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 Mount&Blade Repository » Mod Source Files » Craftmod CEP 1.5.1 Source
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View this file on the M&B NexusFile Listing: Craftmod CEP 1.5.1 Source
Last Updated: Apr 12, 2007, 05:50:02 am
First Created: Sep 24, 2006, 10:29:56 pm
File version: 1.5.1
For M&B version: N/A
Downloads: 3,689 Size: 806.4 KB
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This is the full source code for the Craftmod Community Expansion Project v1.5.1. It is released here under the GNU General Public Licence. Anyone may download it, use it, modify it, add to it and freely release their additions/modifications for noncommercial purposes. No part of this source may be re-released for profit.

v1.5.1 features a small rewrite of the crafting materials system in Versions 1 and 2 of the source to fix a bug and streamline integration and use of the Craftmod code. Version 3 was immune to the bug.

  • Full Craftmod CEP source
    3 versions, 2 of which feature advanced and unstable code

File History

Added Harbourmasters to Zendar, Wercheg, Tihr
Added ship travel script and trigger
Fixed item repair bug that deleted items if trying to repair at the wrong venue

Tue, Nov-21-2006


Many more comments and explanations. This will greatly help ease of use.
Detailed cautions and instructions for every sensitive piece of code.
Special troops -- Retainers -- which can be upgraded from normal troops and equipped like heroes. Many more options for Retainers are available in the included but disabled Craftmod+Retainers source.

Wed, Jan-17-2007


Ported source to M&B 0.808.
Fixed many bugs with previous version.
Significantly rewritten large parts of code to make it more understandable.
Expanded various comments and heavily documented
Rewritten and restored ambush system.
Rewritten and added full retainers system and batch crafting.

Mon, Apr-09-2007


Fixed more bugs from the porting process.
Frequent battle crashes should no longer occur in Version 1 source.
Released source as open, with 3 different versions:
Version 1 features no retainers or imod changes. This is currently the most stable version.
Version 2 features the old-style retainers code, without imod changes, but reportedly suffers frequent crashes during battle.
Version 3 features a rewritten crafting and retainers system to use imods for iron and bronze, cutting down on item use. This code is likely unstable and may not be entirely finished.

Thu, Apr-12-2007


Slightly rewritten crafting materials system for Versions 1 and 2 of the source.
New script to handle dynamic calculation of crafting material values.
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