preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: Jun 19, 2018, 10:39:16 pm
 Mount&Blade Repository » Mods » New Items/People » Unique Armoury 1.1
      
Registration is not required to download. However, it will allow you to vote, comment, and request upload access. Forgot your password?
View this file on the M&B NexusFile Listing: Unique Armoury 1.1
Last Updated: Apr 18, 2009, 09:17:41 am
First Created: Sep 30, 2008, 06:19:00 pm
File version: 1.1
For M&B version: 1.010/1.011
Downloads: 58,467 Size: 5.42 MB
Views: 77,375 Type: ZIP
Home:  Forum Thread
Rating (15 votes): 4.3 / 5.0
Description
Contains 20 unique items (plus two alternates), and six replacement boots. Already added to game, but you need to wait several days for them to show up in stores. The boots are available immediately.

Unique items:

nordic_axe | jomsviking_axe | jomsviking_shield | talak_bastard_sword | talak_morningstar | sugarloaf_helm | talak_warhammer | katzbalger | buckler | sutton_hoo | crown & crown_ornate | foil | estoc | spangenhelm | flanged_mace & long_mace | talak_halberd | bearded_axe | talak_nordic_sword | talak_lance | seax


File History
1.1 - added six pairs of new boots to replace native ones, renamed most files for compatibility, reduced halberd, jomsviking shield and nordic axe specularity, improved some textures, increased nordic axe model length, seax shows as a secondary weapon, increased damage on some weapons slightly, added two-handed mace (alternate to flanged mace)
1.0 - added halberd, bearded axe, nordic sword, great lance, seax, added scabbards for the swords, moved bastard sword and estoc to back carrying position, removed unnecessarily high res textures, improved some textures slightly
0.85 - Added flanged mace, renamed bastard sword to Hand and a Half sword ingame, incorporated spangenhelm and nordic axe fix, added option for high or low res textures
0.8 - Added spangenhelm, improved some textures slightly, made estoc a one / two handed weapon and increased it's size, changed nordic axe to use polearm style, included proper black weapons fix
0.7 - Added estoc, made some minor adjustments to item attributes, improved sugarloaf texture, added environment mapping to swords
0.65 - Added foil
0.6 - Added crowned helm (plain and ornate), improved DX7 compatibility
0.5 - Added Sutton Hoo helmet and Level of Detail meshes for all items
0.46 - Shrunk warhammer, morningstar, katzbalger, and jomsviking axe, improved great helm specularity
0.45 - Added buckler
0.4 - Added katzbalger, renamed morningstar, replaced scabbard models with weapon models for now
0.36 - Fixed damage types and amounts, optimised shield mesh
0.35 - Added warhammer, added item_kinds1.txt
0.3 - Added great helm
0.25 - Added two-handed morningstar, improved specularity
0.2 - Added bastard sword and jomsviking axe
0.15 - Added jomsviking shield
0.1 - Initial release (nordic axe)
Commands
More From This Author
Comments (Page 2 of 2)
IP: logged
 Re: Unique Armoury 1.0  » posted by Rathos on Nov 01, 2008, 04:55:37 pm
Lovely items, good work! The Bearded Axe is blunt, is it supposed to be blunt or not?
IP: logged
 Re: Unique Armoury 1.0  » posted by Talak on Nov 01, 2008, 06:13:13 pm
No, I've posted a fix in the thread. Thanks for the report.
IP: logged
 Re: Unique Armoury 1.0  » posted by lambert18 on Nov 02, 2008, 01:30:53 am
without saying anything,vote~~~~
IP: logged
 Re: Unique Armoury 1.0  » posted by lambert18 on Nov 02, 2008, 01:34:27 am
say nothing but rating~~~
IP: logged
 Re: Unique Armoury 1.0  » posted by nicodemuss on Nov 22, 2008, 03:30:57 pm
I get an RGL error....Unable to open texture file Textures\bearded_axe.dds. Any ideas?
IP: logged
 Re: Unique Armoury 1.0  » posted by drakelbob on Jan 04, 2009, 10:15:15 am
uh wut number do u change at the top? i see several numbers.
IP: logged
 Re: Unique Armoury 1.0  » posted by Lonix87 on Jan 05, 2009, 08:38:07 am
I have a problem, I get an "RGL ERROR: attempt to reregister texture crown.dds" ... I've spent hours trying to fix the problem, I've ran out of ideas ... I need help
IP: logged
 Re: Unique Armoury 1.0  » posted by Roy O' Bannon on Mar 06, 2009, 05:49:50 am
Hey. i got the same problem as Lonix

i'd like to leave some more positive comments, but... its not working correctly.
if u can get me abit of info on a RGL error that comes up when loading the INI files, when starting it up, that'd be great.

The error is..."attempt to reregister texture Crown.dds"

please get back to us soon :D
IP: logged
 Re: Unique Armoury 1.0  » posted by Roy O' Bannon on Mar 06, 2009, 05:14:28 pm
hey, i got it workin on native, but... i can't find any of the weapons in the game...nothing at all...

its a bit fishy

any advice? :D
IP: logged
 Re: Unique Armoury 1.1  » posted by duploman on Sep 04, 2009, 08:28:50 am
I get the DONG noise :-|
IP: logged
 Unique Armoury 1.1 (v 1.1)  » posted by Arthus Menethil on Apr 10, 2010, 10:47:18 am
Good Job dudE >:)
IP: logged
 Unique Armoury 1.1 (v 1.1)  » posted by duploman on Dec 23, 2010, 12:52:07 pm
Moar pikes and spears plz
Showing comments 21 to 32 of 32 Showing Page 2 of 2  <  1  2 
HomeSearchRankingsStatisticsAboutContact

Hosted by Hypernia.
Website © 2018 FenriSoft. The core site script is PHCDownload (© 2005-2018).