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 Mount&Blade Repository » Modding Tools » MBDev 0.2
      
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View this file on the M&B NexusFile Listing: MBDev 0.2
Last Updated: Dec 05, 2006, 07:49:52 am
First Created: Sep 05, 2006, 12:36:13 pm
File version: 0.2
For M&B version: .808
Downloads: 2,061 Size: 26.7 KB
Views: 3,780 Type: ZIP
Rating (2 votes): 2.5 / 5.0
Description
MBDev is a little utility that is designed to try and help speed up your mod development when doing python scripting.
MBDev is designed to be used in conjunction with your text editor of choice.

Recommended companion editor: Notepad++ - Download


Features
  • Shortcut button to run Mount & Blade
  • Shortcut button to compile your module (uses a "smart" compiler that only compiles the files that have changed)
  • Drop down menu for quick file selection
  • Tool to check for bracketing, and try-end_try errors: These tools can find and highlight the exact location of the error in many cases.
  • Shortcut to open BRFEdit with the BRF containing a highlighted mesh name (requires BRFEdit 0.7.2)
  • Tool to jump to the definition of a highlighted variable. Can also jump to item declarations.
  • IntelliSense to display hints about tuples, display a list of possible values etc


File History
Version 0.2

- Autocomplete should now allow autocompletion of all operations, ids, constants etc defined in the header and ID files after typing the fourth character.
- Compile should now work correctly (both compile all and compile)
Compile will attempt to compile the minimum nuber of files required for those module files which have changed.


Version 0.1.6

- Highlighted variables auto display their value / declaration in the bottom info bar.
- Fixed some tuple hint problems.
- Can now use enter for auto completion as well as tab
- Pressing up & down while the autocomplete box is open should jump lines a bit less often.

Version 0.1.5

- Fixed a number of bugs (such as one that may have cause MBDev not to open)
- Added most header variables (except operations) to the auto complete lists
- Added a tuple "hint" box at the bottom of the screen. This displays what value you should currently be entering. (Requires auto completion to be enabled)
- Started Adding Game Menus dialog. Cant do much with it yet except view the menus you have, what they link to, and double click names to jump to that entry.
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