![]() |
||||||||||||||||||||||||
Last Updated: Sep 16, 2019, 01:09:55 pm First Created: Jul 15, 2011, 02:12:10 am Author: bloodpass
![]() |
||||||||||||||||||||||||
Description
Finally, we can call this a true map editor. I'm sure there are still some features that would be nice to have, but I think I've taken this editor far enough to be genuinely useful to those with a basic or better modding skill level.
Patches: 1.0.1 - Should fix a crash when moving settlements for users in countries which format numbers using "," (comma) where others use "." (period). Java version requirement has also increased to Java 11, and the size of the editor download has been cut in half. However, for this release the download size is actually larger, since I decided to bundle the old 1.0 version (which is better tested) along with 1.0.1, just in case there are new issues. Be sure to follow the Java update instructions below to update Java, if you're upgrading. 1.1 - Semi-functional Viking Conquest support. Not all icons are working (missing ones will use a placeholder), and the ones that do show have bad textures, but the crashes and other major issues seem to be resolved. Support is not "well" tested yet, and should be considered experimental. Also, improved logging has been added. 1.1.1 - Minor update in an attempt to improve VC support. I suspect there are still some major issues with parsing, reading/writing module_parties.py, however. Since I don't have time to re-write the editor's file parsing for compatibility, I think it's best if anyone using this for VC edits their module_parties file manually, using the changes saved in exportModuleParties.py that editor outputs as a guide. (Or, just get things like screen coordinates right out of the UI.) 1.1.2 - Added a (technically misnamed) option to change the UI buttons used for terrain painting into a scrolling list. Open config.ini and set the appropriate line to true (replace "false") to enable this at startup. Useful for low resolution screens where this panel gets cut off. Default is to show the buttons, since they seem to work a bit better (I had to click multiple times occasionally on this experimental scroll-list, otherwise it seems to work fine). 1.1.3 - Increased decimal precision for map vertex output to 6 digits, somehow this was only 2 before but the normal maps go to 6. A few different rendering modes: -M&B style (emulates the game's appearance as close as possible--or at least, as close as I can get it) -Blended "simple" textures (designed to show terrain type, with blending, to approximate how terrain weights interact visually) -Non-blended terrain faces (designed to show terrain type without blending, useful for painting mountain terrain and presumably determining what type of battlefield type a particular area will utilize) At startup, the editor looks for the map and module_parties files (map.txt and module_parties.py by default in config.ini). There are default files provided, but if you're modifying an existing mod obviously you'll need to point the editor at those files instead. The config.ini file also lets you specify save/export filenames. Be sure to save often and back up your important work. To run, extract the zip file and either run the .bat file or click on the .jar file to execute as runnable jar (for this to work you have to have .jar files set to open with javaw.exe). You must have a recent Java 11 runtime installed. Minimum version is Java 11 or higher. You can get this at https://adoptopenjdk.net, make sure to select OpenJDK 11 (or later). The following direct link should work for most people (modern Windows users): https://github.com/AdoptOpenJDK/openjdk11-binaries/releases/download/jdk-11.0.3%2B7/OpenJDK11U-jre_x64_windows_hotspot_11.0.3_7.msi Camera navigation: use WASD keys to move, mouse wheel to change camera height (similar to how the game's camera works). Also Numpad +/- will change the camera's angle. Holding shift down while using WASD movement keys makes the camera move faster. Note that the Numpad +/- keys used for changing camera angle are NOT used for terrain altitude adjustments (those are the -/+ keys near Backspace). Windows Support / Win10 Support I run Linux these days, so I've no idea how this runs on any Windows version. Hopefully there won't be issues, but we'll work to resolve those if they turn up. Also I have a pretty powerful system here, so it's possible there could be performance issues on low-midrange hardware. Lightweight laptops don't do so well. Viking Conquest Support Known Issues
Tips
Let me know on the forum thread if there's any issues. I don't really monitor comments on this page too much. See the 'home' link under the ratings for the thread link. |
||||||||||||||||||||||||
Commands | ||||||||||||||||||||||||
More From This Author |