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View this file on the M&B NexusFile Listing: Ribhinn Revolution
Last Updated: Nov 29, 2011, 04:12:53 am
File version: Beta 0.1
For M&B version: Warband 1.143
Downloads: 7,000 Size: 185.44 MB
Views: 25,077 Type: EXE
Home:  skydrive.live
Rating (7 votes): 3.5 / 5.0
Description
Ribhinn Revolution (beta 0.1), mod for Warband 1.143, by trongar.
Warning: nudity o half naked female bodys.
This mod is a Warband adaptation of "ribhinn nation" mod I did to mount & blade 1.010/1.011.
A new nation call Ribhinn, ruled by female members of an ancient matriarchal society, with a powered army of soldier women. Ribhinn armies conquered the kingdom of Rhodoks.
From the deep forests, female barbarians, with horned helmets, ritual tattoos and war pictures at their nude bodys, will attack fiercely to you.
Also, the widows, daughters and sisters of the killed soldiers, nobles and commoners from several countrys, what was running to the mountains and now become outlaws women, call Mistys, robbing to the merchant caravans.
Other surprises: the encounters against the speedy riders of the Amazon Sisterhood and their poisoned arrows.
And you will find some interesting new companions for helping in your adventures: Silvana and Pictona.
INSTALATION: easy
Open the 7zip autoexe and autoextract the content to the Mount&Blade Warband folder.
Or place the folder call "Ribhinn Revolution" into the modules folder, and overwrite the music folder in the main directory (not into the mod).
Don't worry about the music. The music is addon, with other names and no delete the original music files.
THANKS TO:
Chiksika (translation to english of the conversations with the new companions),
Nema (female voices, some clothes and the idea for the masks),
Narf resources (gauntlets, one helmet, two boots, one armor),
Albion runic resources (two swords),
Korana, textures: bronzed armor, plaid clothing and linen clothing (from Morrowing plugins, adapted by me),
Sarrie (Better Horses Textures for mount&blade),
Jerros, Lhammonds, two helmets (LpotD, Oblivion plugins adapted and scaled by me),
Ren (some hair models, Oblivion plugins, adapted and scaled by me),
Aleanne (a female armor texture, Morrowind plugins, adapted by me),
Panpiper, female voices,
Rhineville, horned elite helmet for my barbarian girls (retextured, adapted and scaled by me),
Dongle, shield resource (Morrowin plugins),
Wedding Dance, for two models (cloak and female plate armor),
Claymore 3D model, from old mods,
Viking helmets, from viking mods,
and others resources from the mount&blade modders comunity...
and thanks to Adobe Photoshop, Wings 3D, NifSkope editor, Daz Studio, OpenBRF, Thorgrim map editor, the modular system and Phyton).

and maybe thanks to me... (i don't boring to you with the listing of my self makings).

your feedback is welcome. This mod is beta.
Perhaps it is possible that some armor shines and shaders not look good, because otherwise different warband used to mount & blade.
There is talk of lords instead of ladys, when it comes to the Ribhinn war ladies.

enjoy!
trongar
Commands
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Comments (Page 2 of 3)
IP: logged
 Ribhinn Revolution (v Beta 0.1)  » posted by silencer_pl on Dec 12, 2012, 10:48:13 am
Well I've rather meant the chest thingy, some translation bugs like for example Silvana speaking in Spanish and one major thing about having encountering Horned Goddess party of 100 units which forbids Swadya to do much and Amazon Sister Hood always has army size of prisoners of Khanate/Sultanate soldiers + caravans.

Well I'll keep waiting for next update - hope to see it before Mount & Blade 2 :D
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Mar 07, 2013, 05:43:14 am
Hello. Sorry that I have not responded. I've been busy and sick, but I've done some work on the mod, better textures and 3D models also balance some weapons, they had something wrong measures. Texts I have improved and adapted companions inconsistent texts, but I have to find a good translator. Thanks for your comments.

IP: logged
 Ribhinn Revolution (v Beta 0.1)  » posted by Vipsanius on Mar 07, 2013, 08:25:49 pm
Sad that you've been ill. Many enjoy your work
IP: logged
 Ribhinn Revolution (v Beta 0.1)  » posted by silencer_pl on Apr 02, 2013, 03:21:16 am
Hey.

Is it possible for you to make a separate mod only with armors?
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Apr 24, 2013, 12:17:16 pm
silencer_pl wrote:
Well I've rather meant the chest thingy, some translation bugs like for example Silvana speaking in Spanish and one major thing about having encountering Horned Goddess party of 100 units which forbids Swadya to do much and Amazon Sister Hood always has army size of prisoners of Khanate/Sultanate soldiers + caravans.

Well I'll keep waiting for next update - hope to see it before Mount & Blade 2 :D

Hello.
If you think the number of troops over with the horned barbarian
or the Brotherhood of Amazons, or any other army, you can easily change
the minimum and maximum amounts that can have each army. It is easier with
modular system python, but I guess you do not know.
You can follow these instructions if you want to change some things.
Go to where you installed the game, open the modules folder, open the folder of the mod.
There is a file called "party templates", you have to open it with notepad (notepad)
or another text editor. See a list, it starts with "pt" (party).
I'll give an example. Let's change the minimum and maximum units of hosts
of horned barbarian.
You go to the line where it is written:
"pt_forest_bandits Horned_Barbarians 44 0 28 137 130 2 29 0 129 3 43 0 36 5 56 0 -1 -1 -1"
the number 130 is "horned goddess",
the next number (2) is the minimum amount, and the next (29) is the maximum amount.
ok?
You can swap 2 and write for example 1. Where is 29, put for example 26.
Save (Ctrl G). Now the game will appear from 1-26 units horned goddesses.
Another example?
the number 129 is "picta", 3 the minimum, 43 maximum amount.
Change as you wish to appear in game.
Another troop:
36 stands for "horned novice", 5 the minimum quantity of 56, the maximum amount.
I guess you're wondering how I can find the number that corresponds to each.
The number corresponds to the order of the list is in the file "troops",
without "trp_player" which is the 0.
Using python and the modular system, you have to keep track. But in this way,
you can do a trick.
Enjoy
Greetings trongar
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Apr 24, 2013, 12:26:07 pm
silencer_pl wrote:
Well I've rather meant the chest thingy, some translation bugs like for example Silvana speaking in Spanish and one major thing about having encountering Horned Goddess party of 100 units which forbids Swadya to do much and Amazon Sister Hood always has army size of prisoners of Khanate/Sultanate soldiers + caravans.

Well I'll keep waiting for next update - hope to see it before Mount & Blade 2 :D

Hello.
If you think the number of troops over with the horned barbarian
or the Brotherhood of Amazons, or any other army, you can easily change
the minimum and maximum amounts that can have each army. It is easier with
modular system python, but I guess you do not know.
You can follow these instructions if you want to change some things.
Go to where you installed the game, open the modules folder, open the folder of the mod.
There is a file called "party templates", you have to open it with notepad (notepad)
or another text editor. See a list, it starts with "pt" (party).
I'll give an example. Let's change the minimum and maximum units of hosts
of horned barbarian.
You go to the line where it is written:
"pt_forest_bandits Horned_Barbarians 44 0 28 137 130 2 29 0 129 3 43 0 36 5 56 0 -1 -1 -1"
the number 130 is "horned goddess",
the next number (2) is the minimum amount, and the next (29) is the maximum amount.
ok?
You can swap 2 and write for example 1. Where is 29, put for example 26.
Save (Ctrl G). Now the game will appear from 1-26 units horned goddesses.
Another example?
the number 129 is "picta", 3 the minimum, 43 maximum amount.
Change as you wish to appear in game.
Another troop:
36 stands for "horned novice", 5 the minimum quantity of 56, the maximum amount.
I guess you're wondering how I can find the number that corresponds to each.
The number corresponds to the order of the list is in the file "troops",
without "trp_player" which is the 0.
Using python and the modular system, you have to keep track. But in this way,
you can do a trick.
Enjoy
Greetings trongar
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Apr 24, 2013, 12:28:25 pm
silencer_pl wrote:
Hey.

Is it possible for you to make a separate mod only with armors?

I made a new version of the mod, I think it's better than the last, including new in the barbarian warrior and the warrior hill, much more aggressive and strong, and have balanced levels. also some new helmets and improvements in textures. I'm testing it to have no faults but surely there will be some oversight. I will ship in a few days. Let me know when you meet failures, to correct them.
comment last edited by trongar on Apr 24, 2013, 12:31:33 pm
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Apr 24, 2013, 12:29:02 pm
Vipsanius wrote:
Sad that you've been ill. Many enjoy your work

I made a new version of the mod, I think it's better than the last, including new in the barbarian warrior and the warrior hill, much more aggressive and strong, and have balanced levels. also some new helmets and improvements in textures. I'm testing it to have no faults but surely there will be some oversight. I will ship in a few days. Let me know when you meet failures, to correct them.
comment last edited by trongar on Apr 24, 2013, 12:31:54 pm
IP: logged
 Ribhinn Revolution (v Beta 0.1)  » posted by silencer_pl on Apr 24, 2013, 05:48:12 pm
Looking forward to it especially when M&B2 was announced. Also thanks for the tip on the army size.
IP: logged
 Ribhinn Revolution (v Beta 0.1)  » posted by bugmenot on Oct 05, 2013, 02:27:21 pm
Still playing - and loving - your mod, trongar. I'm looking forward to that update. :)
IP: logged
 Ribhinn Revolution (v Beta 0.1)  » posted by Kerish on Jun 07, 2014, 11:38:05 pm
¿Habría posibilidad de jugarlo en castellano, Trongar? ¡Un saludo! :pint:
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Mar 30, 2015, 02:22:18 pm
Kerish wrote:
¿Habría posibilidad de jugarlo en castellano, Trongar? ¡Un saludo! :pint:
Perdona que no te haya respondido, pero he estado enfermo, aún así he mejorado el mod de un modo increíble. Lo he traducido al español o castellano, lo enviaré en cuanto pueda, ya que no tengo internet ahora mismo en casa y te envio este mensaje desde un ciber station. He encontrado alguno bugs o fallos que debo corregir, pero no sé cómo hacerlo (programación), pero los modelos 3D y las texturas son alucinantes. De hecho he dejado de jugar otros juegos y estoy enganchado a mi propio mod. La música también te transporta y los cofres de tesoros de las compañeras te ayudan en los malos tiempos.
Enviaré un spoiler, para quien quiera leelo, para encontrar los 6 bonus chests.
Paciencia, y un saludo de trongar.
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Mar 30, 2015, 02:29:06 pm
bugmenot wrote:
Still playing - and loving - your mod, trongar. I'm looking forward to that update. :)
Perdona por el tiempo que ha pasado sin hablarte, pero he estado enfermo, aún así he mejorado el mod de un modo increíble. Lo he traducido al español o castellano, lo enviaré en cuanto pueda, ya que no tengo internet ahora mismo en casa y te envio este mensaje desde un ciber station. He encontrado alguno bugs o fallos que debo corregir, pero no sé cómo hacerlo (programación), pero los modelos 3D y las texturas son alucinantes. De hecho he dejado de jugar otros juegos y estoy enganchado a mi propio mod. La música también te transporta y los cofres de tesoros de las compañeras te ayudan en los malos tiempos.
Enviaré un spoiler, para quien quiera leelo, para encontrar los 6 bonus chests.
Paciencia, y un saludo de trongar.
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Mar 30, 2015, 02:30:29 pm
trongar wrote:
Vipsanius wrote:
Sad that you've been ill. Many enjoy your work
Perdona por el tiempo que ha pasado sin hablarte, pero he estado enfermo, aún así he mejorado el mod de un modo increíble. Lo he traducido al español o castellano, lo enviaré en cuanto pueda, ya que no tengo internet ahora mismo en casa y te envio este mensaje desde un ciber station. He encontrado alguno bugs o fallos que debo corregir, pero no sé cómo hacerlo (programación), pero los modelos 3D y las texturas son alucinantes. De hecho he dejado de jugar otros juegos y estoy enganchado a mi propio mod. La música también te transporta y los cofres de tesoros de las compañeras te ayudan en los malos tiempos.
Enviaré un spoiler, para quien quiera leelo, para encontrar los 6 bonus chests.
Paciencia, y un saludo de trongar.
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Mar 30, 2015, 02:39:45 pm
trongar wrote:
Vipsanius wrote:
Sad that you've been ill. Many enjoy your work

Perdona por el tiempo que ha pasado sin hablarte, pero he estado enfermo, aún así he mejorado el mod de un modo increíble. Lo he traducido al español o castellano, lo enviaré en cuanto pueda, ya que no tengo internet ahora mismo en casa y te envío este mensaje desde un ciber station. He encontrado alguno bugs o fallos que debo corregir, pero no sé cómo hacerlo (programación), pero los modelos 3D y las texturas son alucinantes. De hecho he dejado de jugar otros juegos y estoy enganchado a mi propio mod. La música también te transporta y los cofres de tesoros de las compañeras te ayudan en los malos tiempos.
Enviaré un spoiler, para quien quiera leerlo, para encontrar los 6 bonus chests.
Paciencia, y un saludo de trongar.
IP: logged
 Ribhinn Revolution (v Beta 0.1)  » posted by Kerish on Dec 31, 2015, 08:23:13 am
Ha pasado tiempo desde el último mensaje. Sigo jugando a tu mod y me gusta, cuando puedas subir la actualización en castellano y ver las mejoras... bueno, ¡simplemente estoy ansioso por verlo!
Es una lástima que enfermaras, espero que estés mucho mejor y compartas el mod.

Un saludo, Trongar.
¡Feliz año nuevo! :pint: :pint:
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Feb 08, 2016, 11:45:38 am
Kerish wrote:
Ha pasado tiempo desde el último mensaje. Sigo jugando a tu mod y me gusta, cuando puedas subir la actualización en castellano y ver las mejoras... bueno, ¡simplemente estoy ansioso por verlo!
Es una lástima que enfermaras, espero que estés mucho mejor y compartas el mod.

Un saludo, Trongar.
¡Feliz año nuevo! :pint: :pint:
Gracias por acordarte de mí. Ya estoy mucho mejor, recuperado por completo creo. He mejorado el mod a tope, yo mismo no me lo creo. No tengo internet en casa, por eso tengo que buscar un cyber, o algún sitio, para enviarlo. Ya mismo. Hasta pronto.
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Jun 27, 2016, 03:41:02 am
trongar wrote:
Kerish wrote:
Ha pasado tiempo desde el último mensaje. Sigo jugando a tu mod y me gusta, cuando puedas subir la actualización en castellano y ver las mejoras... bueno, ¡simplemente estoy ansioso por verlo!
Es una lástima que enfermaras, espero que estés mucho mejor y compartas el mod.

Un saludo, Trongar.
¡Feliz año nuevo! :pint: :pint:
Gracias por acordarte de mí. Ya estoy mucho mejor, recuperado por completo creo. He mejorado el mod a tope, yo mismo no me lo creo. No tengo internet en casa, por eso tengo que buscar un cyber, o algún sitio, para enviarlo. Ya mismo. Hasta pronto.
el nuevo mod ya está enviado, pero me equivoqué, está en nexus, pero en mount&blade no en warband, un despiste. Pero creo que te gustará, está muy trabajado y va la traducción al español, aunque creo puede haber algún olvido respecto al crafting.
Una pregunta, kerish o cherish es tu nombre?
saludos de trongar
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Jun 27, 2016, 04:01:05 am
bugmenot wrote:
Still playing - and loving - your mod, trongar. I'm looking forward to that update. :)
the new mod is in nexus, call Ribhinn Wars. Is Ok, for warband 1147, but i was post to mount&blade nexus, not to warband nexus. thanks for your words.
comment last edited by trongar on Jun 27, 2016, 04:06:24 am
IP: logged
 Re: Ribhinn Revolution (v Beta 0.1)  » posted by trongar on Jun 27, 2016, 04:11:30 am
silencer_pl wrote:
Looking forward to it especially when M&B2 was announced. Also thanks for the tip on the army size.
my new mod is in nexus, call Ribhinn Wars, for warband 1147, but I was post to mount&blade nexus.
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