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 Mount&Blade Repository » Modding Tools » Bloodpass Map Editor for Warband [pre-release]
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View this file on the M&B NexusFile Listing: Bloodpass Map Editor for Warband [pre-release]
Last Updated: Sep 10, 2011, 02:20:06 pm
First Created: Jul 15, 2011, 02:12:10 am
File version: Alpha 5
For M&B version: Warband 1.1xx
Downloads: 7,113 (7,625) Size: 24.38 MB
Views: 12,878 (13,890) Type: ZIP
Home:  Forum Thread
Rating (2 votes): 5.0 / 5.0
This is a Warband compatible map editor alpha release (still a work in progress, and not yet feature complete).

Alpha 5 update
Import/Export of maps and module_parties files has been implemented
-Self explanatory... if you don't know what module_parties is, research the module system on the forums. Without knowing the basics of how to use the module system, the settlement editing features here will be useless to you.

Location and "direction" of settlements can now be changed (also name and icon type for convenience, but these are just as easily edited in module_parties directly)
-This addition means the first "practical" feature has finally been added. If you're interested in moving (or 'rotating') most or all settlements on the map to different locations on the otherwise 'vanilla' map, you should be able to do this now via import/export of module_parties files.

Basic terrain painting
-At the moment land terrain can only be painted with land-terrain types, and the same goes for water in reverse
-This does not include altitude/height adjustments yet
-"Low-level" editing such as vertex movement, vertex creation, etc. is not implemented

A few different rendering modes:
-M&B style (emulates the game's appearance as close as possible)
-Blended "simple" textures (designed to show terrain type, with blending, to approximate how terrain weights interact visually)
-Non-blended terrain faces (designed to show terrain type without blending, useful for painting mountain terrain and presumably determining what type of battlefield type a particular area will utilize)

Also some toggle rendering modes:
-Hide/show shadows
-Hide/show settlements
-Hide/show wireframe

Note: mountain terrain is weighted very weakly in order to simulate how the game renders mountains. In other words, you'll need to paint a larger area in order for mountain terrain to really show up visually because the other terrain types have a higher priority. So if it seems like mountain terrain doesn't show up, keep trying--it does work. It'll probably be much easier to "paint" mountain terrain in non-blended terrain mode.

To test, extract the zip file and either run the .bat file (will run with a console in the back) or click on the .jar file to execute as runnable jar (for this to work you have to have .jar files set to open with javaw.exe), which doesn't show console/debug output.

Right now if you're looking to help you can do the following:
-To begin with--does it start up at all?
-Compatibility testing with various Windows OSes (32 vs 64 bit, 7/Vista/XP)
-Performance testing (greatly improved since the last version due to an entirely new engine and redesign)
-Bugs/crashes - stability testing

-Camera navigation: use WASD keys to move, mouse wheel to change camera height (similar to how the game's camera works). Also Numpad +/- and Q/Z will change the camera's angle. Holding shift down while using WASD movement keys makes the camera move faster.

Let me know on the forum thread if there's any issues - I don't really monitor comments on this page too much, but I do watch the forum thread. See the 'home' link under the ratings for the thread link!
More From This Author
IP: logged
 Bloodpass Map Editor for Warband [p (v Alpha 2)  » posted by jay654 on Jul 18, 2011, 11:15:48 am
It works great for me, I have 64 bit win 7 and it works great, no lag, and no errors so far :)
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 Bloodpass Map Editor for Warband [p (v Alpha 4)  » posted by jay654 on Sep 04, 2011, 11:21:19 pm
Still is great for me, no bugs yet, keep it up :D
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 Bloodpass Map Editor for Warband [p (v Alpha 5)  » posted by hedgehoglover on Sep 14, 2011, 12:43:36 pm
I am on a lap top and the screen is too big for my screen. Also the menu options open behind the map for me and not everyone has a mouse wheel.
comment last edited by hedgehoglover on Sep 14, 2011, 12:48:13 pm
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 Bloodpass Map Editor for Warband [p (v Alpha 5)  » posted by bloodpass on Sep 21, 2011, 08:38:01 pm
In Alpha 6 resolution can be set in config.ini, and PgUp/PgDown can be used for camera altitude (quick fix, it's a bit slow right now but you can hold shift to speed the camera movement up some).

As far as the menus opening behind the map, what OS are you running this from? And try to post on the forum thread - I check that much more often.
comment last edited by bloodpass on Sep 21, 2011, 08:38:58 pm
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 Bloodpass Map Editor for Warband [p (v Alpha 5)  » posted by Lord-Galfgarion on Oct 15, 2011, 07:37:32 pm
I'm having trouble using this utility.
When I run the screen is all black and nothing appears =- (
comment last edited by Lord-Galfgarion on Oct 16, 2011, 04:48:00 pm
IP: logged
 Bloodpass Map Editor for Warband [p (v Alpha 5)  » posted by Lukasfresh on May 11, 2012, 04:22:26 pm
it does nothing
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 Bloodpass Map Editor for Warband [p (v Alpha 5)  » posted by Lord_Of_Leofrick on Aug 01, 2016, 10:20:23 am
I love this editor and it really helps with the mod i'm making! Please please could you make water work because that would be a great improvement! This editor is the only one that works for me because Thorgrims just doesnt seem to work at all. Thanks so much (:

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