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 Mount&Blade Repository » Mods » Large » Invasion
      
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View this file on the M&B NexusFile Listing: Invasion
Last Updated: Sep 19, 2007, 11:58:36 am
First Created: Aug 18, 2007, 06:41:57 pm
File version: 1.00
For M&B version: .808
Downloads: 6,587 Size: 23.27 MB
Views: 9,236 Type: EXE
Rating (2 votes): 2.8 / 5.0
Description
Choose your character and then your companion. You start out outside of the village Zendar. From there you choose your own path. Join the Vaegirs, Swadians, Knights, Nomads or the Vikings, in the Invasion of the Island. Or follow your own path.

This mod were never completed.



This mod is supposed to be hard.
In the .230 release I added "item_kinds1 - Copy" you can find it in the module folder.
item_kinds1 - Copy= Normal prices
item_kinds1= Increased prices
Rename the "item_kinds1 - Copy" to "item_kinds1" to get the normal prices back.
In the "item_kinds1" The prices has been doubled.

Thank you list:

Thanks to Janus for the mod installer script.
Thanks to all the open sources.
Thanks to Chel for his world textures and horses
Thanks to Thorgrim? for his map-icons
Thanks to Fisheye for his Banner :D
Thanks to Ron Losey for his Reallistic Combat Model
Thanks to Stoned for his Weaponsmodels/textures


Features
  • Huge new map
  • There are 4 play able factions for the moment
  • Swadians,Vaegirs,Vikings and KNights
  • one more to come Faction that is play able
  • Nomads
  • New characters(Heroes), and many more to come
  • New dialogue
  • Many new Neutral Towns
  • New troops for the new factions
  • New quest, and many more to come
  • Recruit from prisoners
  • Eat your prisoners if you are desperate for food
  • Like riding horses? I like eating them.
  • 5 New horses
  • 23 New weapons
  • 6 New shields
  • You can set up a resting camp anywhere on the map


File History

If any one wants to try it out,, tell me about ANY bugs.
You can pm me here? and on TalesWorld forum my nick is smax

Known bugs:

Maybe a bug with the Sea raider quest, not 100% sure.
you have to pay 10(money) to the vaegirs if you want to join them.

Sun, Aug-19-2007
V 0,201
Fixed guard bug.

Sun, Aug-19-2007
V 0,202
Fixed dialogue

Sun, Aug-19-2007
V 0,210
Added 23 New weapons, 6 New shields and 5 New horses.
Fixed prices

Mon, Aug-20-2007
V 0,211
Fixed the error with the textures.
Hopefully it will work now.

Mon, Aug-20-2007
V 0,220
Fixed:
Trade
Added 2 Swadian towns and 7 Viking towns.


Sun, Aug-26-2007
V 0,221
Fixed the Training Ground short bow.
The shields has been removed(not any more as of 0,240 release)

Fri, Aug-31-2007
V 0,230
Increased the prices(x2).
Added one new Knights town.
Added 3 knights troops.

Sat, Sep-01-2007
V 0,236
Fixed sieges scene, easier to attack castles now(Try it out)
Did some thing else I cant remember. :D(Nothing big I think)


Thu, Sep-06-2007
V 0,240
Added new textures on the 8 shields that was messed up.



Wed, Sep-19-2007
V 1.00
Fixed the Version NO.
Thats the final version. Will start modding .890 when the modules are released.

Commands
More From This Author
Comments
IP: logged
 Re: Invasion  » posted by newb on Aug 19, 2007, 03:40:32 pm
:-)


***Fact of the day: Still today in French Normandie (actually means land of the norse people) they scare naghty children with the Vikings saying "If youre not nice the Vikings will come and get you!"... Now THATS leaving a permanent impression.
IP: logged
 Re: Invasion  » posted by newb on Aug 19, 2007, 04:01:37 pm
Hmmm... started the mod and when loding the initial files got a crash and a message. "Couldnt find herugrim.dds_0.dds". I tried renaming the herugrim.dds file in textures to herugrim.dds_0.dds (thought it was a forgotten namechange) but that only told me 2 things: It couldn read the file and that it also couldnt find herugrim.dds_1.dds. Seems some files where forgotten... and now noone can play your mod... :hammer:
IP: logged
 Re: Invasion  » posted by smax on Aug 19, 2007, 04:20:41 pm
Ill look at it tomorrow.

Edit: Its fixed now.
IP: logged
 Re: Invasion  » posted by newb on Aug 20, 2007, 08:20:46 am
Cheers mate... ill defenitly look out for the solution... Wouldnt miss this mod! 8-)
IP: logged
 Re: Invasion  » posted by FrisianDude on Aug 24, 2007, 09:06:07 am
:-D this is a really good idea (and the grass land looks cool too)but I've encountered some bugs wich need stomping on.. for example, my game crashed when I wanted to equip the Short bow in the training ground- ranged chest (could not find file something_short) and the textures on some shields you adjusted didn't fit entirely, it showed half of the shield (one of the "kite" variety) as white while the other half showed the half of a texture :-? (left half of the shield, and I think right half of a texture) but if you'd get rid of those errors, I'm sure I'd really enjoy playing the mod :-P
IP: logged
 Re: Invasion  » posted by smax on Aug 26, 2007, 08:30:21 am
Fixed
IP: logged
 Re: Invasion  » posted by GoS on Sep 19, 2007, 02:03:41 pm
a very weak mod :evil:
IP: logged
 Re: Invasion  » posted by Mithril on Dec 30, 2007, 07:32:58 pm
i played this mod but its boring
IP: logged
 Re: Invasion  » posted by BigPooprr on Oct 25, 2008, 09:32:55 am
It says im missing strings
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