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 Mount&Blade Repository » Mods » Large » Hundred Years War Mod (v6.0)
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View this file on the M&B NexusFile Listing: Hundred Years War Mod (v6.0)
Last Updated: Feb 02, 2011, 09:09:21 pm
First Created: Jan 26, 2008, 11:11:55 am
File version: v6.0
For M&B version: Warband 1.134
Downloads: 96,802 (337,191) Size: 209.12 MB
Views: 166,851 (436,338) Type: EXE
Home:  HYW Forum
Rating (33 votes): 4.3 / 5.0
An de GrĂ¢ce 1371, already thirty-four years of War in France...

The Hundred Years War Version 6.0:

The Hundred Years War Mod is a full single-player conversion of Mount&Blade Warband v1.134 based on... the Hundred Years War!

Be sure to download and install the v6.0.1 Patch.

The main features of 6.0 are:
  • Two historical factions, England and France
  • Entirely new historical map of France with the major and minor towns and castles
  • Hundreds of new items, including armor, helmets, weapons and more
  • Historically accurate Lords with correct Heraldry
  • Polished Landscapes, by Gutekfiutek
  • Featuring a music soundtrack by Justin R. Durban, with permission
  • Featuring the art of Donato Giancola, with permission
  • Featuring the art of Lacedemon, with permission

    Watch the Trailer!

    As of 4/5/2019, this mod is OSP. Feel free to use and modify as you wish. The module system files are also available: see the M&B Repository listing, which has the password.
More From This Author
Comments (Page 2 of 3)
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 Re: Hundred Years War Mod (v4.2)  » posted by redcomet on Jul 29, 2008, 09:22:55 pm
:-D :-D :hammer: It's fantastic!
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 Re: Hundred Years War Mod (v4.2)  » posted by logan78418 on Jul 30, 2008, 01:16:00 am
I cant get the game stated it say dot3_multitex can u help me fix it i want to play these game.
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 Re: Hundred Years War Mod (v4.2)  » posted by evghin on Jul 30, 2008, 07:00:07 am
Whats the greatest game ever created ?! MOUNT & BLADE .
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 Re: Hundred Years War Mod (v4.2)  » posted by pasterz861 on Jul 30, 2008, 09:33:01 am
Yes...I love You!...
Now I play on 3rd great mod on 0.960
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 Re: Hundred Years War Mod (v4.2)  » posted by Joe Pesci on Aug 01, 2008, 08:29:58 pm
with me the factions never declared war when i took a castle and then i joined the french and the english attacked the castle they did not declare war :-( so i decided to finish the english all by myself i took every soldier i had from the castle and recruited more men resulting in 312 my charisma 999 i used troop editor and i took every town and castle from the english and captured about 8 lords once the had nothing they declared war on the frech? i wated 40 days for them to declare war i the beginning so i attacked how do i get them to declare a war?
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 Re: Hundred Years War Mod (v4.1)  » posted by keinve on Aug 07, 2008, 01:54:46 pm
hundered and 116. and it was actually a collection of small wars with a small amount of peace inbetween.
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 Re: Hundred Years War Mod (v4.2)  » posted by Mightywolve on Aug 10, 2008, 04:42:46 am
Best mod ever played.
Second: The Last Day is great too! ;-)

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 Re: Hundred Years War Mod (v4.2)  » posted by Mightywolve on Aug 13, 2008, 11:27:08 am
I got the same prob.

I really dont know how too Declare war? :-( :-?
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 Re: Hundred Years War Mod (v4.2)  » posted by rohanspear345 on Aug 19, 2008, 02:26:49 pm
Awsome mod! unit size lvls nicely im just starting to be able to take castles myself.

P.S. seeing 20 lords follow the king of England and taking 5 castles in a row = Awsome
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 Re: Hundred Years War Mod (v4.2)  » posted by Norrok on Aug 22, 2008, 11:09:15 am
the link doesnt work anymore it seems :(

any chance you would be able to host on another mirror? i so want to try this mod out ^^
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 Re: Hundred Years War Mod (v4.2)  » posted by dark runner on Sep 01, 2008, 05:11:55 pm
I had the same problem, they said they were not at war with anyone. but I downloaded the hundred years war patch, because it was a bugfix. When i tried it they were at war with eachother. but im having a problem with one of the quick battles. They all work great except one, Siege attack 1. whenever i start it, none of my troops move, then about five seconds later the game ends and says 0 kills, 0 deaths, ect. could you help me?
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 Re: Hundred Years War Mod (v4.1)  » posted by dark runner on Sep 01, 2008, 05:16:56 pm
Cabeliero, you have to do alot of tasks for the king of the faction, until you get like ten renown. or, you can go up to a party of the faction you want to make eneimies with, and say, "I am here to deliver my demands!", then your friendlyness drops with them about 30 point, and next time you see a battle between france and england, you can rush to the aid of the facion you are more friendly with.

-good luck!
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 Re: Hundred Years War Mod (v4.2)  » posted by NukeYall on Oct 15, 2008, 04:42:04 am
(yeah i know it took forever to reply but anyway <.<) ARRR I PWN U! >:( I R LYK PWNIN ALL WIF JUZ LVL 20! ARRR I ALZO ZLAM N SLAZH + BUTCHER THE ENGLISH LANG! I RULLLLLLZZZ *goes and butchers the english language on other forums*
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 Re: Hundred Years War Mod (v4.3)  » posted by Bedham on Nov 10, 2008, 10:09:03 am
Jeah! its Out! The Best mod that exists!
Thank you 10000 times! :-D
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 Re: Hundred Years War Mod (v4.3)  » posted by Thomas of Hookton on Nov 12, 2008, 07:59:44 am
Yeah I totally agree it my absolute fave! Great work! And all the names geography is so freakin realistic, seems like you put a lot of work into that mod and it :hammer: OWNS :hammer: :-D Would be a good idea to be able to sail :!: to tha channel islands and england ( :idea: think about for a future version :idea: ) with the sailing mod (wich is unfortunatly not for v1.011 :-( ).

How can you train Genoese Crossbowmen or German knights from captrued/hired peasants? :?:
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 Re: Hundred Years War Mod (v4.3)  » posted by alluvia on Nov 12, 2008, 11:08:22 pm
Umm... why is everyone saying "Yay! .960!" I mean, it says that its for 1.011... right? It isn't a typo or anything, right?
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 Re: Hundred Years War Mod (v4.3)  » posted by bremg on Nov 21, 2008, 04:12:18 am
Hey, I really like the setting of the mod.
But when i started playing i discovered the terrible background that doesnt make the game any better. I can hardly read the text!?

Can you tell me how to change it to the normal one?

thx! and also thx for the mod!
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 Re: Hundred Years War Mod (v5.0)  » posted by herGot on Apr 11, 2009, 04:20:15 am
hey everybody...just start this mod and its fantastic.Great job indeed! ;-) But there is some thing that MUST be see I conquer Angers, its mine and...wel money from the town?!! :evil: got already 4 payments from my village and none from my town....really disapointing. :-( I do not posses any castle so dont know if this is just town problem.
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 Re: Hundred Years War Mod (v5.0)  » posted by herGot on Apr 11, 2009, 04:32:59 am
And another bug...Army of AI Lords can be easily trap in river. I found six of my allies on one side of the river moving animatoin but they cant get out...and I trapped band of 10 enemy lords on the bridge.I can pass by and they cant get out.
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 Re: Hundred Years War Mod (v5.0)  » posted by Rad on Apr 12, 2009, 07:35:39 pm
This new version 5 is an example how several bad decisions can do from great mod (which was version 4.3) only average one. :-?
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