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 Mount&Blade Repository » Mods » Large » The Deluge
      
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View this file on the M&B NexusFile Listing: The Deluge
Last Updated: Feb 11, 2012, 02:56:21 am
File version: 0.5
For M&B version: Warband 1.143
Downloads: 20,157 Size: 197.59 MB
Views: 55,467 Type: EXE
Home:  The Deluge website
Rating (4 votes): 3.8 / 5.0
Description
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(multiplayer only)

The Deluge is a modification which brings us into the cruel and bloody wars of the 17th century in eastern Europe. You'll be given an opportunity to play as a various characters of those conflicts: an undefeated winged hussars fighting in Polish-Lithuanian Commonwealth ranks, a brave Cossacks rebells, an ambitious Ottomans, a wild and independent Tatars and as a well-equipped Swedes. Moreover, some other factions are under considerations, like Tsardom of Moscow, Austria or Germany...

Different time period settings, factions, armors and weapons are not the only things that our mod has to offer. In The Deluge you'll find huge amount of changes and enchantments made to gameplay. We added tons of new features - some are big, some are quite small - many of which are unique and you'll not find them anywhere else.

Playable factions:


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Invasion - new game type

Do you like desperate fights against countless hordes of enemy soldiers? Do you like fighting amongside your brothers-in-arms, doing your best to survive few more minutes and protect your fellows? If yes, then this is something for you.

Invasion rules are simple - group of players gather in one team and try to defend their position against hordes of enemy bots, surviving as long as possible. This will require a lot of team play and planning. Invasion in "The Deluge" has been written from a scratch. Main concept is quite simillar to other Invasion mods out there, but mechanics and features are different. What's more, "The Deluge" introduces AI scripting, which makes bots act less stupid than normally in M&B and let them interact with enviroment in some ways (eg. they'll try to destroy door if players hide in a locked room). So better prepare for some epic fights...
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Cannons

"The Deluge" introduces advanced cannon system. It supports different cannon types of various power and range, which can be loaded with two kinds of ammunition - cannonballs and grapeshots. Cannonballs are usefull when engaging enemies at long range and for environment destruction. Grapeshots are useless for long-distance combat and do little damage to structures, however, due to firing multiple projectiles and their wide spread, they are really deadly at close range. One shot of that type can take down a whole group of enemies.
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Boats and Ferries

In "The Deluge" boats are fully controlled by players. Literaly, you can sail wherever you want... as long as you'll stay on the water, ofcourse. ;) Be aware though, since people in boats can be an easy pray for enemy sharpshooters or even artillery. Well placed cannon shot can sink a boat along with all the men onboard.

Ferries are much safer to take and can make good defensive positions sometimes. They're not as mobile as boats and their movement is limited by ropes, so they can sail only in two directions - from one river/lake bank to another.
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Defences

While weak in direct combat, engineer can be the guardian angel to his teammates. Thanks to his unique abillities to repair, dig and build (and destroy) stuff, he can decide the fate of the battle. He can construct wheeled shields, which can be pushed towards the enemy and protect friendly troops from enemy fire. He can repair broken cannons, he can easily destroy enemy wooden structures with his powerfull axe. He can also use his shovel to dig up some heaps, which can be used as a provisional cover.
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Maps and Architecture

Action of "The Deluge" takes place in quite different setting than Warband. Therefore, you can expect to see a lot of new structures created for the mod. The feel of the world need to be changed, so it would look much more like XVII century. "The Deluge" graphic artists made many new models, to make this possible and to bring this XVII century vision to life.
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Blackpowder Weapons

In "The Deluge" mod you'll find many different types of blackpowder weapons used in that history period. We bring you not only muskets, arquebuses, puffers and pistols, but also unique weaponry, such as deadly blunderbusses (which fire multiple projectiles at once), double barreled guns and some combined weapons, like sword-pistols for example.
Blackpowder weapons wouldn't be so fun to use if there were no good sound and visual effects related to it. Therefore in "The Deluge" mod you'll see a lot of new particle effects related to bullet hits and gunshots, all this supported by new sound samples. Firearm battles never have been such spectacular in M&B, trust me.

And if you're not feeling like shooting at your enemy, you can throw some stuff at them. Get a hand on few grenades and send a whole group of your enemies at once straight to theirs maker.
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New Weapon Models

Shortly speaking, in "The Deluge" mod you'll find tons of new stuff, which can be used to kill your enemies in the way you like. Long and short, big and small, pointy, blunt and sharp, heavy and light, melee and ranged... We have swords, sabres, stocks, yatagans, daggers, all kinds of new bows and arrows, axes, military picks, maces, spears, lances, pikes, berdishes, bills... et caetera, et caetera. There's plenty of that, just check it out.
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Weapon Durability

"Things get damaged. Things get broken." You didn't expect to choose a winged hussar, pick the longest lance then carelessly and endlessly ride around the map, couched-lancing helpless cossack peasants, did you? Well, you cannot do this here. Some weapons in "The Deluge" have very low durability and can break during attack, leaving a useless piece of junk in your hands.
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Heraldry

Heraldry was very important in XVII century Europe, so in "The Deluge" mod we greatly expanded it's meaning. We replaced all Warband banners with new, historically accurate ones. We heavily modified Native code, to add advanced heraldry support and improve it's visual in-game quality.
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Weather and Time

In "The Deluge" mod you will be able to play multiplayer maps in different weather conditions and at different times of the day (and night). Not only visual effect will change, but it will also require a change to your tactics.

Weather and time can be changed by an admin or by a poll accepted by majority.
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Animated World

World in "The Deluge" is no longer static. You'll notice that environment around you responds to current weather conditions and animate acording to wind strenght. This will apply not only to flora, but also to other things, like banners, tents or even window curtains.

Those are just few of features our mod has to offer. Download, check them all out by yourself... and meet us on the battlefield. ;)


Our website:
http://thedeluge.net/en/

Our thread at TaleWords forum:
http://forums.taleworlds.com/index.php/topic,155620.0.html

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Comments
IP: logged
 The Deluge (v 0.5)  » posted by continuum299 on Feb 11, 2012, 03:15:22 am
i hope this is not like the same with fire and sword because the concept is the same but i think this is better
comment last edited by continuum299 on Feb 11, 2012, 03:16:19 am
IP: logged
 The Deluge (v 0.5)  » posted by Slawomir of Aaarrghh on Feb 11, 2012, 03:25:47 am
It's not the same.


For people who have "flying grass" bug - download this file and put into "The Deluge 0.5" directory.

To fix the "flying grass" and keep the animations, make sure you have Edit Mode turned ON in M&B launcher settings.


If you think the font is too small for you, then copy this file into "The Deluge 0.5/Data" directory. It'll make font slightly bigger.
comment last edited by Slawomir of Aaarrghh on Feb 11, 2012, 03:56:41 am
IP: logged
 Re: The Deluge (v 0.5)  » posted by continuum299 on Feb 11, 2012, 04:09:56 am
Slawomir of Aaarrghh wrote:
It's not the same.


For people who have "flying grass" bug - download this file and put into "The Deluge 0.5" directory.

To fix the "flying grass" and keep the animations, make sure you have Edit Mode turned ON in M&B launcher settings.


If you think the font is too small for you, then copy this file into "The Deluge 0.5/Data" directory. It'll make font slightly bigger.
ok i will try the mod better to be noble in the begining than commoner
IP: logged
 The Deluge (v 0.5)  » posted by Slawomir of Aaarrghh on Feb 11, 2012, 05:13:03 am
It's multiplayer ONLY.
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 The Deluge (v 0.5)  » posted by Maskot on Feb 11, 2012, 11:11:26 am
could you maybe make a single player version?
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 The Deluge (v 0.5)  » posted by Ragox on Feb 12, 2012, 07:38:02 pm
I had tons of fun playing this mod on the 77y server today :-)
Especially the siege maps were very well done and the environments are beautiful; the best I've seen so far out of any M&B mod.
Thanks a lot for making this and I hope you get more attention, because this mod definitely deserves it!
IP: logged
 The Deluge (v 0.5)  » posted by lerty37 on Feb 13, 2012, 08:17:20 pm
Its a greeat mod me and my clan have a server for it and we all love it it reminds me of Wfas beta but better :hammer: :pint:
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 The Deluge (v 0.5)  » posted by mbslayer on Feb 17, 2012, 10:34:12 am
so i downloaded it and when i pick a match it says my mount and blade isnt the right version but i have version 1.143 what do i do
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 The Deluge (v 0.5)  » posted by GenL on Feb 19, 2012, 01:03:22 pm
I was fascinated when reading this but when i notice that it's only for multiplayer .... I am dissapointed :-(
comment last edited by GenL on Feb 19, 2012, 01:04:00 pm
IP: logged
 The Deluge (v 0.5)  » posted by Hosokawa on Mar 10, 2012, 10:02:26 pm
I'm liking it so far. Even playing alone with bots it's pretty good on some maps. I noticed that the bots don't have good waypointing for some of the complicated maps, though, like the Port, where they try to fight each other through walls and fences and therefore never actually get to fight each other. But in the open field maps it's pretty crazy fun. You could be slashing around like a boss then suddenly some guy hits you in the face with a musket.
IP: logged
 The Deluge (v 0.5)  » posted by rubberducksucker on Apr 30, 2012, 05:30:22 am
All looks very nice but who makes a multiplayer mod for a game where no1 ever play's multiplayer...
Its kinda sad...couse it realy looks nice...
IP: logged
 The Deluge (v 0.5)  » posted by Drake123 on Nov 02, 2012, 01:25:03 pm
Is this mod compatible with Warband 1.154?
IP: logged
 The Deluge (v 0.5)  » posted by likonja on Jan 27, 2014, 05:15:33 am
i cant find servers for this mod!!! >:) >:)
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