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 Mount&Blade Repository » Mods » Large » Star Wars: Conquest
      
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View this file on the M&B NexusFile Listing: Star Wars: Conquest
Last Updated: Aug 19, 2010, 02:19:47 pm
First Created: Jul 13, 2008, 04:32:07 pm
File version: 0.9.0.3
For M&B version: 1.010/1.011
Downloads: 139,061 (375,448) Size: 196.83 MB
Views: 315,340 (613,263) Type: RAR
Home:  Star Wars Conquest
Rating (54 votes): 4.4 / 5.0
Description
Logo1.png
STAR WARS CONQUEST

Description:

This is a Star Wars mod for Mount & Blade 1.010/1.011. There are three factions in the game: Galactic Empire, Rebel Alliance, and the Hutt Cartel. Each faction includes over 12 different troops (Jedi, Sith, Stormtroopers, Commando's, Scout Troopers, Rebel Pilots, Skiff Guards, etc) and the mercenaries in the game have been switched to various aliens like Wookiees, Gamorreans, Twileks, Rodians, Trandoshans, and others. All textures for the user interface and in towns/castles/villages have been switched and the map has been switched to a space texture with planets. The Training and Quick Battles have been modified and the Custom Battle Mod and other functionality have also been integrated. Scene editing is in progress and many of the major planets have been modified.



NOTE: Unfortunately, I no longer have time to work on Star Wars Conquest, but Swyter and the rest of the team are continuing to further improve this mod. For updates and downloads to SWC I recommend checking the ModDB page below since that will be more updated than this page in the future.

ModDB SWC Page - http://www.moddb.com/mods/swconquest
MBX SWC Forum - http://mbx.streetofeyes.com/index.php/board,57.0.html

I really appreciate and wanted to thank everybody again that has contributed and supported this mod and the rest of the Taleworlds community for their help. I will try to check back in the future and respond to PM's if possible, but my free time is very limited so I wanted to say thanks again and wish everybody the best of luck!




Screenshots:

2916818_SWC1.png 2916819_SWC2.png 2916820_SWC3.png 2916821_SWC4.png 2917146_SWC5.png 2917147_SWC6.png 2917248_SWC7.png 2917249_SWC8.png 2917250_SWC9.png 2917406_SWC10.png 2917407_SWC11.png 2917408_SWC12.png 2917409_SWC13.png 2917410_SWC14.png 2917411_SWC15.png 2917412_SWC16.png 2939259_SWC17.png 2939260_SWC18.png 2939261_SWC19.png

Features:

blasters (different color laser bolts, stun blasters also available)
heavy weapons (rocket launchers, flame rifles, thermal detonators, etc)
lightsabers (different colors, 1-hand, 2-hand, double)
vibro-weapons (blade, sword, axe)
star wars armors (stormtrooper, jedi, sith, wookiee, twilek, gamorrean, etc)
force powers (push, block, shield, protect, throw lightsaber, lightning)
energy shields (various sizes and colors)
speeder bikes (no gallop animation, different colors and models)
holocrons, ship upgrades, and other items that give skill bonuses
alien companions don't complain and have unique dialogs

Integrated Gameplay Mods:

Iberon's Custom Battle Mod - http://forums.taleworlds.net/index.php/topic,27343.0.html
Mirathei's Shield Bash Kit - http://forums.taleworlds.net/index.php/topic,44290.0.html
oolonglgx's Blackjack Mod - http://forums.taleworlds.net/index.php/topic,52408.0.html
Ibanez's Battlestar Galactica Mod - http://forums.taleworlds.net/index.php/topic,33462.0.html
fisheye’s Autoloot - http://forums.taleworlds.net/index.php/topic,50883.0.html
HardCode’s Color Coded Messages - http://forums.taleworlds.net/index.php/topic,51529.0.html
rubik's Custom Commander kit - http://forums.taleworlds.net/index.php/topic,57110.0.html
MartinF's Duel Kit - http://forums.taleworlds.net/index.php/topic,57584.0.html
Jinnai's Sparring Matches - http://forums.taleworlds.net/index.php/topic,57741.0.html
Jedediah Q's Companions Overview - http://forums.taleworlds.net/index.php/topic,59297.0.html
Export/Import NPC's - http://forums.taleworlds.net/index.php/topic,61239.0.html
silverkatana's after death camera - http://forums.taleworlds.net/index.php/topic,60329.msg1559908.html (code modified further by MartinF)
Chel's EGIII custom key configuration - http://forums.taleworlds.com/index.php/board,91.0.html

Development Team:

HokieBT - scripting, scene editing, sound effects, textures
TakiJap - models, textures, rigging
Geroj – models, textures, scene editing, rigging
MartinF - scripting
Vector Dalon - models, textures, scene editing
The Happy Stormtrooper - models, textures, rigging
Barf - models, textures, rigging
pagan - music
Wookiee Padawan - models, textures
Tyrinius - scene editing
Swyter - models, textures, animations
Revan Shan - textures

External Links:

ModDB SWC Page - http://www.moddb.com/mods/swconquest
MBX SWC Forum - http://mbx.streetofeyes.com/index.php/board,57.0.html
Commands
More From This Author
Comments (Page 2 of 10)
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 Re: Star Wars Calradia Mod  » posted by dark apostle on Sep 01, 2008, 05:59:04 am
any insites into what your going to change / add for the next version.
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 Re: Star Wars Calradia Mod  » posted by HokieBT on Sep 02, 2008, 05:32:34 pm
We want to rename & move planets on the world map to create a Star Wars Map. We also hope to add more alien races, speeder bikes, weapons, and hopefully a small 3rd faction. Feel free to stop by the Taleworlds Forum to discuss this further since this is where we regularly post updates, etc.

http://forums.taleworlds.net/index.php/topic,40510.0.html
IP: logged
 Re: Star Wars Calradia Mod  » posted by dark apostle on Sep 03, 2008, 09:05:12 pm
ino this is probly the last place to ask or start this, but were and how could i try n organise a reamake of the last days(lord of the rings) mod from 8.08 i absolutly loved that mod it was soo good n ive talked to the orginal creator but herd nuthing back any help in this matter would be greatly apreciated. n i do realise that i should go to the forum for this but i cant remember my password for my account lol sahem urs sincerly dark apostle.
IP: logged
 Re: Star Wars Calradia Mod  » posted by HokieBT on Sep 06, 2008, 09:42:49 am
you're right, this really isn't the page to discuss this. Please visit the official TLD forum a the link below. There is an entire thread talking about M&B 1.0 porting and they are definitely planning to update it when the final version of M&B comes out.

http://mbx.streetofeyes.com/index.php/board,20.0.html
IP: logged
 Re: Star Wars Calradia Mod  » posted by Mightywolve on Sep 06, 2008, 10:25:18 am
Again...?
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 Re: Star Wars Calradia Mod  » posted by Grnd on Nov 15, 2008, 09:50:53 pm
The bata is good but i can not play this. It says something is wrong with a human action coding.
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 Re: Star Wars Calradia Mod  » posted by Mr.Peters on Dec 26, 2008, 02:09:15 am
Awesome mod but it needs work.

One thing I don't like is when you jump, the sound of hoofs :P

When you try and hit with a non-lightsaber weapon the lightsaber sound still starts.

Awesome work though.
IP: logged
 Re: Star Wars Calradia Mod  » posted by dark apostle on Dec 28, 2008, 03:05:05 am
awsome mod but there are alot of small tweaks that could be done to omprove gamplay such as:
not having a random soilder or 2 that charge out and dont obey orders
more mercs
more bandit parties and possible a new faction have no idea what it could be but im sure it could be possible jsut soem suggestions.
IP: logged
 Re: Star Wars Calradia Mod  » posted by p.p. fighter on Dec 28, 2008, 12:39:48 pm
There seems to be multiple "planets" that have RGL Errors like Bespin and such. :-(
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 Re: Star Wars Calradia Mod  » posted by leumas on Jan 12, 2009, 06:49:19 pm
such a novel idea
keep going. ;-)
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 Re: Star Wars Calradia Mod  » posted by Fryingpan_Ninja on Jan 13, 2009, 10:14:30 pm
:?: I found that if you go rebel your towns do not produce troops is that spost to happen cos its really annoying :?: :?:
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 Re: Star Wars Calradia Mod  » posted by Masterja on Jan 17, 2009, 07:43:17 am
It is a great mode and it is really fun!
Keep going! :-D
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 Re: Star Wars Calradia Mod  » posted by tomoliop on Jan 21, 2009, 01:10:26 pm
Keep up the great work! This mod still requires some work, but has the Star Wars atmosphere, what is the most important. I just love this mod, because i love Star Wars.
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 Re: Star Wars Calradia Mod  » posted by dark apostle on Feb 02, 2009, 02:53:28 am
ino many people are going to disagree and ino it would make no sense but im gunsa say it ne way i think the mod would be better if it had a clone army fracon and a driod army faction uno just for a bit of randomness or sumthing i duno.
dp(/)
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 Re: Star Wars Calradia Mod  » posted by thekingofrhodoks111 on Feb 04, 2009, 06:58:08 pm
Dude i followed ur steps and it says theres like an RGL error whenever i try to play
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 Re: Star Wars Calradia Mod  » posted by xWaNtEdx on Feb 14, 2009, 12:13:11 pm
can somebody help me when i click on this link it doesnt work it just takes me to ask.com
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 Re: Star Wars Calradia Mod  » posted by Redrick on Mar 13, 2009, 11:33:07 pm
Mine keeps crashing and the error says it cant load the commonres\ani_walk_sideways/brf, can anyone help me
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 Re: Star Wars Calradia Mod  » posted by Redrick on Mar 13, 2009, 11:35:56 pm
Mine crashes and says that it cant open Commonres\ani_walk_sideways.brf, can someone help me
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 Re: Star Wars Calradia Mod  » posted by Redrick on Mar 13, 2009, 11:37:13 pm
Mine crashes and says that it cant open Commonres\ani_walk_sideways.brf, can someone help me
IP: logged
 Re: Star Wars Calradia Mod  » posted by mWAZLIB on Mar 14, 2009, 06:59:09 pm
I put it on to the mod place but when i click it, it just leads me to all the files and stuff
Showing comments 21 to 40 of 190 Showing Page 2 of 10  <  1  2  3  4  >  Last » 
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