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 Mount&Blade Repository » Mods » Large » For Gold, Glory and Greatness 2.3
      
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View this file on the M&B NexusFile Listing: For Gold, Glory and Greatness 2.3
Last Updated: Jun 27, 2011, 01:48:22 pm
First Created: May 30, 2011, 05:36:27 am
File version: 2.3
For M&B version: Warband 1.134
Downloads: 14,667 (19,317) Size: 437.52 MB
Views: 33,016 (42,970) Type: RAR
Home:  Visit Homepage
Rating (4 votes): 5.0 / 5.0
Description
For Gold, Glory and Greatness 2.2

Changes from previous version:
fixed and error

Features:
A completely new character creation(choose class, fighting skills & starting gear, troops and star sign).
Changed map.
New factions.
New troops and troop trees.
The merchant quest removed.
Talk to village elder and guildmaster in the menu.
Camels, donkeys and mules as mounts.
New horses.
Many new items.
New banners.
New Sounds
Can hire troops in towns.*
There is now two troops trees pr. Faction.
Player mercenary wages, are now the double, of that of ones companies wager.
Firearms.
Better firearms smoke.
Faction specific items(armour, weapons, horses and shields), are sold by faction specific merchants.
Maces do more damage
Lords have the best equipments in the game.
You can now recruit prisoners every 12 hours.
Increased chance of recruiting prisoners.
New presentations for reports.
Mercenaries have cheaper wages.
New mercenaries.
Decreased building time.
Knifes, daggers and like are faster.
New music.
New sounds.
Batttle continues after the pc falls in battle.
Hire up to 15 troops in villages.
You have acces to your troops inventory.
Some of the outlaws are now different.
Bandits can be upgraded to higher livels.
Mercenarues have cheapter front payment.
Increased tourmant bets.
Made some changes to companions.
The pilgrim disguise and hood now have 40 in armour, and you are armed with a sword and shield.
Mercenary contract last now 20 days and renewal 14 days.
And more.

*In the marketplace menu, you will find the warriors guild, where you can hire different troops.

Graphic enhancement:
Blood enhancement tweak v0.5 (neil_v)
Expanded Horizons 1.1 (Openshaw)
Flora Enhancement in Warband (massimolippi)
Arena Overhaul mod 1.0 (Adorno)
Training Fields (lucky lancer)
Improved Building 1.04 (SendMeSmile)
Realistic Colors 1.22 + Taller Grass (Lucke189)
Thel's Face Pack (Thel)
Faction Arms Coloured v1.0 (Monnikje)
Animation osp (Psiphoon)
Real Water Mod (CptJoker)

Gameplay enhancement:
Pre-battle Orders & Deployment v0.88 (Caba`drin)
Diplomacy 3.3.2+ improvements(: zParsifal)
Adding a new skill: Foraging (jrider)
Bodyguards/Escorts in Town/Village Scenes(Caba`drin)
Ale for the men(Geoffrey Ashe)
Camel Kit! - Makes horses react to camels (Zarthas)
Combat Abilities KIT (Chel)
Manhunter: attack them or sell them prisoners (Glabrezu)

Other:
Companions Overview (Jedediah Q)
Towers, walls and ladders. V1.5 (leandrojas_)
More Metal Sound Mod V2.2 (Checkmaty)

Items Credit:
OSP Indo-Persian Shield Pack (dariel) (drakharios)
OSP Indo-Persian Armor Pack (dariel) (drakharios)
OSP Indo-Persian Armor II (drakharios)
Battle for Hindustan (drakharios) (dariel) (horses and weapons)
Camel Mounts (Varkhash)
Sarranid Sultanate Model-Textures (Noste)
indo armor and then some for TEARC (Oddball_E8)
Sibylla Pack Unfinished (Sibylla)
OSP - Yoman's helmets/coifs for byzantine, cataphracts, and others (Yoman Jenkins)
Eastern Armor OSP 1.0 (Njunja)
Flintlock Firearms OSP (Llew2)
Open Source Project – Weapons
Package containing Katanas, Helmets and Swords New (Runico)
OSP Spak Items (Spak)
Havocafied Bows (Havoc)
More Horses for Warband (wanderer)
OSP 15th Century Weapons (Shredzorz)
RenaissanceStuff (luigi)
OSP iggorbb (iggorbb)
Narf's Plate Armours (Narf of Picklestink)
Narf's Rus Armour Pack (Narf of Picklestink)
Troll minimod (Yoshiboy)
Better Banners (MarkQuinn)
Commands
More From This Author
Comments (Page 2 of 2)
IP: logged
 For Gold, Glory and Greatness 2.3 (v 2.3)  » posted by jojocrako2003 on Jul 04, 2011, 03:51:37 am
ok kool. WOuld the person who worked on the diplomacy mod be able to fix that. There are some others (Blood and steel for example) where you can watch the battle continue after you KO but TAB/leave battle works even if there and enemy standing on top of you. otherwise quite nice. like the movement animations. :-)
IP: logged
 Re: For Gold, Glory and Greatness 2.3 (v 2.3)  » posted by moraka on Jul 04, 2011, 03:01:01 pm
jojocrako2003 wrote:
ok kool. WOuld the person who worked on the diplomacy mod be able to fix that. There are some others (Blood and steel for example) where you can watch the battle continue after you KO but TAB/leave battle works even if there and enemy standing on top of you. otherwise quite nice. like the movement animations. :-)

I dont know i dont have contact with him.
IP: logged
 For Gold, Glory and Greatness 2.3 (v 2.3)  » posted by exactinmidget92 on Aug 21, 2011, 10:05:12 pm
this mod is awesome :hammer: :hammer:

only thing i dont like is that everybody is an archer >:) my army has no regular infantry its mainly archers and little cav
other then that it an amazing mod. the music just feels right when in combat and the new blood effects are brutal
IP: logged
 For Gold, Glory and Greatness 2.3 (v 2.3)  » posted by KokyTheTall on Feb 05, 2012, 07:08:37 am
Problem with download. It keps falling down :-/
IP: logged
 For Gold, Glory and Greatness 2.3 (v 2.3)  » posted by Dargor on Feb 09, 2012, 11:50:56 pm
Actually I see nothing new in mod's features. A lot of mods use the same items and scripts. What was the sence to create it? What is the point, the idea?
IP: logged
 For Gold, Glory and Greatness 2.3 (v 2.3)  » posted by killer cam on May 12, 2012, 10:39:56 am
Im not shure if ths is just me but i cant play this mod becuase it wont show up in the mod bar any help? :-(
IP: logged
 Re: For Gold, Glory and Greatness 2.3 (v 2.3)  » posted by moraka on May 12, 2012, 08:33:46 pm
killer cam wrote:
Im not shure if ths is just me but i cant play this mod becuase it wont show up in the mod bar any help? :-(

I don't know if this helps. But the real file lies within the file, that comes out after you have unzipped the file.
IP: logged
 Re: For Gold, Glory and Greatness 2.3 (v 2.3)  » posted by killer cam on May 13, 2012, 06:23:19 pm
moraka wrote:
killer cam wrote:
Im not shure if ths is just me but i cant play this mod becuase it wont show up in the mod bar any help? :-(

I don't know if this helps. But the real file lies within the file, that comes out after you have unzipped the file.

it already out of that becuase i see game machanics
Showing comments 21 to 28 of 28 Showing Page 2 of 2  <  1  2 
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