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User Name Group Member Since File Listings Comments
Balian d'Ibelin Regular User Jun 16, 2009, 08:58:59 am 0 9
Comments
IP: logged
 1257 AD (improved) (v 0.95pre5)  » posted under Anno Domini 1257 on Jun 17, 2010, 09:17:20 am
I got this message on 1.113
Unnable to open file: CommonRes/fur_armors_a.brf

I tried this mod on 1.124 and the loading phase goes quite well but when i press new game button the game freezes at Launching game phase((((

Can someone please help?
same here CommonRes\weapon_meshes_e.brf error, downloaded 0.7 version, no result(((
IP: logged
 Re: Arnor 1409 - ALD bugfix  » posted under Arnor 1409 - ALD bugfix on Aug 06, 2009, 12:47:27 pm
Nothing works, meshs are broken, cities don't work((((
IP: logged
 Re: Native_fantasy_Expansion  » posted under Native_fantasy_Expansion on Jul 24, 2009, 01:43:05 pm
U can get to Sunken Shipyard if u go through the Northern Scythe, but there's no way out there after all)))) only mountains)))))
IP: logged
 Re: Native_fantasy_Expansion  » posted under Native_fantasy_Expansion on Jul 24, 2009, 03:30:35 am
VERY NICE idea with dungeons))) feeling like old good D&D)))) :hammer: By the way where's the exit point in the sunken shipyard?
i think that download url adresses the patch anyway and not the mod
Dude I got a problem, when i download the archive is only 8mb and when i extract there are only resources and textures and nothing else))) please help
IP: logged
 Re: New weapons and armor textures  » posted under New weapons and armor textures on Jul 12, 2009, 06:10:24 pm
Yeah whole bunch of questions))) 1 - Where do i get M&B editor? 2 - When I got it how do i use it for changing in-game files and which files i need to change? thx
IP: logged
 Re: Ash&Fire  » posted under Ash&Fire on Jun 23, 2009, 02:33:51 pm
An awesome idea guys) cause i think i'm not the only one who loves LOD-based mods :hammer: can't wait the fix)
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