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User Name Group Member Since File Listings Comments
Keromalas Regular User Nov 14, 2009, 10:10:15 am 0 14
Comments
IP: logged
 Dawn Of Man (v )  » posted under Dawn Of Man on Jan 10, 2011, 04:09:03 am
I would suggest adding a larger description of your mod. Not only will you be taken more seriously and look more professional, but people like to know what they're playing. You should also post some screenshots to show off any new features, items, and NPCs or wild beasts.
IP: logged
 Re: Shade & Blade "installer&q (v 0.7.9)  » posted under Shade & Blade "installer" on Aug 26, 2010, 10:12:47 pm
scared wrote:
If you do not get it to work please write it here :-D

So what do you think about the mod ?

Interesting mod. I like the tweaks and fixes. It's a good start!
IP: logged
 Shade & Blade (v 0.7.9)  » posted under Shade & Blade on Aug 24, 2010, 04:56:46 pm
Interesting mod, I liked it. However, it could be more. These are minor changes. However, when I play Vanilla I'll use this!
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 The Ranger's Apprentice - Warband - (v V3.00)  » posted under The Ranger's Apprentice - Warband - V3.20 on Jul 14, 2010, 02:41:07 pm
The Ranger (you) are suppose to be the most powerful unit. That is the why parties is larger and the lords/kings stronger.
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 The Ranger's Apprentice - Warband - (v V3.00)  » posted under The Ranger's Apprentice - Warband - V3.20 on Jul 13, 2010, 01:17:13 pm
Very nice mod! I love it from Mount & Blade and here it is with Warband! I'm excited to see the new updates. :-D
If your in need of help for this mod, feel free to ask me. I know a few things although I'm far from an expert working with Mount&Blade. I mostly do mods for TES and BioWare.
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 [WB]Land Of Bleeding Ice. v0.1 (v 0.1)  » posted under [WB]Land Of Bleeding Ice. v0.1 on Jun 21, 2010, 01:13:17 am
Very interesting and unique mod. I don't think there's even been an attempt at this sort of creativity. I enjoyed the mod right off the start. I do hope to see more of this mod and not just see it die in a few weeks of either lack of motivation or personal time, however it's understandable and sort of expected. I hope these comments make up for the motivation part though.

Cheers! :pint:
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 Re: 1866 (v 0.7)  » posted under 1866 Version 0.8 (X-Mas Release) on Nov 26, 2009, 06:18:40 pm
Katari91 wrote:
Keromalas wrote:
Katari91 wrote:
Seeming like it might be a really good mod at first, however I soon ran into a critival error. Whenever I talk to a party in the map the game stops responding and closes down. Also, clicking on the charater tab also stops the game responding and closes it down.
I had this problem where I clicked on Character Screen and Inventory Screen and it crashed as well. It was a simple fix for me, re-download/install the mod, now this part wont make sense but it works, I saw it on a forum.

Go to your main directory, which would be your modules folder in Mount&Blade and "cut" the folder "1866" and then make a new folder called "1866" in your modules folder then paste the folder "1866" inside the folder you just created called, "1866". It worked perfectly for me, no crashes or anything. So basically just put the folder "1866" in another folder called, "1866" or if you wish, "1866 mod" doesn't matter.

However, before I did this, I played it again after re-installing and it crashed over and over. I did this, and it fixed it.
Tried this, and if I have the 1866 mod folder inside an 1866 mod folder I have created, (or folder of a different name,) the mod no longer appears in the module list on the Mount & Blade launcher.
Really? :-?
Hmm . . . weird, well sorry then I figured if it fixed my problem, it may fix yours.
IP: logged
 Re: 1866 (v 0.7)  » posted under 1866 Version 0.8 (X-Mas Release) on Nov 26, 2009, 04:16:51 pm
talibarnold wrote:
I have a problem where the game crashes when i try to talk to a member or get into a fight,but when i played for a while that bug dissapeared and everything was ok,the only things i did was A,upgrade my character from 1 to 2 and B,Join a faction and suddenly the game worked just fine and didnt crash ;S GREAT mod though! ;D
Try re-installing the mod, could help. If not, PM me and I'll get you set up. :)
IP: logged
 Re: 1866 (v 0.7)  » posted under 1866 Version 0.8 (X-Mas Release) on Nov 26, 2009, 04:16:10 pm
talibarnold wrote:
+ add more indian npc:s it looks weird if youre a commanche with a indian party with lots of npc:s with moustaches named "harrington" etc ;D
I agree, it is very unlikely that a Commache Warchief would ride about with some bandits and cowboys...

I vote add more Indian textures as well, the feathers are nice though and so are the horses.
IP: logged
 Re: 1866 (v 0.7)  » posted under 1866 Version 0.8 (X-Mas Release) on Nov 26, 2009, 04:14:05 pm
Napolean wrote:
when is next version comming out?
Give the mod team some time gees the stable version just came out! A lot of time and dedication is needed for such a masterpiece of a mod so be patient and enjoy the current version.
IP: logged
 Re: 1866 (v 0.7)  » posted under 1866 Version 0.8 (X-Mas Release) on Nov 26, 2009, 04:12:12 pm
Katari91 wrote:
Seeming like it might be a really good mod at first, however I soon ran into a critival error. Whenever I talk to a party in the map the game stops responding and closes down. Also, clicking on the charater tab also stops the game responding and closes it down.
I had this problem where I clicked on Character Screen and Inventory Screen and it crashed as well. It was a simple fix for me, re-download/install the mod, now this part wont make sense but it works, I saw it on a forum.

Go to your main directory, which would be your modules folder in Mount&Blade and "cut" the folder "1866" and then make a new folder called "1866" in your modules folder then paste the folder "1866" inside the folder you just created called, "1866". It worked perfectly for me, no crashes or anything. So basically just put the folder "1866" in another folder called, "1866" or if you wish, "1866 mod" doesn't matter.

However, before I did this, I played it again after re-installing and it crashed over and over. I did this, and it fixed it.
IP: logged
 Crusader beta (v 0,50)  » posted under Crusader beta on Nov 14, 2009, 05:11:21 pm
Excellennt mod! I love everything about it, including the time frame. I am so interested in the Crusades and Mount&Blade so to see my favorite history added to one of my favorite games is like a dream! Thank you so much.
IP: logged
 1866 (v 0.7)  » posted under 1866 Version 0.8 (X-Mas Release) on Nov 14, 2009, 10:24:27 am
Excellent mod, I was following the mod creators progress for a very long while; about from the time I first saw it was in progress really.

The mod is really well thought out and it plays wonderfully, however I would like to point out two errors I'm having over and over again:

1) When I joined up with the Morris Bandits and took over a hotel I asked for no rewards but then about two days later I hover over it and it says it belongs to me and even when I enter the hotel I can manage it, add a garrison, etc. I'm assuming this is a bug.

2) Also, when I create an Indian and go through all of the customize options and get on the map, I open up the inventory and I look like a regular cowboy. No Indian clothes, weapons, horse, or even skin. I'm assuming this is a bug.

Other than that, the game is great. I realize it is only BETA but still thought you guys would like the feedback. Great job, keep up the good work! :-D
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