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 Mount&Blade Repository » Game Guides and Maps » The Land of Change (PWMOD Map, for 4.2)
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View this file on the M&B NexusFile Listing: The Land of Change (PWMOD Map, for 4.2)
Last Updated: Jun 22, 2013, 04:53:30 am
First Created: Feb 26, 2012, 11:27:01 am
File version: 2.6
For M&B version: Multiple
Downloads: 1,170 (2,992) Size: 407.5 KB
Views: 13,947 (19,456) Type: ZIP
Home:  The Land of Change
Rating (1 votes): 4.5 / 5.0
The map itself is based on four castle factions, from which three have their own village. Here, everything depends on how well you defend your village and organize your workers. If the enemy manages to step inside, then your kingdom is about to be lost. The whole economical activity is fully concentrated in the countryside, even the worker training stations, like it should be in real life. Thus, you can get the unique chance to live the true life of a kingdom. Besides that, the resource prices differ, depending on region. In the desert, wooden materials will be expensive, while the ore keeps a low price. In the steppes, instead, ore resources are much more valoured. That said, trading between villages for a profit is possible. Note 1: Villages have some defesive facilities, with their advantages and disadvantages so having some troops guarding them is a plausible idea. Note 2: Items are factionized, so it's easy to recognize a player's kingdom. Note 3: You can cut wood only near the woodcutters' hut.
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