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 Mount&Blade Repository » Mods » Gameplay Mechanics » Farms, guilds, craftsmen (Calradia Capitalism)
      
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View this file on the M&B NexusFile Listing: Farms, guilds, craftsmen (Calradia Capitalism)
Last Updated: Jan 13, 2006, 05:02:52 am
First Created: Jan 13, 2006, 04:04:15 am
File version: 0.14
For M&B version: .710/.711
Downloads: 1,410 Size: 539.8 KB
Views: 2,692 Type: RAR
Rating (0 votes): Unrated
Description
Adds three farms which you can own. Choose crop types, find workers (enslaved or recruited) and set guards.

Adds a merchant guild you can buy bonds from.

Changes existing craftsmen so you can buy them out of debt - in exchange for weekly payments and discounts on items (next version).

All accessed through Constable Hareck in Zendar.


Features
  • 3 new farm/towns
    New dialog
    New money making options


File History
0.10 - first release
0.12 - several bugs fixed
0.13 - final bugs fixed
0.14 - no farm money bug fixed!
Commands
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Comments
IP: logged
 Re: Farms, guilds, craftsmen (Calradia Capitalism)  » posted by kal3nik3 on Oct 14, 2007, 11:58:15 am
can you make this mod for M&B version 0.808 please? ;-)
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