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 Mount&Blade Repository » Miscellaneous » bugfix for Mod Steppe Raiders
      
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View this file on the M&B NexusFile Listing: bugfix for Mod Steppe Raiders
Last Updated: Sep 11, 2007, 12:48:15 pm
First Created: Sep 11, 2007, 12:09:28 pm
File version: 2
For M&B version: .808
Downloads: 580 Size: 178.9 KB
Views: 1,858 Type: RAR
Rating (0 votes): Unrated
Description
this should prevent rgl error unable to find file sbtai_chainplatecovered.dds
should also prevent RGL errors unable to find mesh 'leathers'
should fix problem with music file
should allow you to talk to tournament master in Dhorak.
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 Re: bugfix for Mod Steppe Raiders  » posted by GoS on Sep 11, 2007, 01:55:22 pm
i still have problems....Rgl-Error..it's missing a file with GAUNTLETS...sorry for my bad english... :oops:
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 Re: bugfix for Mod Steppe Raiders  » posted by GoS on Sep 11, 2007, 03:03:49 pm
another bug...RGL WARNING:UNABLE TO FIND MESH 2ndnordichelmet...and...key for previous problem:
a space between load_module_file=(space) gauntlets :roll:
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 Re: bugfix for Mod Steppe Raiders  » posted by GoS on Sep 11, 2007, 03:12:22 pm
OMG...another...it's full of bug's this modd.but i have thrust in BUGFIXES...my question is...where i can recruit mans??in the tavern the tavernskeeper tell me:YOU DON"T HAVE LICENSE...mins what?? :roll:
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 Re: bugfix for Mod Steppe Raiders  » posted by Wraithcat on Sep 12, 2007, 01:18:21 am
I honestly don't think I've played a more buggy mod.

I get the gauntlet thing missing, which is to do with the image not being there when I browse a trader's stock.

**** "Assertion Failed!" for troop.h line 1113 as soon as I try to start the game.

**** "Assertion Failed!" for game.h line 3923 travelling across the world map.

**** Unable to find mesh shield_round_steel
**** Unable to find mesh pavise
**** Unable to find mesh gauntlet_c_L

**** get_object failed for: 2ndnordichelmet $$$$ GAME CRASH!!!$$$$


On a side note. The speed on the worldmap is way too fast! By the time I've taken note of another party, I'm already way past them.

Also, it was a nice idea to try and include the pictures, but it has turned out badly, as they totally obscure the writing they are supposed to be behind. I'd suggest fading them so they are more like watermarks, or removing them entirely as they are currently very hard on the eyes and make it impossible to figure out what is going on at a glance.

There is a firearms skill. I've yet to see any firearms. Are they in there?

I'll keep on playing for a bit and try to note some more of the bugs, but I'm thinking that these could have been picked up by your cat, before release...
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 Re: bugfix for Mod Steppe Raiders  » posted by Wraithcat on Sep 12, 2007, 03:27:35 am
OK. That looks like most of it.

The only crash so far is when the 2ndnordichelmet is missing, but it happens alot.
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 Re: bugfix for Mod Steppe Raiders  » posted by The_Baron on Sep 12, 2007, 11:54:52 pm
I still get the: **** "Assertion Failed!" for troop.h line 1113 as soon as I try to start the game.

Bug.
Gay.

I'm sure it's a great mod and all, but it probably should have had a little more polishing before it was released.

Keep at it,


The Baron
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 Re: bugfix for Mod Steppe Raiders  » posted by Wraithcat on Sep 13, 2007, 01:49:41 am
Can you condense some of the towns and villages and put the NPCs in their stalls, if they are selling something?

That port city up north is way to big and random. I like to play the game, not wander all over town looking for people.

I've got real life for that... :-)
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 Re: bugfix for Mod Steppe Raiders  » posted by newb on Sep 14, 2007, 12:59:58 am
Is there any way to just manually remove the 2ndnordichelmet from loading into the game? 50% of all troops and several towns have them in their inventory, and every time I encounter it the game crashes. Several main missions (nobelman, raiders etc) is unplayable mostly.

SPEEDFIX: To fix the speed, open you module.ini file. At the top there is a line that says "time_multiplier = 0.5". The value displayed is the game speed. I think the normal speed is at 0.3 and a rather good speed for this map is 0.4 but you can change the value to anything you like basically. Now quit whining about the speed yall!
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