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 Mount&Blade Repository » Mods » New Items/People » Calradia 1304
      
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View this file on the M&B NexusFile Listing: Calradia 1304
Last Updated: Sep 18, 2008, 10:47:47 pm
First Created: Sep 14, 2008, 12:02:37 pm
File version: 0.75
For M&B version: .960
Downloads: 1,517 Size: 17.05 MB
Views: 3,993 Type: ZIP
Home:  forums.taleworlds.net/index.php/topic,44075.msg1145235.html#msg
Rating (0 votes): Unrated
Description
A mod that adds many new troops, and brings some old forgotten equipment back to Calradia.

Credits to:
Dudro
Kievan Mereel
MAXHARDMAN

RST by MAXHARDMAN required to run this mod! without it it will not load!
for more information about the mod (and some tips on how to prevent game crashing) see my forums page

NOTE: there is a good chance that this will not have changed anything. if so, please, please PLEASE tell me. If that is the case, I should be able to get it working in a few days, but if you don't tell me, I will not know.

Fingers crossed!

Ruthven


Features
  • 72 new troops
  • expanded bandit trees
  • MOAR GORE!
  • faction leaders changed
  • added some equipment (black armor included )
  • slightly edited companions
  • see my forums page for more information


File History
v.5: more troops, factional rebalancing, year change, set blood multiplier to 30.0, less crashing

v0.75: changed faction leaders/companions, added new mercenary units, fixed some crashing, new game menu options, rhodoks balanced out more
Commands
More From This Author
Comments
IP: logged
 Re: Calradia 1304  » posted by Romanus on Sep 14, 2008, 10:36:49 pm
The mod is great , it will freeze if you play it on 79 or plus battle size . but other than that i think you need more troops on the field ,
More templars and knights would have been nice .
IP: logged
 Re: Calradia 1304  » posted by Ruthven on Sep 14, 2008, 11:22:28 pm
in my next release, there will be more mercenaries, some of them knights, but I don't know what you mean "templars". sadly, I don't think I'll be making any Crusading order of Knights. (yet...)

Anyways, glad you like it, hope you'll check out my next release.
IP: logged
 Re: Calradia 1304  » posted by dark apostle on Sep 15, 2008, 02:41:04 am
templars are a famous faction of knights sounds like a very promesing mod though downloading now
IP: logged
 Re: Calradia 1304  » posted by Ruthven on Sep 15, 2008, 07:52:03 pm
Alrighty then. I have about 19 new mercenaries, and they are looking FANTASTIC, so once I make a few more, and change some other things, I'll have my next release out. (although you'll probably all be too busy playing v1.0 to care :roll:
IP: logged
 Re: Calradia 1304  » posted by dark apostle on Sep 16, 2008, 03:26:27 am
yeah i would be exept it doesnt even work cant even load the main menue b4 it crashes try fixing thsoe problems b4 adding more thigns ie more problems.
IP: logged
 Re: Calradia 1304  » posted by Ruthven on Sep 16, 2008, 05:17:53 pm
Alright, I screwed up BIG TIME! you need to download MAXHARDMAN's realistic Steel textures before this will work. sorry. :oops:

EDIT: here's a link:
http://forums.taleworlds.net/index.php/topic,37335.0.html
IP: logged
 Re: Calradia 1304  » posted by dark apostle on Sep 19, 2008, 01:56:36 am
nah i hate editing adn screwing around with things ill jsut wait till the next version comes out please try and fix for that btw sorry about teh harsh comment b4 ino how hard it can be getting these thigns to work
dark apostle
IP: logged
 Re: Calradia 1304  » posted by Ruthven on Sep 19, 2008, 08:33:36 am
just download realistic steel textures. you don't have to screw around with any editing thing, and it takes all of two minutes to download. trust me, my mod could be worth it ;-)
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