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 Mount&Blade Repository » Mods » Large » Warhammer40000 mod (bugfix version)
      
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View this file on the M&B NexusFile Listing: Warhammer40000 mod (bugfix version)
Last Updated: Apr 04, 2007, 01:43:47 pm
First Created: Jan 21, 2007, 01:22:45 pm
File version: 0.6b (2nd release)
For M&B version: .808
Downloads: 27,794 Size: 8 MB
Views: 36,346 Type: EXE
Rating (10 votes): 3.7 / 5.0
Description
Play in the world of warhammer40000


Features
  • -set in the warhammer universe

    -new map, new items, new factions, etc.
Commands
More From This Author
Comments
IP: logged
 Re: Warhammer40000 minimod  » posted by akey on Jan 27, 2007, 11:11:56 am
I like this mod. Especially the idea that you can pick up item from dead man. Maybe the native mode could also add this feature.

How about an killing meter? Show how many enemies killed by each race, or how many enemies killed in the most recent one minutes, dont' know if it is possible to implement.
IP: logged
 Re: Warhammer40000 minimod  » posted by Highlander on Jan 28, 2007, 11:41:54 am
Oh yes, good idea, I might implement it.
But please post your suggestions in the forum's thread next time.
It's here:
http://mbx.streetofeyes.com/index.php?topic=155.15
IP: logged
 Re: Warhammer40000 minimod  » posted by Some Noob on Feb 18, 2007, 10:28:47 am
really cool mod.... if ur going to add on could you please add a few more weapons and good job keep up the great work :-D
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by Bedham on Apr 04, 2007, 03:36:36 pm
I like the mod jet, but i earn not enough Denars!
but i dont know thath i can picup Items. How can i do thath,i dont saw a sign or somthing?

If its become more complexor i thinks thats would be the best mod ive ever played.
1. I love warhammer
2. It looks almost like warhammer
3. And difinitly its feels like Warhammer!(Its better then Warhammer Firewarrior :-D )

(sorry agian for my english)
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by Highlander on Apr 04, 2007, 03:51:45 pm
you can't pick up items, but in the bugfix the loot screen after battle works fine.
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by Bedham on Apr 04, 2007, 04:00:54 pm
hmmm...at my game the lootwindow dosnt work so fine. Rather it works not at all.

Wath about the Firewarrior in the Game, imprisont him, but he cant join my party or something.

And i got a cool pic for the menu
http://img409.imageshack.us/img409/1069/marines2hb5.jpg
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by gravel on May 05, 2007, 01:50:39 pm
Very nice mode Its as good as Native game, but its really hard to get dinars or I'm doing something wrong?
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by PaxRomana on May 28, 2007, 06:33:09 am
Weak mod as it stands with poorly implemented weaponry, ineffectual armour, totally unbalanced game world, giving the impression of no planning or testing. Try again.
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by Tuckles on Jun 10, 2007, 08:33:18 am
Unbalanced? I don't see anything to be unbalanced.

Poorly implemented weapons? Ineffectual Armor? Dude, it's not even a full release yet, it's still in an early phase. I don't understand your definition of "implemented" here, but from what I've played, the weapons are done well, so are the armors.
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by Highlander on Jun 17, 2007, 03:30:54 am
You might not be able to imagine it, but I actually don't give a shit about your opinion, so please keep you retarded posts for yourself.
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by Mithril on Dec 19, 2007, 09:51:09 pm
bro why did you choose the future warhammer why not the old one with the swords and stuff???
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by Mithril on Dec 30, 2007, 08:07:15 pm
i guess you too busy modding the one for 0.903 eh hehe :hammer: :hammer: :hammer:
IP: logged
 Re: Warhammer40000 Cheats  » posted by Taikazaki on Apr 24, 2008, 03:51:13 am
i know how to enable the cheats
8-)
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by Zetrex on Aug 29, 2008, 01:45:10 pm
how :?: :?: :?: :?: :?:
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by mrangryjoe on Jun 30, 2009, 10:51:27 am
Nice mod but can u make this for version 1.011 ? Answer for this question. thanks
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by Russich on Jul 07, 2009, 04:17:14 am
Please , make WARHAMMER 40000 MOD in v1.011
I realy Love the worlds of WARHAMMER and WARHAMMER 40000! :hammer:
sorry for my english)
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by Tadasuke on Jul 26, 2009, 11:41:34 am
dude how i did maket work i cant play say is a "get_object failed for texture" that means i need better graphics or waht soryy for my bad inglis :oops: and can you make other for version 1.010/1.011 :-D plis
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by That Guy! on Dec 04, 2010, 06:25:32 pm
Tadasuke wrote:
dude how i did maket work i cant play say is a "get_object failed for texture" that means i need better graphics or waht soryy for my bad inglis :oops: and can you make other for version 1.010/1.011 :-D plis


ME TOO!
PLEASE HELP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :-? :-x :cry: :-( >:) >:( :green: :-? :-( :cry: :-(
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by That Guy! on Dec 04, 2010, 06:27:20 pm
Tadasuke wrote:
dude how i did maket work i cant play say is a "get_object failed for texture" that means i need better graphics or waht soryy for my bad inglis :oops: and can you make other for version 1.010/1.011 :-D plis


ME TOO!
PLEASE HELP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :-? :-x :cry: :-( >:) >:( :green: :-? :-( :cry: :-(
IP: logged
 Re: Warhammer40000 mod (bugfix version)  » posted by TheNeverThere on Jan 16, 2011, 02:08:50 pm
PaxRomana wrote:
Weak mod as it stands with poorly implemented weaponry, ineffectual armour, totally unbalanced game world, giving the impression of no planning or testing. Try again.
Unbalanced? It's 40k! It's not supposed to be balanced!

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