preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: Sep 19, 2018, 10:51:59 pm
 Mount&Blade Repository » Game Guides and Maps » Hill Fort
      
Registration is not required to download. However, it will allow you to vote, comment, and request upload access. Forgot your password?
View this file on the M&B NexusFile Listing: Hill Fort
Last Updated: Jul 19, 2011, 02:44:40 am
First Created: Jul 06, 2011, 09:38:14 pm
File version: 0.3
For M&B version: Warband 1.134
Downloads: 194 (225) Size: 92.6 KB
Views: 1,711 (1,859) Type: ZIP
Rating (0 votes): Unrated
Description
Note: My first attempt at scene editing ever.

panoramicview.jpg

Overview:
  • designed as a cavalry-friendly siege map
  • attackers have two different routes of attack to choose from
  • side routes can be skipped in favor of taking a direct route with ladders (cRPG)

*Will update with more minor details and balances in the future*

v0.2 changelog
  • added a ramp with a winch gate at the center of the map to make things easier for attackers
  • slightly adjusted spawns

v0.3 changelog

added balance changes to correct defender advantages
  • added a makeshift ramp in the center of the river
  • added a small siege ramp
  • added backdoor ladders
  • attacker spawns have been moved forward, some are across the river even, travel times have been reduced by 5 to 10 sec as a result
  • moved some defender spawns back to increase their travel times
Commands
More From This Author
Comments
IP: logged
 Hill Fort (v 0.2)  » posted by SaxonEngland on Jul 07, 2011, 05:16:17 pm

Hi mate...I was just wondering how do you go about scene editing and what tools you need to about it. I'm clueless when it comes to doing a mod and also can you do all the things you want regardless of what mod you use.

Thanks...
IP: logged
 Re: Hill Fort (v 0.2)  » posted by Banefull on Jul 08, 2011, 01:52:57 am
SaxonEngland wrote:

Hi mate...I was just wondering how do you go about scene editing and what tools you need to about it. I'm clueless when it comes to doing a mod and also can you do all the things you want regardless of what mod you use.

Thanks...

Usually, one would use the module system to do scene editing but I used to the following:

http://forum.c-rpg.net/index.php/topic,1385.0.html (very useful scene editing mod)
IP: logged
 Hill Fort (v 0.2)  » posted by SaxonEngland on Jul 08, 2011, 02:37:55 pm

Thanks mate :-)

I tried that link its interesting but I cant get my head around it yet lol....its the adding and changing the numbers to create your own map.

P.S is the module system what you used to make the hill fort with?

I'm going to try the hill fort it looks good.

Thanks for your efforts :pint:

HomeSearchRankingsStatisticsAboutContact

Hosted by Hypernia.
Website © 2018 FenriSoft. The core site script is PHCDownload (© 2005-2018).