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 Mount&Blade Repository » Miscellaneous » Unofficial Dhirim Siege Fix
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View this file on the M&B NexusFile Listing: Unofficial Dhirim Siege Fix
Last Updated: Sep 29, 2008, 05:41:42 pm
File version: Unspecified
For M&B version: 1.003
Downloads: 3,418 Size: 25.8 KB
Views: 6,787 Type: ZIP
Home:  Forum Post
Rating (3 votes): 5.0 / 5.0
In 1.003, the Dhirim siege tower spawns in the air - and doesn't ever get to the wall. Needless to say, this can really be a problem for sieging the city. The problem turned out to be wrongly numbered entry points.

All this file does is change the numbers of a couple of entry points, so that the script that moves the siege tower can reference them properly. Nothing else has been changed. With the changed entry points, the siege tower moves in like it was supposed to and the siege progresses normally.

Just unzip the .sco file and put it in your Modules\Native\SceneObj folder.

If you can't open zip files, the forum post has mirrors on Filefront and Rapidshare with the uncompressed .sco file. It's linked as the homepage on this file.
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IP: logged
 Re: Unofficial Dhirim Siege Fix  » posted by Acteon on Sep 30, 2008, 09:51:39 am
Thanks a lot! ;-)
IP: logged
 Re: Unofficial Dhirim Siege Fix  » posted by AnimusVirtus on Jan 10, 2009, 11:17:21 am
Perfect! Those Swadians were so desperate that they had turned to "bug" warfare to hold out against my onslaught. :hammer:

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