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 Mount&Blade Repository » Mods » Large » Craftmod Community Expansion Project
      
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View this file on the M&B NexusFile Listing: Craftmod Community Expansion Project
Last Updated: Jul 01, 2008, 06:14:11 pm
First Created: Jun 21, 2008, 05:48:14 pm
File version: 1.8.4
For M&B version: .960
Downloads: 14,530 Size: 38.26 MB
Views: 17,796 Type: ZIP
Home:  MBXForum Board
Rating (4 votes): 4.5 / 5.0
Description
Craftmod CEP is back, with a complete redesign of the back-end and sleek new features that eliminate all the clunk of the old system. The source now offers far superior modding potential with much less overhead or effort required.

This mod adds a full crafting system to Native M&B, showcasing the system features and source moddability. Make new items through Blacksmithing, Fletching, Tanning and more!

This 1.8.3 installer fixes all previously reported bugs. NOT compatible with ANY previous saved games.


Features
  • Integrated crafting system allows you to create new items from components and raw resources
  • Item upgrade system
  • Retainers -- Troops with customisable inventories
  • Mining, woodcutting and hunting


File History
1.8.0: Completely new system, fresh start for Craftmod

Tue, Jun-24-2008

1.8.2: Updated bugfix release

Sun, Jun-29-2008

1.8.3: Greater bugfix -- Retainers, horse rearing and time trials, arrowcrafting, scab_falchion asserts, hero dialogues, sound and smoke for firearms and more.
Added -- Item query feature, look up crafting stats for any item. New containers in crafting scenes, some shared between mining and crafting areas.

Tue, Jul-01-2008

1.8.4: More bugfixes, fixed CTDs with blacksmiths/firearms.
Commands
More From This Author
Comments
IP: logged
 Re: Craftmod Community Expansion Project  » posted by K2tyl3K on Jun 21, 2008, 09:51:01 pm
It works but some of the mines and forests are messed up. It also freezes when fighting enemies.
IP: logged
 Re: Craftmod Community Expansion Project  » posted by evil chicken on Jun 21, 2008, 10:26:24 pm
I guess I'll down load it. but judjing by what the guy above me said, im not to sure it will work...but I'll download it anyway!
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 Re: Craftmod Community Expansion Project  » posted by Bedham on Jun 22, 2008, 06:07:38 am
I cant get to 50% of the lokation couse there are too deep in the mountains. As i find a mine i can reach i had to struggle myself over a chunk of objectas. And as i manage to get in i cant move.

This mod is embryonic.
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 Re: Craftmod Community Expansion Project  » posted by RbtLewis on Jun 22, 2008, 11:10:52 am
This looks like it could be a great mod, but it is too buggie to play. It crashes when going into a battle, or freezes during the battle. If what ever is causing these crashes can be fixed, then I'll try the mod again. I do hope that it can be fixed, because I would love to give this a try.
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 Re: Craftmod Community Expansion Project  » posted by K2tyl3K on Jun 25, 2008, 08:18:55 am
Tried again and guess what. After a battle with looters. it froze due to some RGL error about a falchion. Thankfully. one mine and one forest work.
IP: logged
 Re: Craftmod Community Expansion Project  » posted by fraser on Jun 25, 2008, 02:05:51 pm
Very buggy but with good potential :)

Looking forward to new versions.
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 Re: Craftmod Community Expansion Project  » posted by RbtLewis on Jun 25, 2008, 05:37:18 pm
Your updates did a lot to correct problems. I'm not getting crashes when going into battles...I did get one RGL error and crash while fighting a band of looters, but that is it, so far. Also, when I make a unit a retainer (it doesn't matter what level, or class - a 25th level Knight, 20th level Man At Arms, or even a 10th level Footman), all his equipment disappears, and there is no option to give him anything. Is this a bug, or am I missing something?

You have a great idea in this mod, and you've done some good work. If the few remaining problems are ironed out, your mod will noticeably improve M&B.
IP: logged
 Re: Craftmod Community Expansion Project  » posted by kill man on Jun 29, 2008, 12:40:36 am
everytime i trade with the smith, it crashes for some reason
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 Re: Craftmod Community Expansion Project  » posted by kevinko123 on Jul 04, 2008, 11:09:24 am
help, where can i find a pickaxe for mining???
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 Re: Craftmod Community Expansion Project  » posted by Wolfsblut on May 30, 2009, 10:14:20 pm
Its not my kind to beat dead horses and post in a year old entrys but...
I just found this rare gem yesterday, fortunatly i got 0.96 installed...
For someone like me, who likes to craft that much, this one is really awesome.
After i played dozens of mods this one bring in a absolute new depht.
I hope there is someone from the people who did this great work still alive out there^^.

Best Regards
Wolf
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