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 Mount&Blade Repository
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User Name Group Member Since File Listings Comments
Haze Regular User Jun 08, 2009, 04:02:16 am 0 4
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 Re: The Tripartition - The Dragon Awakes!  » posted under The Tripartition - The Dragon Awakes! on Jun 08, 2009, 04:45:44 am
Haven't played it as i only got 1.011, but could you ppl update this to the recent versions as quickly as you can? as there aren't many chinse-tinted mods on M&B (quite a shame really) you could get this thing really high up
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 Re: 867 A.D. - Lords of War  » posted under 867 A.D. - Lords of War on Jun 08, 2009, 04:35:44 am
is there a 1.010/1.011 version for this mod? 'cause the danish invasion of england is one of the greatest period for those who love sword-axe and shield work :D (me! :d)
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 Re: Timeless Kingdoms  » posted under Timeless Kingdoms on Jun 08, 2009, 04:14:47 am
not a bad mod, except for armies stuck on the rivers. Also i'd try to make a little more "expanded" troop trees, for instance the chinese/japanese faction is a bit limited in my oppinion, haven't checked too much on the others
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 Re: The Chaos War Beta v0.1  » posted under The Chaos War Beta v0.1 on Jun 08, 2009, 04:08:57 am
Not bad, and i love the chinese culture and find it great that you put in the Cho Ku No etc. but it misses the "fair odds" if you will. I agree that a lord should be as strong as 20 men, atleast, and let them have 500 hp, i wouldn't mind that much, but these bastards just refuse to take damage!:-( i was besieged in a castle, and as the northern armies go, castle had a garrisson of over 500 men, barbarians attack with 700, normally i welcome such a fight, but those lords go up the ladder and there's not a thing you can do! atleast make their armor go down or something so you can atleast HURT them... because 500-800 hp and near-immunity to damage is a bit too much fun-spoiling.
but once again: GREAT mod on the armies, just fix those lords please (and could we get some of that chinese lord-armor and weapons those generals wear? :D) keep it up though!

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