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 Mount&Blade Repository » Mods » Large » Star Wars: Conquest
      
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View this file on the M&B NexusFile Listing: Star Wars: Conquest
Last Updated: Aug 19, 2010, 02:19:47 pm
First Created: Jul 13, 2008, 04:32:07 pm
File version: 0.9.0.3
For M&B version: 1.010/1.011
Downloads: 139,054 (375,441) Size: 196.83 MB
Views: 315,262 (613,185) Type: RAR
Home:  Star Wars Conquest
Rating (54 votes): 4.4 / 5.0
Description
Logo1.png
STAR WARS CONQUEST

Description:

This is a Star Wars mod for Mount & Blade 1.010/1.011. There are three factions in the game: Galactic Empire, Rebel Alliance, and the Hutt Cartel. Each faction includes over 12 different troops (Jedi, Sith, Stormtroopers, Commando's, Scout Troopers, Rebel Pilots, Skiff Guards, etc) and the mercenaries in the game have been switched to various aliens like Wookiees, Gamorreans, Twileks, Rodians, Trandoshans, and others. All textures for the user interface and in towns/castles/villages have been switched and the map has been switched to a space texture with planets. The Training and Quick Battles have been modified and the Custom Battle Mod and other functionality have also been integrated. Scene editing is in progress and many of the major planets have been modified.



NOTE: Unfortunately, I no longer have time to work on Star Wars Conquest, but Swyter and the rest of the team are continuing to further improve this mod. For updates and downloads to SWC I recommend checking the ModDB page below since that will be more updated than this page in the future.

ModDB SWC Page - http://www.moddb.com/mods/swconquest
MBX SWC Forum - http://mbx.streetofeyes.com/index.php/board,57.0.html

I really appreciate and wanted to thank everybody again that has contributed and supported this mod and the rest of the Taleworlds community for their help. I will try to check back in the future and respond to PM's if possible, but my free time is very limited so I wanted to say thanks again and wish everybody the best of luck!




Screenshots:

2916818_SWC1.png 2916819_SWC2.png 2916820_SWC3.png 2916821_SWC4.png 2917146_SWC5.png 2917147_SWC6.png 2917248_SWC7.png 2917249_SWC8.png 2917250_SWC9.png 2917406_SWC10.png 2917407_SWC11.png 2917408_SWC12.png 2917409_SWC13.png 2917410_SWC14.png 2917411_SWC15.png 2917412_SWC16.png 2939259_SWC17.png 2939260_SWC18.png 2939261_SWC19.png

Features:

blasters (different color laser bolts, stun blasters also available)
heavy weapons (rocket launchers, flame rifles, thermal detonators, etc)
lightsabers (different colors, 1-hand, 2-hand, double)
vibro-weapons (blade, sword, axe)
star wars armors (stormtrooper, jedi, sith, wookiee, twilek, gamorrean, etc)
force powers (push, block, shield, protect, throw lightsaber, lightning)
energy shields (various sizes and colors)
speeder bikes (no gallop animation, different colors and models)
holocrons, ship upgrades, and other items that give skill bonuses
alien companions don't complain and have unique dialogs

Integrated Gameplay Mods:

Iberon's Custom Battle Mod - http://forums.taleworlds.net/index.php/topic,27343.0.html
Mirathei's Shield Bash Kit - http://forums.taleworlds.net/index.php/topic,44290.0.html
oolonglgx's Blackjack Mod - http://forums.taleworlds.net/index.php/topic,52408.0.html
Ibanez's Battlestar Galactica Mod - http://forums.taleworlds.net/index.php/topic,33462.0.html
fisheye’s Autoloot - http://forums.taleworlds.net/index.php/topic,50883.0.html
HardCode’s Color Coded Messages - http://forums.taleworlds.net/index.php/topic,51529.0.html
rubik's Custom Commander kit - http://forums.taleworlds.net/index.php/topic,57110.0.html
MartinF's Duel Kit - http://forums.taleworlds.net/index.php/topic,57584.0.html
Jinnai's Sparring Matches - http://forums.taleworlds.net/index.php/topic,57741.0.html
Jedediah Q's Companions Overview - http://forums.taleworlds.net/index.php/topic,59297.0.html
Export/Import NPC's - http://forums.taleworlds.net/index.php/topic,61239.0.html
silverkatana's after death camera - http://forums.taleworlds.net/index.php/topic,60329.msg1559908.html (code modified further by MartinF)
Chel's EGIII custom key configuration - http://forums.taleworlds.com/index.php/board,91.0.html

Development Team:

HokieBT - scripting, scene editing, sound effects, textures
TakiJap - models, textures, rigging
Geroj – models, textures, scene editing, rigging
MartinF - scripting
Vector Dalon - models, textures, scene editing
The Happy Stormtrooper - models, textures, rigging
Barf - models, textures, rigging
pagan - music
Wookiee Padawan - models, textures
Tyrinius - scene editing
Swyter - models, textures, animations
Revan Shan - textures

External Links:

ModDB SWC Page - http://www.moddb.com/mods/swconquest
MBX SWC Forum - http://mbx.streetofeyes.com/index.php/board,57.0.html
Commands
More From This Author
Comments (Page 8 of 10)
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by piczaq on May 08, 2010, 04:49:19 am
During loading game (Processing INI file) I have an rgl error: "get_object failed for texture arena_shields". What I have to do?
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by tomoliop on May 13, 2010, 12:21:14 pm
Huge graphical improvement comparing to 0.8.2. Downloading right away.
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by tomoliop on May 14, 2010, 01:43:25 am
Damn, it what the hell?!! Most melee hits doesn't interrupt enemy's attacks!! It is incredbly challangeing. Or more like unplayable. Really, is it a bug or it is on a purpose?
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by DeathKnight1995 on May 16, 2010, 01:32:22 pm
First off great mod, second off when i play this mod ar any mod for that matter i notice alot of people dont have hair. its just gone. Either everyone is bald and forgot their wigs or my files are messed up. Any know fix for it?
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by Roughin on May 19, 2010, 03:50:00 am
nix0n wrote:
cant play this mod as every single word is some sort of symbols

if anyone can tell me how to sort the problem let me know :)

http://www.xfire.com/profile/nix0n001/screenshots/mnb/?view#93648529


I am getting the same exact problem. I really want to be able to play and know what I'm doing. Does anyone know of a solution?
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by Adayy on May 20, 2010, 09:45:27 am
nice mod,still need a lot of fix like the AI's movments on different palces.yesterday about 800 of the hutts attacked me (all of their lords-.-),and i OWND them by using the rocke launcher going up on the stairs and shooting them....it took about 2 hours......but we suffered about 10 man as casulties(out of 70xD) with this "tactic" :D.
some of the sieges ar pretty fvckd up.....npc are stuck, like on tatooine....theres a guy on the "floor" on the upper part.....was pretty hard to find him lol.
weapons are unbalanced.....some of the best stuff is cheaper than the "lamer" ones like armors.(its cool cos the game is a bit too hard [for me at least])
more races and some "only-for-the-player" races.....for the uniqe kingdom.
the zoom....on the edges....maybe its just me,but its kinda ......disturbing that i cant see the whole screen.
shield bash should do someting instead of a nice animation(it not damaging or anything)
i think that's all.....pm me if theres somethign wrong what i said.
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by _-Wolf-_ on May 24, 2010, 03:44:48 am
GReat mod & all, but the Clones, nor the Mandalorians, nor the droids stand a chance at melee, :hammer: , can you change that please?
( I tried for around two hours surfing through the files, think i found how to change it, but don't want to screw game up....) (Easier for you perhaps?)
comment last edited by _-Wolf-_ on May 24, 2010, 03:48:29 am
IP: logged
 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by K1ng H4rl4u5 on May 26, 2010, 01:07:06 pm
Awesome mod! Got hooked it at the first time i tried it! Now I have a Clone kingdom and war with Hutt Cartel!
But is Chewbacca really a female?
comment last edited by K1ng H4rl4u5 on May 27, 2010, 08:49:02 am
IP: logged
 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by HITMAN082 on May 27, 2010, 10:16:28 pm
The best mod I ever played but i only have this one but still the best :hammer: :-D
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 Re: Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by panzermaster on May 31, 2010, 09:44:52 pm
Roughin wrote:
nix0n wrote:
cant play this mod as every single word is some sort of symbols

if anyone can tell me how to sort the problem let me know :)

http://www.xfire.com/profile/nix0n001/screenshots/mnb/?view#93648529


I am getting the same exact problem. I really want to be able to play and know what I'm doing. Does anyone know of a solution?
I think its in the character creation, you picked the star wars language. i had that before, or you have to use native language file.
IP: logged
 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by OMGIEATBRAINSHAHA on Jun 01, 2010, 11:26:27 pm
Thats kinda sick. I click on the images on the top, then a new window popups up, then it opens a porn flirting website called Live Jasmin. Just upload on another site.
IP: logged
 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by antrumon on Jun 04, 2010, 01:09:49 am
Can you make this game available to Mount and blade Warband version.Much appreciated.
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by Nikus5678 on Jun 09, 2010, 11:19:29 am
I love this mod you guys did some good ass work here. but may i suggest to make a halo mod? :-D :-D :-D :hammer: :hammer: :green: :green:
IP: logged
 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by DeathKnight941 on Jun 12, 2010, 05:54:25 pm
are they still working on this mod or have they stopped? :green:
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by Lohnerider on Jun 14, 2010, 07:06:56 am
Wow! :-D This mod is better than the game itself! However, sound for the lightsabre and speeder maybe? And not irritating repetive sounds like a one second loop, but like a really good sound, that can be i slow motion too. Sounds is a very important aspect if you want to maintain the star wars credibility...

Fun fact: did you know that the underwater naboo monster is actually the sound designers little daughter crying at a really low pitch?

The more you know!

P.S Please add lightsabre sounds... PLEASE!
IP: logged
 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by Zoop on Jun 16, 2010, 10:32:29 am
one question!: if this is from old star wars: stormtroopers, rebels and stuff like that so why theres clone troopers and battle droids in those screenshots?!?!? im confused?!? :-|
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 Re: Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by adrianas on Jun 24, 2010, 03:33:27 pm
Zoop wrote:
one question!: if this is from old star wars: stormtroopers, rebels and stuff like that so why theres clone troopers and battle droids in those screenshots?!?!? im confused?!? :-|
well it isn't really old because it is after the clone wars which mean't better equipment but yeah its from the *old* star wars the clone troopers and battle droids where just there for the fun of it
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by jax803 on Jul 19, 2010, 12:24:02 am
Add it for Warband please i didnt relize that it was only for 1.011 :hammer: :hammer: :hammer:
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 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by Mgore44 on Jul 20, 2010, 01:09:28 pm
PLZ MAKE THIS MOD FOR WARBAND
JUST OUT OF THE KINDNESS OF YOUR HEART!!!!!!!!!!!!!!
PLZ 'O' PLZ, FOR ALL WARBAND PLAYERS!!!!!!! :cry: :cry: :cry:
IP: logged
 Star Wars: Conquest (v 0.9.0.2 Beta)  » posted by LEGIO on Jul 21, 2010, 07:49:50 am
Any chance of you porting this to warband??? :lol:
Showing comments 141 to 160 of 190 Showing Page 8 of 10  « First  <  6  7  8  9  10  > 
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