preload button hover image:
Current Time: Mar 05, 2021, 01:11:20 pm
 Mount&Blade Repository » Mods » Large » .901 Calradia at War - Version 1.1.6
Registration is not required to download. However, it will allow you to vote, comment, and request upload access. Forgot your password?
View this file on the M&B NexusFile Listing: .901 Calradia at War - Version 1.1.6
Last Updated: Dec 09, 2007, 03:50:39 pm
First Created: Dec 02, 2007, 10:51:58 pm
File version: 1.1.6
For M&B version: .901
Downloads: 12,407 Size: 33.49 MB
Views: 15,950 Type: EXE
Home:  Forums Page
Rating (2 votes): 2.8 / 5.0
Calradia at War is my attempt at improving Mount & Blade Native. It adds a lot of functionality and allows for more rewarding gameplay. My main goal is to add variety and make the game have more options, quests and depth. With each new version of M&B I hope to add more polish and replay value to the core engine.

Version History

v1.1.6 - Dec 9, 2007 (Major Upgrade)
- Added in Zendar questline from .808
- Added in Hareck spawn parties from .808 (after you become knight)
- Players get renown for winning non-Zendar tournaments (1 per win)
- Added in Slaver Caravan and Dark Cultist (level 7+) spawns
- Fixed bug where mounted mercenary archers were not mounted.
- Added in new map icons for certain castles, will use them more in future versions
- Re-ordered map (moved towns, castles, villages) to make more strategic, in future will add more castles/villages
- Added neutral villages around Zendar, to give it a 'mini faction of its own' feel
- Added back in Four Ways Inn and Salt Mine
- Tweaked troop lines / equipment for balance.

v1.1.5 - Dec 5, 2007 (Implemented most non-quest related features from .808)
- Added recruit scripts to Zendar Trainer, Tournament master.
- Faction Kings and heroes now are fleshed out more and have more suitable names and equipment.
- Horses have been weakened slightly.
- Added troop recruit scripts to Vaegir Lord Kasimir.
- Added troop recruit scripts to Swadian Sir Mirchaud.
- Added troop recruit scripts to Khergit Khan Asugan.
- Added troop recruit scripts to Rhodok Count Martinelli.
- Added simple troop recuit to Nord Skald Lorgan.
- NPC Rusty Pete will buy prisoners.
- NPC Rolf can mend relations with forest bandits.
- NPC Borcha can sell you horses he has stolen.
- NPC Sister Therese can help you rest safely or heal your party if you have a proper 'donation'.
- NPC Jessa can help you recruit female warriors.
- NPC Captain Morgoth can help you recruit mercenaries.
- NPCs Kairgeth, Sir Caelas and Brutus can spawn tough fights to keep the game challenging.
- The Zendar trainer now does the advanced training from previous versions.

v1.1.4 - Dec 2, 2007
- Ported over to .89x from .901
- Added in Talak horses and warhammer/halberd
- Added in stoned's weapon pack
- Recreated Gladiator line of troops and offered on sale in Zendar by Tournament Master
- Recreated Male Mercenary troops, taverns, particularly Zendar Tavern
- Recreated Swadian / Vaegir / Khergit / Rhodok Line of troops although cannot recruit them all yet....
- Added in most heroes from previous version.


Main development:

sirgrigor - Design and scripting.
LavaLampMaster - Design and images for troop upgrade charts.

Thanks to :

Talak - New horse and weapon (halberd/warhammer) models, map icons.
Stoned - His great item/weapon pack.
Llew2 - Starting 'Calradia at War' graphic.
Winter and Maw - Quest scripts and misc help (Story Mod)
Mirathei - Help / code with city sieges (Swadian Civil War.)
Janus - Module installer package.
Fishsye, Hardcode, Talak, Luigi, RRRaptor65, theMageLord - Ideas from Band of Warriors, one of my fav mods

Fisheye - Dark cultist and Sword Sister progression ideas (Band of Warriors), not currently implemented in this

itm_shiny_mail_breaker - Attack farmers and other commoners scripting. No yet implemented in this version.
Leprechaun - Recruiting prisoners scripting, no longer used as game does prisoner recruiting now.
Armagan and team - for making an addictive, easily moddable and fun strategy rpg!
Thanks to the entire M&B community for being so open and friendly!!!

  • New villages / strategic locations
  • New Joinable Heroes
  • New Troop Lines For Mercenaries and Factions
  • New Horses and Weapons / Armour
  • New Quests (inc Zendar quest line from .808)
  • Added Four Ways Inn / Salt Mine back in.
More From This Author
IP: logged
 Re: .901 Calradia at War - Version 1.1.5  » posted by modernknight on Dec 07, 2007, 12:09:37 am
do the trebechates work if so how do u use them btw love da mod looking foward to future upgrades
IP: logged
 Re: .901 Calradia at War - Version 1.1.6  » posted by Mitch95 on Dec 18, 2007, 04:21:33 am
Is it not Sir Grigor?
IP: logged
 Re: .901 Calradia at War - Version 1.1.6  » posted by Vlad_Tz on Dec 19, 2007, 02:57:37 pm
Sweet mod i can't whait the next updates :-D
IP: logged
 Re: .901 Calradia at War - Version 1.1.6  » posted by Mithril on Dec 19, 2007, 09:59:34 pm
yep about the trebauchets why there are screenies about that and there not working eh???
IP: logged
 Re: .901 Calradia at War - Version 1.1.6  » posted by Mitch95 on Dec 21, 2007, 04:20:19 am
.903 anyone?
IP: logged
 Re: .901 Calradia at War - Version 1.1.6  » posted by rancidpunk on Feb 03, 2008, 09:45:42 am
well, i reverted back from .903 to .901 to play this and i have to say really enjoyed it. but around day 150 my game just crashes, and ive reinstalled and it did the same thing around the same time. otherwise it was very good.
IP: logged
 Re: .901 Calradia at War - Version 1.1.6  » posted by Charidemus on Mar 01, 2008, 06:40:54 am
i luv the mod. great work

Hosted by Hypernia.
Website © 2021 FenriSoft. The core site script is PHCDownload (© 2005-2021).