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Last Updated: Nov 07, 2014, 12:50:02 pm First Created: Dec 04, 2008, 03:17:15 pm Author: painbringer
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Description
![]() SCREENSHOTS ![]() ![]() Since I found myself still going back to this game - I refreshed main map's textures again! ![]() NOTE FOR MODDERS in case you want to modify these textures: To make everything more alive I treated mipmaps as separate textures renderer blends between. So - before editing make sure you are loading them with whole mipmap set (there is a checkbox for that in DDS plugin's dialog screen). And when saving them again remember to check "Use existing mipmaps". If your DDS dialog box isn't showing up then you need to find and reset this option in windows registry. Features
File History Dec-05-2008 1.0 - first release Dec-07-2008 1.1 - first new model - bridge (removed in 1.2 due to negative effect on compatibility with other mods) Oct 18, 2011 1.1 [fixed] - uploaded fixed .brf by Nov 7, 2014 1.2 - new better textures - i figured out how to fake reflections for main map's ground and water textures (in short: transparency & skybox being drawn below terrain) - semi-transparency for trees added when camera is near (to make spotting NPCs in forests easier) |
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