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 Mount&Blade Repository » Mods » Large » Chronicles of Talera 3.0
      
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View this file on the M&B NexusFile Listing: Chronicles of Talera 3.0
Last Updated: Apr 07, 2009, 02:45:35 am
First Created: Nov 01, 2008, 05:10:00 am
File version: 3.0
For M&B version: 1.010/1.011
Downloads: 111,601 Size: 139.31 MB
Views: 152,947 Type: 7Z
Home:  Forum Page
Rating (15 votes): 3.9 / 5.0
Description
Version 3 has been released.

New Features Include

* 16 New Faction specific in-combat abilities. At least 3 per faction.

* Tougher lords and kings. Lords and Kings are stronger and harder to kill.
* New post-death camera. Allows the player to continue to have a mobile view of the battlefield and continued command of the action.
* New models including new lances, armors, swords, and axes
* New sound effects, including several custom sounds created by Checkmaty specifically for Chronicles of Talera
* 2 New Custom battles allow you to get a quick taste of Talera action
* 2 Illoriaon Quests. A glimpse at the start of their faction questline.
* Raise a mighty Abomination from the souls of the dead and unleash its wrath upon Talera. Beware though, such powerful entities do not like being controlled!
* One new music track
* A few unannounced features I'll let people discover on their own...


* Brand new quest line for the Feron Tribe. See if you can rise to the rank of high chief and receive the incredible artifacts the Feron have to offer.
* New quest line open to all factions. Will you assist the Kingdom of Gilaes in their time of need? Or will you use them to your own devious advantage?
* Brand New Models for some individuals and the Feron Tribe. Feel the awesome might of the Feron horde.
* All New Elements of Magic including Necromancy, Illusions, and powerful Artifacts
* New Game Mechanics including Feron Bloodthirst, a faction based armory, and more.
* Read and learn more about your adventure as you go with your dynamically updated Lorebook of Talera.
* All factions have been redesigned and feature their own unique fighting styles.
* Increased emphasis on skills often avoided such as Persuasion, First Aid, and Wound Treatment skills.
* New Scenes for many towns and castles.
* Denser forest battle scenes for a true feeling of being in the woods.
* 34 All New Music Tracks. Many are faction specific and are designed to make you feel like you are a part of them
* New intro, loading, and game menu images help keep your mind firmly planted in all that is Talera.
* Integration of More Metal Sounds 1.3 by Checkmaty - no need to download, it's built right in.



The newly ported Chronicles of Talera mod, featuring 5 unique races and a continent full of danger, mystery and sheer carnage!

Tread warily; destiny does not await you. You are no mighty king or vicious warlord; you are but another mortal in a game of the fates. The storm clouds of darkness gather. Ready your weapons and prepare for war! In the end of days, will your name be written in the Chronicles of Talera...?

A huge thanks to CookieEatingHuskarl, Glaehronn Turaanen, Kardiophylax , Khandrak, and WhySoSeriousa?


Additional Thanks to:


adila - Banners/Artwork

Slayer_of_Doom - Banners/Artwork

illmatics- Banners/Artwork

More Metal Sounds 1.3 by Checkmaty


Features
  • Brand new quest line for the Feron Tribe. See if you can rise to the rank of high chief and receive the incredible artifacts the Feron have to offer.
  • New quest line open to all factions. Will you assist the Kingdom of Gilaes in their time of need? Or will you use them to your own devious advantage?
  • Brand New Models for some individuals and the Feron Tribe. Feel the awesome might of the Feron horde.
  • All New Elements of Magic including Necromancy, Illusions, and powerful Artifacts
  • New Game Mechanics including Feron Bloodthirst, a faction based armory, and more.
  • Read and learn more about your adventure as you go with your dynamically updated Lorebook of Talera.
  • All factions have been redesigned and feature their own unique fighting styles.
  • Increased emphasis on skills often avoided such as Persuasion, First Aid, and Wound Treatment skills.
  • New Scenes for many towns and castles.
  • Denser forest battle scenes for a true feeling of being in the woods.
  • 34 All New Music Tracks. Many are faction specific and are designed to make you feel like you are a part of them
  • New intro, loading, and game menu images help keep your mind firmly planted in all that is Talera.
  • Integration of More Metal Sounds 1.3 by Checkmaty - no need to download, it's built right in.


File History
Numerous quest bugs fixed- all that have been reported.

New Features:

- Increased starting troop numbers for Blighted Plague and Feron Tribe lords

- Added two new types of 'revived' troops gained though Necromancy. The Revived Taskmasters and Revived Overseers.

- AI Blighted Plague armies are now allowed to convert prisoners to revived troops. Some souls are completely lost in the process.

- New Siege mechanics allow the Blighted Plague to charge out from their castles to fend off an assault. The Feron Tribe will send some of their infantry out to engage the Planelord armies.

- Book of the Dead modified to grant +2 leadership and +5 Necromancy Skill

- New option during character creation and in the camp menu. Allows changing between native forests and the thick Talera forests.

- Bloodthirst rates increased for Feron Berserkers


Tue, Apr-07-2009


* 16 New Faction specific in-combat abilities. At least 3 per faction.

* Tougher lords and kings. Lords and Kings are stronger and harder to kill.
* New post-death camera. Allows the player to continue to have a mobile view of the battlefield and continued command of the action.
* New models including new lances, armors, swords, and axes
* New sound effects, including several custom sounds created by Checkmaty specifically for Chronicles of Talera
* 2 New Custom battles allow you to get a quick taste of Talera action
* 2 Illoriaon Quests. A glimpse at the start of their faction questline.
* Raise a mighty Abomination from the souls of the dead and unleash its wrath upon Talera. Beware though, such powerful entities do not like being controlled!
* One new music track
* A few unannounced features I'll let people discover on their own...
Commands
More From This Author
Comments (Page 2 of 3)
IP: logged
 Re: Chronicles of Talera 2.2  » posted by UberFunk83 on Feb 12, 2009, 04:56:50 pm
Wow, I am a big fan of this mod. I do have a couple bugs to report. For the Feron quest-line, towards the end when you are supposed to defeat the two lords, I have beaten both of them multiple times and I can't seem to finish the quest. Did I miss something?

Also, and this one was relatively minor, I got stuck in Sea Haven (one of my towns). I tried clicking both the Wait for Some Time button and the Leave Now button and neither of them would work. I had to save, quite and reload to fix it.

You've done a great job with this mod. I love the map; I love the story; I love the individual faction quests. Can't wait for more!!
IP: logged
 Re: Chronicles of Talera 2.2  » posted by SugaryPlumFairy on Feb 22, 2009, 04:14:46 am
Fantastic mod. Great job Elanmare.

But please please please include Fire Arrows!!!

as i am sure you become aware of someone came up with Fire Arrows and they are brilliant.

so please please please stick them in the next version. Only then can the lands of Talera be complete :-)
IP: logged
 Re: Chronicles of Talera 2.2  » posted by SugaryPlumFairy on Feb 22, 2009, 04:21:15 am
Hi again. sorry i spelt your name wrong ( not on purpose) Elenmmare


I realize the time and dedication it takes to make a large mod and am very grateful to you for doing it for everybody who downloads it.
Thankyou very much
Keep up the Great Work.
IP: logged
 Re: Chronicles of Talera 2.2  » posted by SugaryPlumFairy on Feb 24, 2009, 01:41:33 pm
Great. i played it through--great quests whished there were more and using the Gilaus army as hired patrol units was inventive. this mod has by far the most Imagination spent on it than any of the other mods. they all seem samey and shit by comparison to this one.
p.s. a shame the map is jaggedy though.
IP: logged
 Re: Chronicles of Talera 2.2  » posted by herman123 on Mar 15, 2009, 02:07:53 pm
hi great mod!!
but can you help me with the quest where u must find landmarks?? any1?? please! atleast say who can help me in game.
great mod! :-D keep up the good work! :hammer: :!:
IP: logged
 Help!!  » posted by gigaa on May 19, 2009, 08:19:26 am
Can someone pls help me where thorian the king of gilaes kingdom is i just cant decipher those four maps
IP: logged
 Re: Chronicles of Talera 3.0  » posted by Miika270 on Aug 29, 2009, 11:02:41 am
I was about to ask the same.
IP: logged
 My (for now) favourite mod, but HELP!!!  » posted by Morrolan on Sep 15, 2009, 10:45:43 am
First, before I get starting crying for help, very cool mod. I like it very much and really well done :hammer:
But I need HEEEEEELP! I joined the Illorian (beat me if I spelled it wrong) and the King gave me the task to build a temple for my favourite god in any village.
I don´t know where to get the stones, the king told me to ask the goods merchant in a town, which isn´t on the map :-? (got the builders and three tool sets) So, could anybody help me please? I want to proceed in the game :cry:
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by WookieWarlord on Sep 21, 2009, 11:05:30 pm
....epic.....mod.........keep up the good work. :-P
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by Marius on Sep 26, 2009, 03:04:12 pm
You can find some Gilaes's King there. :lol:

Thor.jpg-
-


but you need to prepare to move fast or he will dead before you bring him back.
comment last edited by Marius on Sep 26, 2009, 03:06:09 pm
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by WookieWarlord on Sep 28, 2009, 05:58:35 pm
lol how did you get 524 in your party? what a H4X0R!! :shock:
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by lejyoner on Sep 30, 2009, 07:10:05 am
This is awesome.. ! You made it man!! This is (almost) best mod I have seen.. But 1 thing I didn't like. There is not much armor (new).. Maybe, they are hiding in some chests uh ^^ :hammer:
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by Lokuul on Nov 06, 2009, 06:43:13 pm
For one...AWESOME MOD!!! Now for my question...when is the new one coming out, or did you give up the series? YOU CANT GIVE UP! YOU HAVE A FREAKING QUESTLINE TO FILL, AND I WANT ONE FOR ALL FACTIONS!!!
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by R.Knight on Nov 16, 2009, 06:08:27 am
still cant find that kingie the hidden cave does NOT show up even though when i went to the there where you showed on that pic lol :cry: :cry: :cry: :cry:
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by walker489 on Nov 24, 2009, 01:41:12 pm
I think I found another bug. I have...i believe 56 soldiers and it won't let me get anymore. It says I have too many, but I have already updated my leadership and it says I should be able to get 72 i think. Or 62.

Every time I tried to get another, it would say I already had too many soldiers in my possession or something like that.
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by henrydossle on Dec 23, 2009, 11:17:47 pm
@walker489:

while your problem is likely fixed by now, this is not an actual bug. it's just the way M&B is. my guess is that you have a lot of different TYPES of troops. when one has a whole bunch of different troop types and the list of them in the Party window reaches a certain length, it won't let you hire any new troop types, just add more to those existing. to fix this, you should disband the troop types with 1-2 units, which can be easily replaced without harming your company number-wise.


on another note: GREAT MOD!!!!!
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by Ass_Ketchup on Jan 05, 2010, 09:35:15 am
Hi, siege weapons and destroyable doors. :-D :pint:


(First for 2010!)
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by Big Tim on Jan 17, 2010, 11:27:44 am
this mod looks amazing im downloading now
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by eotwth on Feb 07, 2010, 08:05:22 am
i've got a problem. In the Death's Hand Feron quest, i kill the transporters, get the axe and read the letter. after this, its impossible for me to leave any conversation, city, fort or village, or anything like that.
IP: logged
 Chronicles of Talera 3.0 (v 3.0)  » posted by erto on Feb 16, 2010, 05:52:37 pm
Hey.
I'm haveing download trouble (pretty new to the mod playing :O). I can download the file all right, but i can't open it. I got WinZip so i should be able to open 7Z but it says it's not valid or something so.... HELP plz
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