now and enjoy your great companions. :-D
I am downloading right now!!!! B-)












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 14 (and counting) New Companions fo (v 0.93)  » posted under Lots of New Companions for Warband on Aug 12, 2010, 03:58:58 pm
Thanks for the quick reply Malikfaris and I would like to see it in other mods but it would probably be put together by someone who wanted to combine several mods like yours and "Custom Commander" or some others and these mods only seen to be getting better & better as time goes on so I guess patience is what I need. :lol: Glad to see you are commited to this and I do love what you have done so far, not all men was a good choice as I always enjoyed several if not all of the original companions who were woman above the others and I quess it was thier stories and personality that make them great.One of my favorite from the MB mod POP has and always will be "Sarah the Fox" as the mod adds all new companions and they are porting to Warband but that will take time.I will be watching your mod for updates and I am sure someone will grab it up and add it in their mod since it will make for richer game play. ;-) Keep up the great work.




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 14 (and counting) New Companions fo (v 0.93)  » posted under Lots of New Companions for Warband on Aug 12, 2010, 12:28:32 am
Sounds really interesting but most of us are using "Custom Commander" by rubik or "Diplomacy" by waihti and wouldn't want to play without them, I for one would like to see a merge of them both but if wishes where wings pigs would fly. ;-) You may want to consider using one of those as a base to build this on but thats your call and I will be looking in from time to time to see how its going.Good luck with what ever you decide and I do hope to see you finish your goals of story line, dialog etc. :-D
Oh and I do wish you could figure out the code for having a son or daughter, the would be cool to take them out with you some, you know like hey son/daughter wanna go help dad/mom kill some people today. :oops: Maybe something nicer to do together. :hammer: :pint:





comment last edited by thepronto on Aug 12, 2010, 12:41:15 am
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 Prophesy of Pendor V3.01 (v 3.01)  » posted under Prophesy of Pendor V3.42 for Warband on Aug 11, 2010, 03:12:26 am
Saxondragon, I have always loved this mod and I hope you port to Warband at some later date but if not then thanks for the many hours of fun in a world where you can never get bored. ;-) How you keep up with putting all this together with all the factions is beyond me but i'm just glad you do. B-)
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 Re: Blood and Steel 1.09 (v 1.09)  » posted under Blood and Steel 1.251 on Aug 10, 2010, 10:21:47 am
LordBarell wrote:
v 1.09, Check this broken arm. He is trying to dig something or throw a pole arm. :lol: :-?

Screen



great screen shot........What really happened here: "Ralph was so highly skilled with throwing weapons that he won the tournament by doing couched lance damage at 300 meters." :lol:
Wow!! Must have some time invested here!! B-) Time well spent, Great job :!: :!:
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 Re: Warsword Release 2 (v Release 2)  » posted under Warsword Release 2 on Aug 08, 2010, 04:38:37 am
KillaKhan wrote:
Keep getting "Unable to lock vertex buffer" error :-(





Anyone else having problems? I used to get this error all the time and have to down size my battles. :cry:
Try MAXHARDMAN's mod "speed and stability" Hopefully it will help you too. :-)
This has helped me....>http://www.mbrepository.com/file.php?id=1545
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted under Star Wars: Conquest on Aug 07, 2010, 07:38:28 pm
Ok Revan Shan I did see you had a download link on the forums....http://mbx.streetofeyes.com/index.php/topic,2179.0.html so I am sorry, just thought it had slipped your mind.Just wanted to make sure this great mod was enjoyed by all here, forgive me for not doing a proper search. :oops: Again, thanks dev team and look forward to more.
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted under Star Wars: Conquest on Aug 06, 2010, 02:20:41 am
Ok dev team you know I think you all are great and love your work but why haven't you posted a download for v 0.9.0.3 here yet? Everyone will love the rancors!!!!
A link for download at moddb......>http://www.moddb.com/mods/swconquest hope you guys don't mind me post this link and if so pls forgive me, just trying to help people get this great mod. :green:
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 openBRF - an editor for BRF files (v 0.0.38)  » posted under openBRF - an editor for BRF files on Aug 06, 2010, 01:57:01 am
I have been playing MB for years I finally decided to buy it in 2005 and I got warband when it came out but I never did try to mod other than change troops and gear some but I am so happy that I have a great tool like this as I am learning. :-) :idea: Maybye if get the time you can make a tutorial to help newbies since the other tutorial is on a dead brf tool.Thanks so much. B-)
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 Terra Aeterna 0.30 BETA (v 0.30 Beta)  » posted under Terra Aeterna 0.30 BETA on Aug 04, 2010, 08:38:14 am
map, added mercs, nations, armors, weapons all are nice. :-) The amazon bow looks like it would fit in your pocket when you buy it but it shows up in use just fine stats on bow seem off from others too. Over all it seems like there are lots of nice add-ons and very few and really minor errors. ;-) Great job!!!!
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 Warsword Release 2 (v Release 2)  » posted under Warsword Release 2 on Jul 30, 2010, 07:18:11 pm
Del, I love "Wastelander" and "Warsword" both. You and dev team are great but I wish you would consider another world that I would like someone of your talent to do; "Underworld" as in the early years of vampire lords, humans that fight back against both or are slaves/food and werewolves that are driven by blood rage and can't be reasoned with. I have no talent to do this...the radio is the only musical instrument I can play too. ;-) I do wish someone of you and your teams talent would take it on but I understand also your commitment to mods already out and maybe other you have for the future.
Keep up the good work guys. :-D
weekly budget fixed (download and change it in Brytenwalda folder) - it fix a small problem in code of weekly budget:

http://www.megaupload.com/?d=DJAOT7HW


I setup an account with megaupload but I got it was temp not avalible >:( .....finally got it to download after 7 or 8 tries at different times. :-)

if you are having same problem then keep trying and it will be worth it. :-D :hammer:



THANKS FOR THE MOD ....idibil B-)
peton wrote:
thepronto wrote:
I get an error ..RGL error unable to open file: commonRes\warhorse_new.brf .....the brf may be there but I didn't find it.
Anyway I love the time period and it sounds like it will be a great mod. :-D


You are using Normal Mount & Blade this is for Warband only....

besides that im going to test this Mod out straight away looks great! :)


I wasn't using 1.127 still on 1.126 so I'm upgrading now. Thanks!!!
I get an error ..RGL error unable to open file: commonRes\warhorse_new.brf .....the brf may be there but I didn't find it.
Anyway I love the time period and it sounds like it will be a great mod. :-D


IP: logged
 Re: Warsword Release 2 (v Release 2)  » posted under Warsword Release 2 on Jul 19, 2010, 12:23:39 pm
dell wrote:
look at To install new races on the description
I thought I had done this alrdy but must have but MB original data back in. I was installing while sleep deprived.
Great job Dell and dev team, I could get lost in "Warsword" for days. B-)
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 Re: Warsword Release 2 (v Release 2)  » posted under Warsword Release 2 on Jul 19, 2010, 12:16:51 pm
nemesystem wrote:
Dwarfs and Goblins unhitable than u need copy the data folder (from warsword mod folder) to mount and blade installation folder
Yes, that did it, now I can enjoy the game and maybe win some tournament medals for the wiz. Thanks for the help nemesystem!!
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 Warsword Release 2 (v Release 2)  » posted under Warsword Release 2 on Jul 19, 2010, 04:41:10 am
Erm... the dwarves can't be defeated, we always knew this but the only way I could damage one in combat is with my horse charging; Swords or polearms seem to go right though them :shock: . Anyway I love the many types mounts and other items (GREAT JOB) but I still need to be able to beat dwarves to win those Tourney medals. :lol: Looking forward to more!!
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 The Eagle and The Radiant Cross (v 3.14)  » posted under The Eagle and The Radiant Cross on Jul 17, 2010, 03:24:28 pm
Some things not fin. like people in inns including inn keeper all standing in a row or in castle feast ladys/lords up on rafters, npcs on stairs and 2 and sometime 3 groups of same mercs in same inn. All minor i'm sure and some is actually very humerous when you see them but wanted to point out to you in case you didn't know. Thanks for the port to WB and for using some of both "Diplomacy" and "Custom Commander", look forward to more updates.
I have already asked Waihti if you two could see fit to help us who are fans of both your mods but too stupid to combine them ourselves by working on a merge of his "Diplomacy" and your "Custom Commander" ; I realize It may be a lot to ask because I don't know your timezones, commitments, etc and I don't hold out much hope to see it happening but would be thrilled and greatfull if it did happen and so would many, many others who play WB mods but even if you can't or don't even wanna try I still would like to thank you for your time and artful work you have continued to give to MB and now WB.
Keep up the fantastic job, we all appreciate you more than words can say.




comment last edited by thepronto on Jul 21, 2010, 05:37:30 am
IP: logged
 Diplomacy v2.5.1 (for 1.126) (v 2.5.1)  » posted under Diplomacy v4.3 (for 1.153) on Jul 17, 2010, 02:50:29 pm
I love your work and also Rubik's "Custom Commander" ....wish you both could find the time to work on combining them for us who are to stupid to do so on our own but love both these mods. The only mod i know doing this is "TEATRC" but it only uses parts and much of it isn't completed yet since the port to WB. (or at least for me in inns and scences, etc) Thank you for what you have done already even if I never get to see them merged I do respect your hard work and ideas you already have out.
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 Southern Realms (v )  » posted under Southern Realms on Feb 12, 2010, 10:10:49 pm
Sounds really good but the download link doesn't seem to working right :cry: ...I am getting an error when trying to open the file and its only 17mb in size so way too small. :-? ...Thanks ahead of time for any help on this and also thx for the hard work that has already gone into this. ;-)
I love what you have done but I always hoped to see someone with your skill make an upgrade to villages that would give them actual walls (even if wooden) and a way you could leave a small protective force there.Thanks so much for what you have given...lots of talent in all the work = really fun mod
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